God of War reveal was one of the best i've ever seen, it would not be the same if it was spoiled before the event
we knew about the God of War setting from leaks tho?
God of War reveal was one of the best i've ever seen, it would not be the same if it was spoiled before the event
leaks are super good and preferable to watching ~90 minutes of press conference for maybe like three or four worthwhile announcements at best. god willing more things leak before e3 proper.
For me E3 is watching the press conferences as it's car crash tv.I don't really see where you're going with this. You get all the information and don't have to sit through a press conference. That sounds so much better.
e3 is a week of glorified commercials, it ain't that deeptbh I don't see the point in watching E3 if everything is leaked.
these press conferences are really designed to get people to rush out and spike pre-order numbers for them in the midst of their fevered hype.
a three day head start :)And how exactly would simply waiting for the press conference to end, and reading about or watching media for the announcements result in a difference experience?
I completely agree with this. IMO the leaks only affect those crappy announcements where they only show the logo.Id rather not have stuff leak but if it leaks it leaks and thats fine.
I just want to have information available in a way that respects the people that work so hard in order to make it happen.
I dont think the movie analogy works btw, very different industries.
Who the hell cares about the games?!?!?!
The secrecy of the game dev world only hurts consumers and the devs themselves and only helps the publisher.
Well, you see, people spent money on making other people get excited. That means no one is allowed to get excited.Wow I had no idea that trailers were commercials. Thanks man, keep it up
You have a GoW avatar so using that as an example, would you have preferred to just see the headline "God of War 4 announced" over the presentation with the orchestra and live gameplay exhibition we got?
I personally don't like being a mark.... I don't get it. That's the point. It's fun... Who cares if it's marketing or not. We enjoy it.
It's his job to report the news.I think he's just pointing out that someone who benefits from the leaks in terms of income is telling others they should be okay with leaks. And getting more traffic for articles most definitely affects pay.
Bad take from Jason. Still mad about the way Bethesda is treating Kotaku after the Fallout debacle?
Well, you see, people spent money on making other people get excited. That means no one is allowed to get excited.
it's a double edged sword. I'm sure I'm not the only one that used to get excited when watching previews about a movie I didn't even know was being made.
People reacting to a surprise is human nature. That's why it's exploitative marketing. Changing the way games are developed and marketed so that surprise reveals don't exist or are relegated to the nature of a game rather than its existence is what I'm sure Jason is implicitly advocating for here and I agree. Get rid of the toxicity and abuse that ails the industry on all sides, and people will realize it's only opacity to hide the abusive way games are made and protect from toxic fans who are too obsessive and entitled.I agree that ones excitement/happiness can be TOO wrapped up in the marketing. But are you also opposed to, say, reaction videos from people seeing [game] for the first time? I very much enjoy watching Giant Bomb/Easy Allies reactions to stuff they didn't know about. And I get that it's ALL part of the marketing but I don't find it particularly fucked up, as you say.
But he is aware of the hard work that goes on behind the scenes. He literally just wrote a whole book about it.And yet, as stated by Cory, different work experiences lead to different takes. His degree means jack shit when he isn't aware about the hard work behind the scenes to say something like what he did as the "truth".
WORLD PREMIEREGuys Spoilers For E3
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The phrase CONSOLE EXCLUSIVE will pop up several times at the Microsoft Press Event
Simple and easy to understand. Instead we get people championing attention whores ruining a reveal for Internet brownie points and follows lmao.Id rather not have stuff leak but if it leaks it leaks and thats fine.
I just want to have information available in a way that respects the people that work so hard in order to make it happen.
I dont think the movie analogy works btw, very different industries.
NOOOOO MY E3 IS RUINNED
Secrecy hurts game devs because it keeps their work in the dark. Think about Next Level making Metroid Prime: Federation Force. THe reveal of that game killed its chances because it was so against what people wanted when they saw Metroid Prime. The game never recovered.Please explain this. How does revealing the game on your own terms (usually at least a year before release) hurt game devs and consumers? Why is it a bad thing if it helps publishers, who are a very critical cog in gaming ?
You think the frenzy around the Ninja Theory Bleeding Edge leak helped the NT devs? Or even helped consumers ?
The setting and a lot of concept art, showing the Axe, BOY and a whole lot of locations did leak for God of War before reveal.
It is completely disrespectful and unprofessional. Especially when leaked by colleagues, former colleagues, partners or former partners, or journalists that have signed multiple NDAs in their career and know how things work and how much sensitive things are where potential partnerships could literally be ruined due to a leak, and so on.
Usually though, AAA companies have material prepared if things leak, with multiple degrees of severity along with relevant assets and communication strategies.
- Its a bummer for morale. You're working hard, hoping that you're gonna blow someones mind (we delight watching reaction posts or videos) and then because someone was an asshole or was careless your fans learn about it in a very unoptimal way and make assumptions
- Strictly business? A lot of money can be lost by leaks. Not going to give you exact numbers but enough money to make you go HOLY FUCK WHAT
Dude, I couldn't tell you the name of anyone that leaked any of the stuff today. No one is doing what you're suggesting.Simple and easy to understand. Instead we get people championing attention whores ruining a reveal for Internet brownie points and follows lmao.
Max bad. Reveal marketing is clearly very different from the marketing that comes out post release; that stuff is all free. Therefore, it is ok to get excited about it, as it is untainted by sinful money.
To be fair that game would've been railed against regardless of how it was presented to us. As good/fun as it might've been, it just wasn't something the public was clamoring for.Secrecy hurts game devs because it keeps their work in the dark. Think about Next Level making Metroid Prime: Federation Force. THe reveal of that game killed its chances because it was so against what people wanted when they saw Metroid Prime. The game never recovered.
This, it is more like justification to what I do it not that Bad take.
Great post, really don't have anything else to addI don't think this conversation is cut and dry, and I think acting like it is does a disservice to the individuals impacted by leaks and what their reasoning is.
On one hand, yes, events like E3 and the unusual secrecy around titles within this industry are absolutely, first and foremost, tailored around marketing. "Hype events" in this case exist predominantly to drive sales, hence why so many games go up for pre-order coincidentally around the time of big event reveals, announcements, magazine features, etc. Marketing arms want impulsive purchasing based on emotionally driven irrationality, which is also why many E3 trailers are vertical slices pushed out by the dev team at the publisher's behest despite not necessarily being a mechanical or visual indication of how the final game will look.
I'm also very much in the camp of this industry being way too secretive, E3 itself an outdated platform, and prefer "announcements" to be spread out throughout the year. I don't get any more hyped for a big E3 announcement than I do a Nintendo Direct several months prior, or some other countdown and reveal by a developer any other time of the year.
That being said, despite its capitalistic enterprise and the insidious nature of marketing arms, entertainment is entertainment and creative arts are generally fuelled by people who want to create a work of expression and enjoyment first, billion dollar money maker second. Build-up, reveal, and celebration of announcements, information, and displays of entertainment and/or intrigue is a cultural thing, not a marketing thing. It is a human thing, that almost if not every culture in the world exhibits in some form. Whether it be the reveal of a new work of art at a gallery or event, a band playing a new track at a gig, a talented director or performing announcing their involvement in a film or TV series, confirmation of a pregnancy or engagement, the giving of gifts either impromptu or for a traditional celebration, and so on and so forth. It is human nature for us to enjoy revelling in the build-up to, or surprise announcement of, something that we intend to draw enjoyment and entertainment from.
So I feel the real issue is the intent of big events like E3, but also the intent of leaks and more importantly their execution. It's one thing to argue that the industry needs to stop being secretive and that a leak doesn't take away the impact of a reveal, but it's dismissive to say that build-up to a reveal has only manipulative, marketing purposes and there's no way any developer and creative team would enjoy the celebratory nature of surprise. There has to be a middle ground, because I can guarantee there are developers out there who tease title reveals with countdowns and whatnot primarily not because of marketing, but because they're really proud of their creative work and know their audience will be excited to see it too.
Many games are revealed for the first time at big events, or through hyped countdowns and whatnot, that don't have pre-orders attached. I was wonderfully surprised and overjoyed when Square-Enix revealed that Yoko Taro and Platinum were working on a new Nier, and it was just a slideshow of art, pleasant music, and dev titles. That's it. No pre-order, no formal name, no game footage. And it was nice that it was so unexpected, and not just some dude on twitter leaking "lol platinum x taro here's the logo art seeya at e3 ;) ".
I love how this is said without a hint of irony/self reflectionI like surprises like game reveals. I don't get surprised much, so can I have that one thing?
Why ruin it for people that want the surprise? Entitled people who want everything their way and frak everyone else who doesn't agree with them. It's very selfish honestly.
It's not the best example because I mainly use it for the KotH reference lol. My decision to get GoW had nothing to do with the reveal. All a reveal does is get me hyped and I put it on a wishlist then, after I've calmed down, I most likely remove it because I'm not that interested.
But I was waiting for MCC on PC for years and then Brad Sams leaked it a few days before the official announcement. I was still excited and still am. Just give me the info, I don't need a fancy, calculated reveal to make me interested in a game.
Why do you think its ridiculous? For many, some of the excitement around the E3 conference is to get surprised with new games. If you know about every, or many of the announcements in advance, that element is gone. That doesnt mean that people dont want to see the trailers etc., but it does remove some element of surprise.I agree. People getting upset about some game titles being leaked is ridiculous. These leaks make me more excited for E3