Again, my career is in marketing. I get it. Doesn't change the fact that marketing exists fundamentally to drive engagement. It's not art. It's not a sacred experience that needs to be protected. It's a thing that is trying to get you to engage with a product or service. Your enjoyment of a game is wholly separate from you knowing of it's existence before release.
No one is saying it's a sacred experience. It is a narrative experience though. This shouldn't be something that needs to be debated with someone who works in marketing.
We're talking about enjoyment of the E3 event. And initially hearing about stuff from a leak can be less fun than being introduced to it by the people who care the most about it. I don't know what's controversial about it.
For whenever you need validation for why the state of gaming and anti consumer practices is the way it is.
Please elaborate on this nonsense.