I was thinking about this game after the recent Stadia streaming comments debacle, and now that the dust has sort of settled on this one, I don't know if this was really the best approach for this game, or for other narrative-driven games going forward. The fact that this is a niche game absolutely does matter (There's not exactly a strong market for FMV games), but I feel like I have heard nothing about this game since maybe a few social media posts on its launch day.
What really stood out though, was how small this game's presence on YouTube is. It seems like the devs allowed DashieGames to make a video on the game back in July that performed well and got 625,000 views, but if you look for a review on this game on the platform, you won't find a video with more than 2500 views, and even some of those have practically no footage given the publisher's stringent rules on showing off the game.
The game has over 400 reviews on Steam, which isn't too bad for a niche game like this, but looking at the dates in which these reviews were made reveals that there was a very significant drop-off in the number of reviews the game received, which may indicate a lack of word-of-mouth going around.
Compare this to (And I know this is not the most fair comparison, but it's another of his own works) Danganronpa V3:
Obviously, I understand developers' concerns about not getting their games into players' hands if they're going to just watch it online, but I have to wonder if they lost out on a lot of long-term sales given this move.