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McNum

One Winged Slayer
Member
Oct 26, 2017
5,180
Denmark
Original article in Danish, so I'll summarize for you all.


White IOI's Bond game is still years in the the future, DR, the national Danish broadcasting network got an interview with IO Interactive's Hans Abrak.

First of all, the James Bond in this game is a completely new Bond made for the game. They've essentially been told to do what makes sense for them, and the word "Trilogy" is already on everyone's minds. But how do you even get that kind of freedom with someone like Bond? Well that's where the Fateful Meeting comes into play.

It's no secret that that Bond is not readily available to anyone who asks. You need to blessings of MGM and EON Productions. And the latter is in the hands of the Broccoli family, currently headed by Barbara Broccoli and her step brother Michael G. Wilson. and considering they're the reason that Bond has essentially been banned from video games for a decade, due to them disliking the excessive violence of those games, this was not going to be an easy pitch. At all. Especially with the entire Broccoli family on one side of the table sporting neutral faces for the first several hours of the pitch. But in the end, they managed to pull it off. Hakan Abrak thinks it's classic Scandinavian down to earth talk that got them in the door, and their pedigree with the Hitman games enough proof that they knew what they were talking about. And if you got the Broccoli family's blessing, MGM is no obstacle anymore.

Of course, if you're asking if IO Interactive is ready for this? They're honest enough about it to say not yet. They're looking at doubling their staff from 200 to roughly 400 and opening a sister studio in Sweden to be able to handle Bond. It is, after all, years away, still, but they're quite adamant on one thing: They're going to get Bond right.

Obviously, there's more to the article, but those are the highlights. I really hope they can walk the walk with this game.
 

S1kkZ

Member
Oct 27, 2017
4,386
i expected more of a "re-skin" of the current hitman games (which would still make for an amazing bond game). but it looks like they areally will go all in and make something unique.
 

Deleted member 68874

Account closed at user request
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May 10, 2020
10,441
So Hitman is getting shelved for Bond for the next decade? That kind of sucks, hopefully they nail it with Bond.
 
Oct 27, 2017
5,494
So Hitman is getting shelved for Bond for the next decade? That kind of sucks, hopefully they nail it with Bond.

I'm OK with that, to be honest. IOI threw it out of the park with Hitman. It's totally fine by me if they want to focus on something else and let the franchise rest for a while. I think they've earned it, and I'm sure the new experiences will make Agent 47's comeback even better.
 

kiguel182

Member
Oct 31, 2017
9,440
I honestly would rather them continue with Hitman and do a new IP than do Bond but oh well
 

Deleted member 86306

User requested account closure
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Nov 20, 2020
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Hopefully you'll have objectives again, main and secondary, like in Goldeneye.
Loved that. This game can be something very special.
I hope they focus on story, too.
 
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McNum

McNum

One Winged Slayer
Member
Oct 26, 2017
5,180
Denmark
So Hitman is getting shelved for Bond for the next decade? That kind of sucks, hopefully they nail it with Bond.
They didn't talk much about Hitman either way, other than having Agent 47 in your portfolio helps when pitching for Agent 007. This article is very focused on "How do you even GET Bond?" since a lot of the Danish press is still going "They got WHAT?!" at it.
 

Kalor

Resettlement Advisor
Member
Oct 25, 2017
19,620
That's a lot of staff to hire. I'm excited to see what their take on Bond is whenever that happens to be.

So Hitman is getting shelved for Bond for the next decade? That kind of sucks, hopefully they nail it with Bond.

Hitman needs a decent break anyway. Even if I think 3 is their most creative so far. Though I doubt it'll be that long. I imagine IO would want to be a multi game studio eventually rather than putting all their eggs in the Bond basket, especially with that staff size. Best to focus on getting the first Bond game right then spread out from there.
 

Jonnax

Member
Oct 26, 2017
4,918
I'm disappointed that there won't be more hitman.

Not a fan of James Bond. So I'll be skipping their next game.
 
Oct 27, 2017
4,104
this is a good opportunity for them to really flex their AI muscles too if they want to make a game with some real stealth espionage action
 

Deleted member 68874

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May 10, 2020
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I imagine the idea behind doubling the employee count and opening a second studio is so the Bond IP can be given the attention it deserves without leaving Hitman behind.
It seems from the article that the increase on staff is more so to handle the Bond IP as best they can.

They didn't talk much about Hitman either way, other than having Agent 47 in your portfolio helps when pitching for Agent 007. This article is very focused on "How do you even GET Bond?" since a lot of the Danish press is still going "They got WHAT?!" at it.
I know Hitman isnt really mentioned but Bond is probably 3-4 years away and if they do a trilogy that's about a decade of their output.

It's clear though that getting Bond is a big deal for them so I'm happy for the studio.

Either way I'll be there day one for Bond.
 
Oct 27, 2017
281
Seattle, WA
And the latter is in the hands of the Broccoli family, currently headed by Barbara Broccoli and her step brother Michael G. Wilson. and considering they're the reason that Bond has essentially been banned from video games for a decade, due to them disliking the excessive violence of those games, this was not going to be an easy pitch.

I guess the Broccoli family meant more the level of graphic violence in the games? Because the Bond film franchise is plenty violent enough as is, haha.

As to the game, I'm excited to see what they cook up. Would love to see a lot of social infiltration and, hoping against hope, some vehicle stuff too.
 

Damn Silly

Member
Oct 25, 2017
7,186
It sounds like a perfect match on paper at least.

I'm just glad that they just have the chance to have a big swing like this, considering I figured they were doomed when Square were getting rid.
 

Soj

Member
Oct 27, 2017
10,685
Having their own original Bond makes this even more exciting. Not being tied to a movie version is so much more interesting.
 

Alienous

Member
Oct 25, 2017
9,597
It really is an impressive feat, especially to establish a Bond continuity for games (instead of borrowing from the movies).

It really seems like the perfect game for IO Interactive. Not just what they can bring to the 007 license, but what the spectacle of the IP can bring to their unique style of games.

It doesn't take a lot of imagination to think about their gameplay within a setting like Casino Royale's construction site opening, or the grandiose globe-trotting locations they could visit. Then to consider they'll be doing all of that with a successful VR experience behind them - they really have a great setup to do some of their best work yet.
 

GrrImAFridge

ONE THOUSAND DOLLARYDOOS
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Oct 25, 2017
9,659
Western Australia
It seems from the article that the increase on staff is more so to handle the Bond IP as best they can.

I think the intended inference is that IO doesn't want to split its current crop of employees down the middle, most of which are focused on Hitman, and risk having too few cooks in the kitchen to realise the goals it has in mind for Bond games, not that said titles are going to require a ~400-person team. Clearly, IO's current development pipeline is capable of producing AAAesque games in a timely fashion, themselves heavily inspired by Bond and its ilk, so it doesn't really make sense to throw twice as many people at a Bond game just because.
 

Raigor

Member
May 14, 2020
15,128
I imagine IO is doubling its employee count and opening a second studio precisely to ensure the Bond IP can be given due attention without leaving Hitman behind.

Hitman is going to be left behind for a couple of years.

IOI has a new game with WB Games and 007. They are doubling the size of the studio for both titles.

www.ioi.dk

IOI and WBIE enter agreement for new console and PC game - IO Interactive

We are excited to announce a worldwide publishing and distribution agreement with Warner Bros. to bring a new console and PC game to players worldwide.
 
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McNum

McNum

One Winged Slayer
Member
Oct 26, 2017
5,180
Denmark
I guess the Broccoli family meant more the level of graphic violence in the games? Because the Bond film franchise is plenty violent enough as is, haha.

As to the game, I'm excited to see what they cook up. Would love to see a lot of social infiltration and, hoping against hope, some vehicle stuff too.
The article doesn't go too much into detail, but the objection was about violence for the sake of violence. Bond will shoot a guy, License to Kill and all, but he rarely revels in it. Video games tend to throw waves of enemies at the player character, because, well, that's what video games do. But that doesn't quite fit for Bond.
 
Oct 27, 2017
281
Seattle, WA
The article doesn't go too much into detail, but the objection was about violence for the sake of violence. Bond will shoot a guy, License to Kill and all, but he rarely revels in it. Video games tend to throw waves of enemies at the player character, because, well, that's what video games do. But that doesn't quite fit for Bond.

That's makes sense, for sure. I would say Hitman's a pretty good example to bring to the table of their pitch for finding alternate solutions to problems.
 

cursed beef

Member
Jan 3, 2021
646
They're looking at doubling their staff from 200 to roughly 400 and opening a sister studio in Sweden to be able to handle Bond. It is, after all, years away, still, but they're quite adamant on one thing

I don't like the sound of that. Hitman works within the confines of a pretty modest offering and this makes it sound like they plan to widen the scope with Bond by a fair margin. Let's hope they can pull it off.
 

GrrImAFridge

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Oct 25, 2017
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Hitman is going to be left behind for a couple of years.

IOI has a new game with WB Games and 007. They are doubling the size of the studio for both titles.

Oh, I wasn't saying the beefed-up IO will continue to release Hitman games at a steady pace but rather that it will be able to handle the development of Bond games without adversely impacting pre-Bond long-term plans, which presumably do include another Hitman title. IO did just complete a new trilogy, after all, so I'm sure the intention was always to take a bit of a break from the IP, with or without Bond being thrown into the mix.
 
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Zedelima

▲ Legend ▲
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Oct 25, 2017
7,713
I think each level will be like hitman, but they will end with some cool set piece a la uncharted
 

Pancracio17

▲ Legend ▲
Avenger
Oct 29, 2017
18,662
The violence part of the article was interesting. I guess its true that youre average action video game protagonist kills hundreds more people than bond does, but IOI have done a great job in making a game about killing thats not mowing down mobs of enemies. I guess thats something Broccoli family hadnt seen before.
 

dreamfall

Member
Oct 25, 2017
5,937
This is the best team in game development, and really a dream come true. I can't wait to see what they come up with, I still can't believe they pulled it off either. So much goodness awaits!
 

thediamondage

Member
Oct 25, 2017
11,203
Yeah playing through some of the Hitman 3 levels, I can totally see how a James Bond game from them could be awesome. The Berlin level where so much is a mystery and you have little to no help is a great starting point for a Bond game, and IO loves to layer and layer and layer complexity and depth to everything which is perfect.

I do hope they keep it as third person, I want to see my James Bond and the whole disguise/stealth/etc stuff would go great with that.
 

Lord Vatek

Avenger
Jan 18, 2018
21,493
I like Hitman but I strongly dislike James Bond as a franchise so this is going to be interesting to see.
 

Ushojax

Member
Oct 30, 2017
5,927
So Hitman is getting shelved for Bond for the next decade? That kind of sucks, hopefully they nail it with Bond.

You can have too much of a good thing, it's fine for Hitman to take a break for a while.

This 007 project is a huge opportunity for them, a perfect marriage of IP and developer. I really can't wait.
 

Fisty

Member
Oct 25, 2017
20,180
Please lord let IOI go for classic era Bond. Obviously they don't need to use Connery or something but I would go nuts for a mid/late 60's vibe in the levels.

Tbh I'm hyped, and I dont even really care for the Bond IP. All they need is a Alpha Protocol-style dialogue system in their current Hitman structure on next gen hardware and they will have something really damn special
 

litebrite

Banned
Oct 27, 2017
21,832
Please lord let IOI go for classic era Bond. Obviously they don't need to use Connery or something but I would go nuts for a mid/late 60's vibe in the levels.

Tbh I'm hyped. All they need is a Alpha Protocol-style dialogue system in their current Hitman structure on next gen hardware and they will have something really damn special
I doubt they're set up to nor is it they're specialty to implement a Alpha Protocol-style dialogue system although I agree it would be great in a Bond game.
 

Dyno

The Fallen
Oct 25, 2017
13,209
As glad as I am for them I gotta admit the idea of a bond game isn't really interesting being a big fan of Hitman. I'm not really expecting there to be much similarity between the franchises. Hopefully they find room to get back to Hitman, probably with a bit of an overhaul (more interactivity, new AI systems) not too far down the line though.
 

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,331
Ibis Island
Hmmm, so this won't be the typical bond fare (FPS/Shooter where you just gun down a lot of dudes). I'm going to guess the Hitman DNA is going to be there, but for once being a "spy" is actually going to be a big focus.
 

Fisty

Member
Oct 25, 2017
20,180
I doubt they're set up to nor is it they're specialty to implement a Alpha Protocol-style dialogue system although I agree it would be great in a Bond game.

Well obviously, but they mention doubling their team size. Setting up a dialogue system in their engine would obviously translate to future projects as well, so the investment would definitely be worth it if they hire for it. And tbh they will need to depict "social battles" in some form if they are going for a sandbox Bond game, its a staple of the character
 

CelticKennedy

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Sep 18, 2019
1,876
Please lord let IOI go for classic era Bond. Obviously they don't need to use Connery or something but I would go nuts for a mid/late 60's vibe in the levels.

Tbh I'm hyped, and I dont even really care for the Bond IP. All they need is a Alpha Protocol-style dialogue system in their current Hitman structure on next gen hardware and they will have something really damn special
While I would also love that...I don't think it will happen. The new Hitman games have had that slick and modern aesthetic. That was probably included in their pitch. Also taking into account what kind of merchandizing the game could incorporate. That's at least been a BIG thing with the movies for ages now.
 

litebrite

Banned
Oct 27, 2017
21,832
Well obviously, but they mention doubling their team size. Setting up a dialogue system in their engine would obviously translate to future projects as well, so the investment would definitely be worth it if they hire for it. And tbh they will need to depict "social battles" in some form if they are going for a sandbox Bond game, its a staple of the character
I just don't think their biggest project yet with a big media license is the best place to introduce a complex system that's outside of their experience and specialty. Now that you mentioned it, I wish they introduced it first in their Hitman series and iterated on it with each sequel and gained plenty of experience so they would be already prepared to successfully implement a system like that in a Bond game.
 

Salient_Lion

Member
Dec 20, 2020
235
Considering Hitman 1-3 are all last gen games, I can't wait to see what IOI pull off with gameplay and AI systems built around the current gen console specs. It was already amazing that they managed to achieve what they did with those awful Jaguar CPUs. Very excited!
 

Foffy

Member
Oct 25, 2017
16,372
Hitman is going to be left behind for a couple of years.

IOI has a new game with WB Games and 007. They are doubling the size of the studio for both titles.

www.ioi.dk

IOI and WBIE enter agreement for new console and PC game - IO Interactive

We are excited to announce a worldwide publishing and distribution agreement with Warner Bros. to bring a new console and PC game to players worldwide.

Have we gotten confirmation that the Bond game and the original WB new game were different titles? I presumed Hitman 3 and Bond were part of the WB deal, they wanted to sell off their game division in full, and reneged on the deal with IO, hence why the recent Hitman is not published by them at all. I believe even the noclip documentary implied they were working on one new title and couldn't talk about it, so I'm not sure they're working on two games. If they're working on two games, I'd at least hope the other is tangentially related to the larger Hitman universe. Kane and Lynch was a series like this, where on one level it's a standalone IP, but is actually connected and referenced in the Hitman series. That's a way they can continue the world of that series without endlessly making bald assassination games.
 

More_Badass

Member
Oct 25, 2017
23,621
Yeah playing through some of the Hitman 3 levels, I can totally see how a James Bond game from them could be awesome. The Berlin level where so much is a mystery and you have little to no help is a great starting point for a Bond game, and IO loves to layer and layer and layer complexity and depth to everything which is perfect.

I do hope they keep it as third person, I want to see my James Bond and the whole disguise/stealth/etc stuff would go great with that.
The Dubai mission start is 100% Bond too
 

Mdot

Member
Oct 25, 2017
720
Please lord let IOI go for classic era Bond. Obviously they don't need to use Connery or something but I would go nuts for a mid/late 60's vibe in the levels.
Would be amazing if they really are planning a trilogy and it takes place over 3 different decades so you can get a different vibe from each game. Also the in-game tech building upon itself opening up new gameplay possibilities as it progresses.