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Karateka

Member
Oct 28, 2017
6,940
I thought game testing would be fun and then I got a job testing watch dogs and it was terrible (not the game the experience). I made 10 bucks and was supposed to come back again but quit and never did.
I imagine reviewing would be similar i that I would think it was great until I actually did it.
 

j7vikes

Definitely not shooting blanks
Member
Jan 5, 2020
5,649
Another perk would be the game community is so patient and understanding that if you have a game a 70 and everyone else gave it a 93 the community would say politely "yes this is a bit of an outlier and it will effect the metacritic score but let's remember these are just opinions and they will vary and this won't effect my enjoyment of the game."
 

Deeke

Member
Oct 25, 2017
966
United States
It's not very fun. You crunch hard to try and beat a game or get as close to beating it as possible all while trying to do other work at the same time. Juggling this stuff back and forth isn't ideal. Also you get sick of games real fast.

It's cool to get games you care about early, but the trade off is a lot of work. And some NDAs require signatures which is weird.
 
Oct 25, 2017
26,560
Another perk would be the game community is so patient and understanding that if you have a game a 70 and everyone else gave it a 93 the community would say politely "yes this is a bit of an outlier and it will effect the metacritic score but let's remember these are just opinions and they will vary and this won't effect my enjoyment of the game."
This was great, thank you.
 

j7vikes

Definitely not shooting blanks
Member
Jan 5, 2020
5,649
It's not very fun. You crunch hard to try and beat a game or get as close to beating it as possible all while trying to do other work at the same time. Juggling this stuff back and forth isn't ideal. Also you get sick of games real fast.

It's cool to get games you care about early, but the trade off is a lot of work. And some NDAs require signatures which is weird.

You also have to play a bunch of mediocre games.
 

Decarb

Member
Oct 27, 2017
8,642
I used to write reviews for a small site a decade ago, got free game copies for it and it felt awkward. Imagine getting a box full goodies and then having to review that piece of software.
 
May 9, 2018
3,600
I'm surprised no one in this thread had pointed out that expensive review hardware is almost always returned to the company after the review is completed.
 

DeoGame

Member
Dec 11, 2018
5,077
Where's my package MS (I'm a critic on a much smaller site though and I telecommute from Canada to the UK so less likely. :) )
 

Chairman Yang

Banned
Oct 25, 2017
2,587
Honestly, playing games at or before launch is less appealing than ever. Games get way, way better over time and for a lot of them, waiting a month or year or even more is the best way to play.
 
Oct 27, 2017
4,643
The bullshit is the exclusive packages companies always be sending out that has more care and thought put into them than collector editions.
The Press Kits they get for free which are far better than the 'Special' editions we buy is some bullshit.

I hate to be all iTs AboUt eTHics In jOUrnaLisM — but yeh I agree with this completely. Its hard not to side eye the whole practice of it frankly.
 

Kieli

Self-requested ban
Banned
Oct 28, 2017
3,736
I love game discourse and analysis but being a game reviewer is extremely low on my priority list. These guys don't get paid a lot (as is the case with any writer/journalist), need to finish games on a tight deadline, can't choose the games they review, and get flak from publishers and the public if their opinion isn't positive.

Thanks, but no thanks.
 

davepoobond

Member
Oct 25, 2017
14,594
www.squackle.com
I think people don't realize it's work. Yes, you're doing something fun but you still need to do something that is a legitimate piece Of writing.

making a video by yourself is even more of a pain.
 

hussien-11

Member
Oct 27, 2017
4,315
Jordan
It is work, big difference between work and a hobby:

- Sometimes you have a strict deadline, you don't get to enjoy your favorite game as much as you want.

- A lot of time you have to play and rate games you are not interested about in the first place. you don't do this for fun. sometimes the games are also just bad.

- You have to write a professional piece or edit a video which takes effort. to write something good, you have to also keep reading, keep enriching your language, and it can become tiring over a long period of time.

- You have to deal with all kinds of insults for your reviews: fanboy, paid, hater, etc.

- You won't have time to play what you truly want to play. you are jumping from one review to another.

Still, I enjoy it very much and can't imagine myself not doing it... I like to write and discuss, I like the watching over the community, and I like to pick creative games and try to give them a spotlight and introduce them to the community. writing a good piece to readers brings me joy, but it is work and not everyone will enjoy doing it just because they love to play.
 

Feep

Lead Designer, Iridium Studios
Verified
Oct 25, 2017
4,601
I wrote some reviews for Joystiq and, later, G4TV.com. I was freelance, mind you.

Honestly it was pretty dope. I would generally pick and choose what games I was interested in, get the game a few weeks early, play it at a reasonable pace, and write some words. $200 a pop. Got to play Skyward Sword at the Hollywood NBC Universal building for awhile, it felt very cool.

That said, it wasn't a career, or anything. But cool while it lasted.
 

AntiMacro

Member
Oct 27, 2017
3,138
Alberta
Another perk would be the game community is so patient and understanding that if you have a game a 70 and everyone else gave it a 93 the community would say politely "yes this is a bit of an outlier and it will effect the metacritic score but let's remember these are just opinions and they will vary and this won't effect my enjoyment of the game."
Yes, they're always super appreciative of times when you don't like a game.
 

SageShinigami

Member
Oct 27, 2017
30,470
This is why a 70 rating is considered low. Getting spoiled by devs makes you more generous in your reviews

1-4 should be reserved for games that flat out don't work, or have some major element that doesn't work. 5 is bog-standard, it works but does nothing to stand out at all. 6 is slightly above that with major flaws. 7 is "good" but has minor flaws holding it back. 8 is "good". 9 is almost perfect. 10 is as close to perfect as it gets.

A lot of gamers want more 5s and 6s but the reality is a lot of games you think deserve a five do have things that make them stand out, even if you don't care about those things.