All HL games are free to play at this moment. You can technically skip 1, but it is highly recommended to play 2 and the episodes. Play them on easy and breeze through them, maybe 20 hours max. They hold up damn well.Cross posting from the other HL:A thread...
As someone who is a recent owner of a Rift S, I'm very excited for this since it's a meaty, full-length game for VR built by the pedigree of Valve. I have the game paid for already!
But, I missed the original Half-Life train for one reason or another, and am wondering how I should approach being 'ready' to play it?
Play both main games + the two episodes? Skip HL1 since it's pretty dated at this point? Play Black Mesa instead? Or even the modded VR versions...
You can skip 1 in favor of Black Mesa, but don't skip both. The Black Mesa game is now feature complete and is a must play for any HL fan.Cross posting from the other HL:A thread...
As someone who is a recent owner of a Rift S, I'm very excited for this since it's a meaty, full-length game for VR built by the pedigree of Valve. I have the game paid for already!
But, I missed the original Half-Life train for one reason or another, and am wondering how I should approach being 'ready' to play it?
Play both main games + the two episodes? Skip HL1 since it's pretty dated at this point? Play Black Mesa instead? Or even the modded VR versions...
Cross posting from the other HL:A thread...
As someone who is a recent owner of a Rift S, I'm very excited for this since it's a meaty, full-length game for VR built by the pedigree of Valve. I have the game paid for already!
But, I missed the original Half-Life train for one reason or another, and am wondering how I should approach being 'ready' to play it?
Play both main games + the two episodes? Skip HL1 since it's pretty dated at this point? Play Black Mesa instead? Or even the modded VR versions...
No. I don't intenso to buy a VR headset in the near future. But I'm curious. Maybe this is the push VR needs.
IT is not only about lack of AAA games for me. I'm lazy. Consider this: setting the PS3 camera for the move was already too much for me (calibrating and finding the best angle in my limited space) .
I have a laptop that has the specs to run it but unfortunately my Oculus Rift doesn't work with it. Gonna buy the game day 1 and try it with my friend on his Oculus Quest/Link (which I've tested and confirmed working with my laptop). Too big A Half - Life fan to not play it.
I have a 970, so maybe. Depends on how scalable it is. If people have it working reasonably well on day one, I'd have to. Been with VR for too long not to stick with something as huge as this.
I confirmed with my friend that it was 120hz for Job Simulator on the Index, and it wasn't dropping frames. I was the only one in our group to have issues with it, but it was fun watching it be played.You can't just assume that it was. Your friend may have had plenty of supersampling going on. The game might not be well optimized or just demanding in general. This is why you'd need to do a test where you can actually determine if it's in 120 or 144Hz mode and hitting those frames.
So never? Unless you mean a shitty heavily fan modded version months/years down the line that completely ruins the whole experience. I'd rather watch on YouTube tbh
So never? Unless you mean a shitty heavily fan modded version months/years down the line that completely ruins the whole experience. I'd rather watch on YouTube tbh