When did Kojima mistreat her? Cos she wears a skimpy outfit? So what, many games do this, Kojima is not isolated. He also created The Boss.
She breathes through her skin??!?! Let's outrage about this.
Konami was already a big mobile publisher before he became a CEO, and the dude made those remarks when all the rumors surrounding Kojima was coming in.No they changed to this mobile direction once Hideki Hayakawa became CEO. What was this budget of MGSV btw?
Okay, I still think it's ridiculous that the hate on Konami is at the same level considering that hatred is based on their treatment of the diva of the industry, rather than anti consumer bullshit EA, Activision etc pull off.EA literally won the title of "Worst company in America" for some years. It have the most downvoted comments on Reddit.
We even have a thread here: https://www.resetera.com/threads/worst-company-in-america-2017-era-edition.5919/
I mean, you're right about them, everything you said. They're in better shape financially than ever. But what are we suppose to do? Be happy for them? That they survived and ceased to be relevant to gamers? Also what AA games have they put out?
I guess other Japanese game companies should follow suit then, they would all probably be in better financial shape without making traditional games for us...
Well, clearly that guy is a troll. None of his post made any sense.When did Kojima mistreat her? Cos she wears a skimpy outfit? So what, many games do this, Kojima is not isolated. He also created The Boss.
She breathes through her skin??!?! Let's outrage about this.
When did Kojima mistreat her? Cos she wears a skimpy outfit? So what, many games do this, Kojima is not isolated. He also created The Boss.
She breathes through her skin??!?! Let's outrage about this.
Disliking Konami for not creating PC / Console games of classic IPs is one thing, but I don't really understand the hate for them doing these low effort pachislot machines that are basically just them leveraging existing IPs to use as graphics. Slapping the Silent Hill name and creating some new CG movies to display is not the reason they have not made a PS4 Silent Hill game.
You know what we need to rethink? Blind corporate fanboyism that I keep seeing here - Konami have done zero effort to make amends to their own employees (who they still treat like absolute shit, theres a ton of info out there so you can get educated) and zero appeals to the fans of their former IPs. Let's get real, the only reason this thread is coming up is because the few instances of people calling out poor corporate behavior ruffles the feathers of those who cannot stand to see how companies are being held accounted for. And I say this while adhering and insisting on the need to respect developers and the work they do on. There's a very easy way to separate the decisions of management to the developers who have little say on what projects they work on.
Well, clearly that guy is a troll. None of his post made any sense.
Where did the op go anyway? He wrote that essay and packed up.
My problem with Quiet was never her outfit (even if the cutscenes are kinda cringe) but with Kojima trying to justify it with excuses.
As we've seen with SNK Heroines dev its apparently really hard to just admit you like girls in sexy outfits.
So you know that? I think the pachislot machines make a ton of money and leveraging existing IPs with those pachislot machines gives a perfect excuse to not make games other than gambling machines using those same IPs
This is correct and all, but let's see how many people keep the same energy with a company that is less easy to hate because they still might be putting out games you want to purchase. If the Red Dead Redemption 2 OT is posted the same week that yet another 'Rockstar crunch time / employee treatment' article is released, I can guess which thread would have more replies.
Konami was already a big mobile publisher before he became a CEO, and the dude made those remarks when all the rumors surrounding Kojima was coming in.
MGSV budget was +$80M 5-6 months before launch, before marketing kicked in, the game still launched unfinished. No doubt it was the pivotal reason they bailed out.
Okay, I still think it's ridiculous that the hate on Konami is at the same level considering that hatred is based on their treatment of the diva of the industry, rather than anti consumer bullshit EA, Activision etc pull off.
Then there is no problem here, we get to vent and nobody loses. Problem solved.Mate, you can shot your entire life and make #fuckkonami that it isn't going to change. They're not even in the same market that you are. They don't care about you (like, no company does tbh) and with how the working culture exists in japan and also in companies, it's completely irrelevant.
Oh no, I agree with you, I was not talking about what they needed to do to financially survive. A lot of the people in charge had made back to back terrible decisions regarding their IPs. Scaling back was the smartest thing they did, but a load of the people that made terrible calls are still there and will likely be a problem again in the future.They aren't. If not by them, Konami would be probably destroyed with how things were going. They did the best thing for the company and it's doing really great for them since then. Note that I'm not talking about how employes are treated and how japanese business works but how they did better in economical parts.
Silent Hill HD happened years ago, it's shitty but there must be a reason they couldn't fix it, because ZOE HD was fixed. Canceled Silent Hills was the direct result of booting out Kojima. So many publishers let their IPs rot.Man, I just don't understand why you find it ridiculous. Konami screwed over not only with Kojima but with his old public, Del Toro, his employees, the long time fans... It's not because Kojima only. And Konami knows how to be an anti-consumer company too.
Silent Hill HD was a disrespect for the legacy of the games (never got patches).
Canceled Silent Hill PS4 game.
Giving the middle finger for his costumers (so many IPs left to rot) and not understanding your public (Castlevania Lords of Shadow 2)
PC version of PES being an old gen version for no reason.
MGS V left incomplete, the problems with the online mode.
Well, I could go on and on but the problem is not only Kojima.
Well, even if it was only because of him it would something to talk about. Kojima is a very important videogame developer.
Where is your FuckEA movement? Why not a FuckEA segment at the TGA awards like it happened to Konami?
I have yet to find an indie game that accurately replaces the series it's meant to homage. Have I played some games that capture some of the magic? Sure. But there has yet to be an indie Castlevania-style game that lives up to SotN's legacy, and from what I've seen/played of Bloodstained so far, it won't either, primarily because of the graphics and animation. It might be a good game when all is said and done, but it's still just a pale facsimile of a series I greatly miss. Same goes for Silent Hill, Suikoden and Metal Gear.
Even if this was true, the vitriol wouldn't make sense. You're getting upset with a company for making a business decision. Again I agree that it's often disappointing but some people act like there is a Konami board room full of execs reading internet forums, laughing at people wanting a new console title, and releasing a pachislot machine out of spite.
Other than Bomberman R, Metal Gear Survive (Which has no connection to the MG mythos) and Pro Evo Soccer 2018 have any video games been announced using Konami's IPs?
Maybe not, but "Love Plus Every" is supposed to be a thing this winter. We've had no updates, but I have high hopes for it.If you mean non-arcade and non-smartphone titles then I don't think so. Even the titles on those platforms aren't IPs like winning eleven and yugioh, though.
This version is also goodMaybe not, but "Love Plus Every" is supposed to be a thing this winter. We've had no updates, but I have high hopes for it.
I respect the business decision. I even respect the ability to use existing IPs however that business wants. To seemingly ignore the desire to use those IPs is where my main problem lies. Konami is seemingly hoarding those IPs for themselves, and only allowing developers they deem acceptable to use those IPs. They own Bomberman (which we got a great version for the Switch), Castlevania, Metal Gear, Silent Hill, Adventure Island, Bloody Roar, Contra, DDR, Frogger, Silent Hill, Suikoden, Pro Evo Soccer etc..
Other than Bomberman R, Metal Gear Survive (Which has no connection to the MG mythos) and Pro Evo Soccer 2018 have any video games been announced using Konami's IPs?
Maybe I framed that awkwardly. Let me reframe.Creating a hypothetical where the victim is now a terrible person seems pretty out of line, and then making predictions about the fan reaction to prop up your defense of a company...because its a bigger issue that just the company!
Is that the best argument out there?
Honestly, I'm not even mad at Konami anymore. More damningly, I just don't care about them.
They have nothing to offer me as a publisher, and their developers aren't releasing anything notable. Would I be happy if they somehow started making good games again? Absolutely! I would be ecstatic if we got a good Castlevania game again or if they hired Murayama back to finish the Suikoden series. Or if they gave a Japanese team the time and budget to make a new Silent Hill. Or if they brought Platinum back to make Metal Gear Rising 2.
But it's been a long time since they've expressed any desire to do anything of the sort, and the Survive beta was such an awful mess I couldn't even play it for more than an hour before I just needed to stop and do anything else.
Like so many fallen studios before them, I miss Konami. But as of right now, they occupy about as much of my brain space as THQ or Volition.
The "Fuckonami" movement and the blind Kojima defending ever since is one of the dumbest thing I've seen in gaming.
They wouldn't do that to a giant Western pub, and we don't know whether Kojima was also at fault. He likely was but let's just shit on Konami anyway because PACHINKO. In fact, the reason I see Konami leaving AAA gaming is because they got scared shitless about the new gen development costs seeing how much MGS5 was costing them, a bare-bones MGS game that's not even finished.
Some people say, "I don't hate Konami employees. I just hate the evil management." This would be totally fair except "FuckKonami" doesn't do that. It paints the entire company as being faceless greedy executives who mistreated and perhaps still mistreat, their employees. It's incredibly low effort meme nonsense. If people have a problem with the actions of Konami management, attack the management, not the game designers. It's like looking at footage of Hunt: Showdown and saying, "Fuck Crytek," instead of "Pay your damn employees and issue a public apology to those poor people at Crytek Shanghai and Crytek UK and everywhere else who suffered because of you, Cevat Yerli." That's just stupid. It's not the fault of game developers that they share the name "Konami". Nor is it the fault of anyone else within Konami as a corporate entity except those who are actually responsible -- these people are almost never cited because there's a language/business barrier and it's way easier to just say, "FuckKonami".
Okay, I still think it's ridiculous that the hate on Konami is at the same level considering that hatred is based on their treatment of the diva of the industry, rather than anti consumer bullshit EA, Activision etc pull off.