Continuing to be toxic and calling people who think differently than you do "unhealthy" is my bet.
Continuing to be toxic and calling people who think differently than you do "unhealthy" is my bet.
That's your choice to take the statement of unhealthy so seriously and as toxic. Get over it. As is the idea that commenting on said behavior at all indicates it has a material affect on me.Continuing to be toxic and calling people who think differently than you do "unhealthy" is my bet.
I actually own his book.
The difference is that, in that comic, the characters don't benefit from the system. Here, Jason does. And I never criticized the book because it has value and it's important to tell those stories.
Publishing a leak isn't important no matter how he spins it. And yeah, he feeds of the hype cycle just as much as the other companies. In a way, he is part of it.
And I don't think you can be part of the hype cycle, be part of a big corporation but then act like you are above it and the other big corporation is the bad one.
Edit: that comic strip isn't a response to everything. People are hypocrites sometimes. It's a thing.
Nah. Your "my way is the right way and everyone else is unhealthy" is definitely toxic. And also unhealthy. You aren't wrong for preferring game reveals the way you do, but other people aren't wrong for preferring the intended way.That's your choice to take the statement of unhealthy so seriously and as toxic. Get over it. As is the idea that commenting on said behavior at all indicates it has a material affect on me.
Lots of stuff is unhealthy. Maybe my position is unhealthy in some degree. In the grand scheme it's probably not a huge deal if people get wrapped up in this. Maybe it's pointless to even point out, similarly to getting so defensive and upset when someone does point it out.
And it reminded me of all the trailers for Anthem that were just straight up lies.when you publish a reveal leak, you rob hard working teams of revealing on their terms.
Cory's response is very disingenuous and manipulative, intentionally or not. I get why he feels that way, but it's quite irrelevant to the central topic at hand. Jason's whole point is to say stop treating game announcements and marketing as a part of the experience of a game. These are companies attempting to sell you a product and profit off you, it's not healthy to treat the very announcement and revealing of a product to be a part of that experience and something we should value being sold on the idea of something. Doing so is falling into the hype cycle these companies are attempting to create to get people to invest in and buy their products before they're even out.
Reading that tweet from Corey Barlog again and I stopped and thought about this:
And it reminded me of all the trailers for Anthem that were just straight up lies.
Does that count as devs "revealing [a game] on their terms"?
Yikes.
How about taking a breath and seeing that, at least based on twitter and the other thread here, that the developers you care so deeply about seem to disagree with Jason here and seeing the leaks are a bummer and sometimes have negative impacts on them.
Not every corporation is the same. That's the flaw of the argument.
After all, aren't news media corporations? Should they never report on what other corporations do because they're corporations as well? I do think it's a problem that gaming journalism is more or less just disguised advertising for companies, so it's always good to have more critical journalism about the industry.
Especially such a fucked up industry like this one. There are more than enough articles detailing how the current model the industry follows does developers dirty, and stuff like E3 megaton announcements are related to it, but in the end, it's somehow the fault of journalists that leaks are a problem.
I like how we use corporation when we want to make something feel sinister.
Jason is also part of a corporation. Same as the people who work on these announcements.
And if a video game company is exploiting your hype to sell you things then Kotaku is exploiting the exact same hype to get you to click their website and serve you ads to sell you things.
Everyone is trying to sell you something. And trying to pretend they are your friends and all of that.
And all we're saying is that something as banal as a logo and title leak isn't going to ruin the official reveal.All we're asking is that they don't spoil game announcements, especially a couple of days before E3. That's literally all we're asking, just one specific thing that doesn't hurt them. These sites are going to get a ton of traffic during E3, they don't have to do it.
They can preview/review/podcast/stream the games however they want, all i ask is that they don't ruin the fun of E3 for the people that care about that sort of thing. I don't think i'm asking for much.
The press seem to be the only ones that truly detest events like E3, simply because they have to walk around a hot conference centre, go to lots of meetings, write a load of shite about something they likely couldn't give two fucks about because their boss told them to and act like it's the best thing ever all whilst overwhelmed by geek stink and potentially get ill the next week due to all those shared controllers. Plus going by most it's all done with a massive hangover.
Hello from a flight to LA! I haven't read most of this thread and don't have time to respond much, but I want to make sure you all have the proper context here: this tweet is about reporters (like me) reporting on leaks that pop up elsewhere (like Bandai Namco) and the asinine reactions of "omg how dare you spoil E3 by sharing this massive high-interest leak with your readers." Someone actually suggested that I should put a spoiler warning on my article!!! Which is absurd. That's what my tweet is addressing.
Situations in which I break news based on what's leaked to me (like, say, the Starcraft FPS getting canceled) make for a far more complicated conversation, one that I can't get into now but that I've addressed a few times before, including in one of my follow-up tweets last night. I often sit on information that's leaked to me during situations where I believe that sharing it could do more harm than good.
Just wanted to make sure that's clear, since it's so hard to capture context on Twitter. Hope you all have a good E3. I can't wait!
I still don't understand what was the point in leaking new Ubisoft games a couple days ago. One of them wasn't even leaked anywhere before.Hello from a flight to LA! I haven't read most of this thread and don't have time to respond much, but I want to make sure you all have the proper context here: this tweet is about reporters (like me) reporting on leaks that pop up elsewhere (like Bandai Namco) and the asinine reactions of "omg how dare you spoil E3 by sharing this massive high-interest leak with your readers." Someone actually suggested that I should put a spoiler warning on my article!!! Which is absurd. That's what my tweet is addressing.
Situations in which I break news based on what's leaked to me (like, say, the Starcraft FPS getting canceled) make for a far more complicated conversation, one that I can't get into now but that I've addressed a few times before, including in one of my follow-up tweets last night. I often sit on information that's leaked to me during situations where I believe that sharing it could do more harm than good.
Just wanted to make sure that's clear, since it's so hard to capture context on Twitter. Hope you all have a good E3. I can't wait!
Hello from a flight to LA! I haven't read most of this thread and don't have time to respond much, but I want to make sure you all have the proper context here: this tweet is about reporters (like me) reporting on leaks that pop up elsewhere (like Bandai Namco) and the asinine reactions of "omg how dare you spoil E3 by sharing this massive high-interest leak with your readers." Someone actually suggested that I should put a spoiler warning on my article!!! Which is absurd. That's what my tweet is addressing.
Situations in which I break news based on what's leaked to me (like, say, the Starcraft FPS getting canceled) make for a far more complicated conversation, one that I can't get into now but that I've addressed a few times before, including in one of my follow-up tweets last night. I often sit on information that's leaked to me during situations where I believe that sharing it could do more harm than good.
Just wanted to make sure that's clear, since it's so hard to capture context on Twitter. Hope you all have a good E3. I can't wait!
Reading that tweet from Corey Barlog again and I stopped and thought about this:
And it reminded me of all the trailers for Anthem that were just straight up lies.
Does that count as devs "revealing [a game] on their terms"?
Hello from a flight to LA! I haven't read most of this thread and don't have time to respond much, but I want to make sure you all have the proper context here: this tweet is about reporters (like me) reporting on leaks that pop up elsewhere (like Bandai Namco) and the asinine reactions of "omg how dare you spoil E3 by sharing this massive high-interest leak with your readers." Someone actually suggested that I should put a spoiler warning on my article!!! Which is absurd. That's what my tweet is addressing.
Situations in which I break news based on what's leaked to me (like, say, the Starcraft FPS getting canceled) make for a far more complicated conversation, one that I can't get into now but that I've addressed a few times before, including in one of my follow-up tweets last night. I often sit on information that's leaked to me during situations where I believe that sharing it could do more harm than good. Information that leaks elsewhere, however, is another story. (Again, Namco.)
Just wanted to make sure that's clear, since it's so hard to capture context on Twitter. Hope you all have a good E3. I can't wait!
What makes you think he even has access to Death Stranding insider information? lolIf Jason leaked Fallout 76 because Bethesda opened preorders without saying anything about the game, why won't he leak something about Death Stranding and it's gameplay? Preorders are opened, nobody knows what the game is about.
Trailers?
I know plenty of devs who hated going to work at E3. It's a miserable slog to give 3 days of closed door demos for most people. You barely get any time to check out the floor yourself as an exhibitor. Also many teams considered the time in the schedule to put together E3 demos as wasted time taken away from creating the actual game.
It's usually only the leads or marketing faves who get all the glory and good feelings out of it, when the other devs are scrambling to put out tech fires behind the scenes. Depends on the project of course.
Hello from a flight to LA! I haven't read most of this thread and don't have time to respond much, but I want to make sure you all have the proper context here: this tweet is about reporters (like me) reporting on leaks that pop up elsewhere (like Bandai Namco) and the asinine reactions of "omg how dare you spoil E3 by sharing this massive high-interest leak with your readers." Someone actually suggested that I should put a spoiler warning on my article!!! Which is absurd. That's what my tweet is addressing.
Situations in which I break news based on what's leaked to me (like, say, the Starcraft FPS getting canceled) make for a far more complicated conversation, one that I can't get into now but that I've addressed a few times before, including in one of my follow-up tweets last night. I often sit on information that's leaked to me during situations where I believe that sharing it could do more harm than good. Information that leaks elsewhere, however, is another story. (Again, Namco.)
Just wanted to make sure that's clear, since it's so hard to capture context on Twitter. Hope you all have a good E3. I can't wait!
Didn't think about that LULWhat makes you think he even has access to Death Stranding insider information? lol
They were CG trailers made years too early for games that are only now starting to be publicly shown again, it sucked anyways.
I've seen tons of people use Sony's 2015 E3 like some high benchmark of gaming, and not an embarrassment that either still hasn't delivered the products promised, or they came and went with a whimper.
They were CG trailers made years too early for games that are only now starting to be publicly shown again, it sucked anyways.
Me? Considering the E3 conferences are big PR events and you have to pay to get Fanfest tickets, lots of other people, too.
This is definitely a valid point that I admit I hadn't even considered at all. Indeed, I definitely can't imagine that makes things very easy compared to say film or television, where that stuff tends to be either leaked or flat-out announced much earlier, making that not as big of a deal.The bizarre secrecy around the basic existence of a game was also a sticking point during the SAG strike a couple years ago. Actors were being forced to list five or six "Untitled Video Games" on their resume because they were under strict NDAs not to reveal the project, making it much harder to find new work and the complete opposite of how this works in other acting industries.
i know, it's kind of a problemMe? Considering the E3 conferences are big PR events and you have to pay to get Fanfest tickets, lots of other people, too.
It seems to be a problem for you. You can let me enjoy what I want, tho.
Hello from a flight to LA! I haven't read most of this thread and don't have time to respond much, but I want to make sure you all have the proper context here: this tweet is about reporters (like me) reporting on leaks that pop up elsewhere (like Bandai Namco) and the asinine reactions of "omg how dare you spoil E3 by sharing this massive high-interest leak with your readers." Someone actually suggested that I should put a spoiler warning on my article!!! Which is absurd. That's what my tweet is addressing.
Situations in which I break news based on what's leaked to me (like, say, the Starcraft FPS getting canceled) make for a far more complicated conversation, one that I can't get into now but that I've addressed a few times before, including in one of my follow-up tweets last night. I often sit on information that's leaked to me during situations where I believe that sharing it could do more harm than good. Information that leaks elsewhere, however, is another story. (Again, Namco.)
Just wanted to make sure that's clear, since it's so hard to capture context on Twitter. Hope you all have a good E3. I can't wait!
You know if developers didn't have to go into extreme crunch to produce an ultra secret E3 premiere demo, it may just be a good thing for people working in the industry. I'm just saying...
It's alright if someone derives enjoyment from it. I used to. In the end, though, it's news and news cannot be spoiled.Some people get enjoyment of the announcements and are waiting for them. Even if you think it's ridiculous it's something that isn't harming anyone and there's no need to be dismissive about it.
It's alright if someone derives enjoyment from it. I used to. In the end, though, it's news and news cannot be spoiled.
It's not tricky at all. These events are ultimately marketing events. They are announcements. People can enjoy them if they want, but they should not get mad if someone talks about the leaks before it's officially announced because at that moment, it's news.I think it's more tricky than that. Because the conference and the announcements are structured as a narrative so if you say what they are announcing you are spoiling that flow and pacing.
People like that web and flow so they feel spoiled because it kinda is given this context.
Video game conferences are a weird thing these days but for people that enjoy them I can see why they feel it's a spoiler and I don't think there's s need to be dismissive of that.
You ever hear of Comic Con or Star Wars Celebration?
People act they've cracked the code realizing e3 is a marketing event. That doesn't mean it can't be fun or interesting having an event where new games are announced, video shown, creators talking about their projects etc.