Yeah, I agree with this. With a better prosthetic system and a few more combat options it would have been a much better game.Prosthetic system is a complete failure. Parry timing is way too forgiving.
Still super fun. Some unforgettable bosses and great environments.
My first playthrough clocked about 45 hours.
Still playing it. Just applied the patch but I will not get too deeply into that.
I don't like the Bull fight (unpatched or patched). I think it's cheap and takes away from the whole experience. I am concerned that there will be other fights ahead that are like that but I like going into a new area and killing everyone that I can without being spotted.
I like the game but my failure to communicate my gripes with it led to a ban and so I want to be clear about a few things this time around.
- Overall, Sekiro has been enjoyable for me so far. I feel the improvement in my skills each time I revisit areas. I am still discovering new things in old places.
- Boss fights are horrible for me. There are a few that have been fun so far (Gyoubu) but the rest have been boring for me. I am more interested in depleting health than I am in the fights themselves.
My conclusion is that for someone who owns Bloodborne, Dark Souls 1-3, this is probably the game I say goodbye to FROM for a while because I no longer have the patience or dexterity for difficult games after I finish this one. Sekiro has been nice because it is a different setting and it has even scratched every Tenchu itch I had. This does not mean you should get pissed off at me for saying this, by all means continue buying future FROM games. It's just that for me, this is probably it.
Wha'ts wrong with the bull fight? I remember getting there and killing it the firt try. Was not impressed at all by it. Or do you mean that?
Basically my opinion, except that I like DS2 much more than 3. Input lag on X1X was so noticeable that it severely compromised combat, which is all Sekiro is about. And the camera can get really atrocious in close quarters.It's my least favorite From game since Dark Souls 2, and I think in the end I might actually prefer DS2 over it. I understand why some people like it as much as they do, but the stripping away of all the RPG elements and the ridiculous emphasis on parrying as the primary focus of the gameplay really just did not work for me as someone who's generally preferred a more agile, dodgey, projectile-heavy gameplay focus for every From game since the original HK release of Demon's Souls.
And yes, I'm aware you can beat most bosses without parrying, but doing so requires you to play the game in such weird and specific ways and spend so much time practicing ridiculously hard fights that it's just not worth the time or energy for me specifically. I'd rather play something I'm actually having fun with.
I got 30, Bloodborne was better to me I enjoyed the game for what it was tho and actually enjoyed the story.
There's an abyss between "least favorite From game" and "disliked it" :PAnd yet only 5% disliked it based on the poll. Dat vocal minority
Who did what?And to think that Huber tried to get it into the Hall of Greats during the honeymoon phase.
You can level your health+defense every few mini bosses you killwow...the differences in opinion concerning this game is crazy! i'm playing through dark souls remastered right now on switch (beat it once, now on NG+) and am loving it. I also beat Bloodborne and started DS2 and 3. I'm thinking about getting this game, but it is a bummer reading that RPG elements are non-existent in this title. Is there really no leveling up or anything? Armor? Weapons?
To be honest, it has to do with how long it took for me to figure out how to beat it. Perhaps the fight itself is not bad, it's me who has a problem with it.
Let me share my experience. To begin, I am not a very good gamer, by that I mean that I don't platinum games, I don't 100% games and watching me play games would suck and bore you. It's why I don't play MP because I am not competitive either. I say this because FROM games were the exact opposite of games up my alley. There was no way in hell a guy like me could ever, ever be technically skilled enough to play these games.
And then one day, I played Bloodborne. And died. But I learned. And each boss was a lesson that felt fair to me as I tweaked my gear and items to try again, getting better and better. This happened for Dark Souls 1-3. And the same happened for Sekiro, right until after Gyoubu.
Gyoubu was an amazing fight for me because when I first went in, I died instantly. I couldn't figure it out. How do I beat this guy? So I backtracked, got some skills and did the one thing I had refused to do all game, hold L1. Suddenly, I realized I could block this guy. I realized that I could grapple him too. I remembered that guy who said something about gunpowder and I thought wait a second... and then I changed to the firecracker and omg,yes it worked. That self discovery was super satisfying when I landed the finisher and the fight itself was responsible for shaping my approach. Going from a total dimwit to a shinobi trained by the experience itself is why I loved the Gyoubu fight.
The bull misled me time and time again. I figured out that I could counter kick it? But then what? I couldn't block, side stepping was pretty much useless. After many tries of tweaking skills and prosthetics, I gave up. You know it had not even occured to me that I should chase it. And that's the point, I was not smart enough to immediately see that. But even after I did, the fight was uninspiring for what I have come to expect from FROM games and even after beating it, I did not feel triumphant. I just felt stupid.
Right now I have taken a break from all boss fights, I am just clearing areas over and over to see how far I can get without being hit. I'm grinding basically and it has paid off because I keep discovering new things in old places. So in a sense, thanks to the bull, I have slowed down to explore, but man oh man, that fight felt like a slap in the face for me.
TL;DR: I am not a very smart gamer, nor do I have the reflexes of a pro gamer. The bull reminded me of that and it sucked.
I kinda liked it that way. No need to waste my time for 60 hours if you're offering the content of a 20 hour game. Skipped some minibosses though.
Easy Allies have a thing called Hall of Greats. It's a fun thing where each person nominates a game they think is worthy, while others play devil's advocate and question whether the game is worthy.
I'll never not shake my head when people praise Sekiro's combat as anything more than serviceable, too. I didn't see anything revolutionary in it, and Souls is so superior in its variety of builds, weapons and approaches it's not even remotely a contest.
Sekiro is OK.
Amazing indeed. From my experience on other forums, FROM games can be like that. There were bosses in Bloodborne who were 1 try kills for me but gave other people trouble and vice versa, bosses it took me upwards of 30 tries that others brought down easily. It's really cool when you think about how different peoples' experience with bosses in FROM games can be.Amazing how my experience was completely different. I just held dodge and "danced" behind the bull and smacked his ass until dead. I remember thinking: wait, there's no more phases? This is it?