This is basically what they could have done... but was Nintendo in the position to do it?
- Drop Wii from the name. Call it the Nintendo U.
- Drop Tablet controller.
- Drop price to $200.
- Drop all the family friendly crap and market it like they market the Switch now.
- Pay for more 2nd/3rd party exclusives.
- Force Gamefreak to port Pokemon XY/Sun Moon to it.
- Low budget remakes of fan favorites ( Mother 3, Links Awakening, etc...)
- No 3DS exclusives. All 3DS titles available on console ( Come on Nintendo, this was the easiest thing you could've done!!!! FFS!!!!!!)
So many easy things they could've done! But it looks like they actually learned and are doing it now with Switch.
You are aware there is another element that goes into game development right, time!Nintendo has the funds to make these happen, they just like keeping their famous "war chest" full in case they need it. I mean they worked with Platinum, Koei Tecmo, Valhalla Game Studios, Bandai Namco, etc on exclusives, they just made some odd choices with them:
- The Wonderful 101 while has a cult following was a very hard sell.
- Why Hyrule Warriors when it could've been a crazy new IP? Or something more bonkers like Pokemon Conquest was? Hyrule Warriors wasn't as much of a departure if you think about it. Grabbing Ni-Oh before Sony would've been huge for instance.
- Pokken was awesome but years too late. Something nutty earlier could've been something.
- Devil's Third may have been a poisoned chalice, but maybe if they just redid everything for real (it likely was just salvaging what was done of it), well I don't know. It was a big misfire by Itagaki for sure though.
Nintendo should've spent more of headliners is my point.
And Metroid Prime 4 is my main example of "losing their shit". We only need to see how huge the announcement at E3 2017 was of it. Wii U wished it had that.
You are aware there is another element that goes into game development right, time!
Money wont make time go faster, nor speed up development.
Epic Games store method?There are enough good indie games releasing that time and commissioning exclusives can be circumvented by finding games almost ready to go and buying the exclusive rights to them
Games that then need to be ported to a totally different system (The dev tools for the Wii-u where .. rough),There are enough good indie games releasing that time and commissioning exclusives can be circumvented by finding games almost ready to go and buying the exclusive rights to them
This is such a bad post, especially given the Switch is also Iwata.Get rid of Iwata... He introduced the gimmick hardware philosophy which ruined Nintendo in the eyes of core gamers.
Yamauchi really should have cloned himself.
Nothing. It's a doomed console, and coinciding with Nintendo's struggles with HD game development, it will never do well.
I do what Nintendo does. Ride it out while trying to minimize the loss, and introduce a successor to recoup the costs and R&D.
A bad post by your reckoning...This is such a bad post, especially given the Switch is also Iwata.
Didn't Yamauchi contribute ideas on the Wii and DS? Or am I remembering that wrong? Either way those platforms lined his pockets rather nicely before he passed.Get rid of Iwata... He introduced the gimmick hardware philosophy which ruined Nintendo in the eyes of core gamers.
Yamauchi really should have cloned himself.
Get rid of Iwata... He introduced the gimmick hardware philosophy which ruined Nintendo in the eyes of core gamers.
Yamauchi really should have cloned himself.
Would of called the "Nintendo entertainment system" with modern design but some nostalgic ques.
Specs
CPU = 6 bobcat cores @1.2ghz
Gpu = amd 6750
Ram = 4gb gddr5 (512mb reserved for os)
Storage = 250gb HDD
Price = $299
I would get timed 3rd party exclusives, max Payne 3 and resident evil 6 with next gen visuals.
This is a terrible idea. Again, the Wii U was losing them money. They are a fiscally conservative company, spending more money on big name games would have potentially led to a situation where they were in the red. That was the mistake Sega made, they kept investing in expensive software even when it was clear the hardware was doomed.
Nintendo was smart to realize early on the Wii U was doomed, and minimize the damage by cutting advertising, and keeping games relatively conservative.
Not keep the price higher than PS4. Change the name.
Get a Zelda out quickly.
Didn't the Star Fox, Metroid and F-Zero IPs only sell decently(at best) on the GCN which had a bigger install base and higher attachment rate than the Wii U? This point is odd to me.5. Make games from dormant IPs that would make fans lose their shit. Metroid Prime 4 was something they needed (and are releasing for Switch... someday). Fans were clamouring for that, plus a new F-Zero, a BIG new Star Fox game (not Zero), stuff like that. It's the exclusives point again, but this time it's from Nintendo's own vault. Diddy Kong Racing 2 would've turned heads as was LONG rumored at the time. How about a true Paper Mario RPG ala TTYD? We didn't really get anything like that on Wii U. Star Fox Zero was the closest I suppose but that just turned out so ugly sadly. Super Mario 3D World not being what Odyssey would be was another misfire. Mario Kart 8 felt like one of the only hits in that regard, but we all knew it was coming. It's just sad the 3D Mario and a lesser extent Smash 4 wasn't that (Ultimate's awesome though).
Get rid of Iwata... He introduced the gimmick hardware philosophy which ruined Nintendo in the eyes of core gamers.
Yamauchi really should have cloned himself.
PS4 says hello...I don't think the policy that hardware power isn't the be all and end all has been unsuccessful. And also, who are these "core gamers" and why would nintendo want to only pursue a small group of vocal geeks.? Its a business. It makes perfect sense to expand the audience and if you piss off a few people living in their mums spare room, so be it.
The DS, Wii, and, now, the Switch also say hello. Not to mention, the 3DS did well, considering the climate it released in