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YuSuzzune

Member
Nov 21, 2018
4,850
So I was thinking, the fact everyone could try Anthem for free (by having a one week trial of Origin Access Basic) for 10 hours or fully by subbing to Premier and paying 15€ could be partially guilty for the failure of the game?

I'm pretty sure if there was no trial/EA Premier people wouldn't know how average and buggy the game is, and even with a demo probably people would still mantein their pre-orders.

But when you pay 15€ for a game and you can access it before the actual game officially releases, you are having a chance to cancel your pre-order if what you are playing is not good. With a common demo there's always the "it's a demo, they will fix it before the release" thinking, while with a trial of the full game/early access there's is really no space for this, in fact the supermagical D1 patch did almost nothing to prevent the failure of the game (as it should be, considering people with Premier could finish the game before today with no problems at all, it's a 20 hours long title which doesn't require hundred of hours to be completed).

The same theory could be applied to Battlefield V, which again released in a very incomplete status. So the question is: asking 15€ to have early access to a game releasing in a week or two can backfire so much to cause the game's failure? Maybe this will teach EA or Square or whatever thought those "pay more, access to the game 3 days/one/two weeks before" options were a good idea to think again on what they are doing, expecially when you have a subscription service like Origin Premier or Game Pass providing you a way to try a game you maybe want to buy for cheap and decide yourself.
 

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,394
Ibis Island
It might be too early to call the game a failure monetary wise. However, the EA early Access model definitely did the game no favors. Typically such moves should bring the game a lot of positive early feedback. However, that sadly wasn't the case here and a traditional launch would've probably benefitted the game more.
 

Uthred

Banned
Oct 25, 2017
3,567
Are you suggesting that it would be better for consumers to be able to make less informed purchasing decisions? Because the answer is obvious, its just different for producers and consumers.
 

Deleted member 51266

User requested account closure
Banned
Dec 26, 2018
278
People said the same thing about Andromeda too, they're giving people easy ways to check out the games for cheap, realize they don't like it and never buy it.

I guess since EA hasn't killed Origin Access, it's probably bringing them more revenue than not.


I've also been wondering about how they'll handle Fallen Order's release, the game is single player, why would anyone pay $60 for it when they can pay $15 to play it for a month and beat it before the subscription ends?
 

Deleted member 8468

User requested account closure
Banned
Oct 26, 2017
9,109
Dunno, you seem to hit that wall of arbitrary achievements about 10 hours in....

Game was obviously mismanaged and rushed to some degree. Tough to point the finger at just one party.
 

AegonSnake

Banned
Oct 25, 2017
9,566
Yes, and no. i played BFV for 10 hours on EA Access and I was like nope, ive had enough.

Anthem being available early hurt the early impressions too. But then again, it probably softened the blow of the 64 metacritic just because people had played it arleady and knew it was a mess that was going to result in poor reviews.

another thing it couldve done is that it put the games in the hands of people who like loot shooters and the game actually doesnt play that bad. there are some issues but overall its one of the better loot shooters and i think most people will put up with the issues.
 

psilocybe

Member
Oct 27, 2017
1,402
For me the problem was that it was not fun to shoot stuff in the game. Not sure if early access had something to do with it.

Although it can reduce hype. At the end of one week people start seeing more problems. Even the enthusiasts.
 

Exile20

Member
Oct 25, 2017
2,054
What are you arguing? Is it better for consumers to pay $60 then realize it is crap then have no real recourse?

If the game is bad it is bad no matter if you play it early for cheap or pay $60.
 

Deleted member 12129

User requested account closure
Member
Oct 27, 2017
2,021
That's a low bar for a 'fiasco' you got there. We're not even at the 'situation' stage yet. Game just came out
 
OP
OP
YuSuzzune

YuSuzzune

Member
Nov 21, 2018
4,850
Are you suggesting that it would be better for consumers to be able to make less informed purchasing decisions? Because the answer is obvious, its just different for producers and consumers.
Nope, I'm suggesting publishers should stop with those Early Access to the game 3/7/14 days before release thing because it could backfire hard for them. It's not like releasing a demo, because to try Anthem with the 10 hours trial you need to pay 4€ with Origin Basic unless you are able to get a trial code for free, to try it fully you need to pay 15€ for Premier. So in this case EA is getting money in advance and people can try the game before the official release, but it's not exactly good for EA considering I, as a consumer, can cancel my pre-order: worst case scanario, I burned 4€ or 15€, but not the full 70€. EA got 4€ or 15€ but didn't get the full 70€.
As I saw it, demo and FREE trials are a good thing as they always were, but when you charge money to try a product in advance it could screw you up.
 

Weebos

Member
Oct 25, 2017
7,060
I was very confused by the title until I realized EA meant Early Access and not the publisher.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
Well, the game will likely sell well, but I think this fractured launch with months of betas and alphas ended up backfiring for them. A lot of people rely on streamers, youtubers, reviews, and the early buzz around the game has... not been very good, since the first alpha. People saw a potentially great concept and tons of roadblocks: unreliable servers, crazy loading times, framerate issues, the downgraded graphics, some questionable design choices, etc.. The game only just came out officially and the Internet was already full of negative buzz, and it wasn't haters downplaying it either: it was people who were actually playing it, with gameplay videos to back up their claims.

Destiny managed to win over a lot of people who weren't interested (like me) by showing a demo that worked really well and was a blast to play, with people rightly assuming the full game will then be a lot more varied. That didn't happen, not at launch, but the demo hooked us. Now with Anthem since the first alpha there were issues, and with every version going closer to release, they weren't solved. Not all of them, not the most baffling ones. Allowing people to play the beta for free or the full game in advance for a low price, in this situation, may have backfired, as people can watch their favourite content creators or try the game themselves, and see what are the problems. With Destiny, the issues came out after 10+ hours, here they are much more evident and quick.

Making everybody play your game is a good move when the package is working well and is fun early on, see the successes of Destiny, Apex Legends or Sea Of Thieves. For Anthem, it may have backfired. I say may, because we don't have proper sales data or anything to really base this on, I am only looking at the general word of mouth and review scores here.
 

OrdinaryPrime

Self-requested ban
Banned
Oct 27, 2017
11,042
I was very confused by the title until I realized EA meant Early Access and not the publisher.

Haha yeah parsing the context was a bit difficult here :).

The thing that's interesting is how it doesn't seem to matter to other EA games that do the same thing. There is an EA Access glitch on Xbox where you could play FIFA 19 early for a week before the game 'came' out (if you pay extra you get access to the game early outside of EA Access). I'll be honest, this shit is confusing and I'm on this board every day. Anyway, FIFA 19 came out, it had and still has some of the bugs present in FIFA 17 and yet it's still been a success as far as I can tell. Obviously it's not a new IP so I'd have to think perhaps that is some of it. People just aren't as loyal to something like Anthem so they're not willing to overlook a lot of what makes it irritating to play.
 

DGS

Member
Nov 2, 2017
2,269
Tyrol
These ammount of Anthem threads are getting abit to much imo.

d77.gif
 

Conkerkid11

Avenger
Oct 25, 2017
13,945
People should have already been capable of developing their own opinions based off both the closed and open demos, as the game's hardly changed since then.

Are you suggesting that it would be better for consumers to be able to make less informed purchasing decisions? Because the answer is obvious, its just different for producers and consumers.
Better for the game's success, yes, that's what the title's suggesting.

So... they should have hid how awful the game was?

You're hired.
Yes, ideally that's what you want to do when you're the developer of a game you know has been released at least a year too soon.

You have a beta, not a demo, and you say that the problems with the beta will be fixed by the game's launch. You then don't have early release, and make the review embargo the launch date with the reasoning being that it's an online game and needs to be experienced with other players and not just the critics.

This isn't a thread about the most consumer friendly way to approach releasing a game like Anthem. Ideally, the developers would have actually taken a look at what Destiny and The Division have done right and wrong and made decisions along the way to help ensure that Anthem doesn't make the same or even worse mistakes. But here we are with Anthem, a game worse than Destiny and The Division in their original state, and even if Destiny and The Division reviewed well when they came out, they've improved significantly, and critics are now capable of reviewing a game like Anthem while comparing it to similar games that pull off the same formula significantly better.
 
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Fat4all

Woke up, got a money tag, swears a lot
Member
Oct 25, 2017
92,529
here
the problem with Anthem is that it's not "in the game", nor does it "challenge everything"
 

Durante

Dark Souls Man
Member
Oct 24, 2017
5,074
If playing a game for a bit (which is more or less what used to be a demo) makes it less likely that you buy it I'd say that the problem is with the game and not the ability to demo it.
 
Oct 30, 2017
15,278
True. But those were mostly info etc. But these kind of threads seem to be be abit to soon? I mean how can we reflect if the game is not even officially out for 24 hours. I mean the first posts from people also reflect that.
It's cause you didn't think of the idea first, isn't it?

OT: EA Access simply allowed players to get their copy of the finished product early. No change in release philosophy would have stopped this train. Also, even though the game is a critical bomba, it's still going to sell. It is going to be the severity of attrition that will decide whether there is a true fiasco or not.
 

Mcfrank

Member
Oct 28, 2017
15,198
I think it kept the reviewers a bit more honest. They couldn't post reviews in the 80s when people were playing the game and knew that it was not that good.
 

DGS

Member
Nov 2, 2017
2,269
Tyrol
User Banned (1 Day): Personal attacks against another member

https://www.resetera.com/threads/my...ou-need-to-know-before-you-play-anthem.99756/
https://www.resetera.com/threads/neill-blomkamp-‏is-working-on-something-anthem-related.98976/
https://www.resetera.com/threads/anthem-launch-trailer.98470/
https://www.resetera.com/threads/anthem-high-level-gameplay.97080/
https://www.resetera.com/threads/anthem-free-roam-gameplay.94873/
https://www.resetera.com/threads/th...-1-story-progression-and-customization.94103/
https://www.resetera.com/threads/an...-gameplay-pc-controls-insight-and-more.93960/
https://www.resetera.com/threads/anthem-10-minutes-of-hidden-depths-gameplay-ign-first.93905/
https://www.resetera.com/threads/an...-in-game-and-has-also-a-opt-out-option.93571/
https://www.resetera.com/threads/new-anthem-gameplay-preventative-precautions-mission.93445/
https://www.resetera.com/threads/an...-tarsis-exploration-gameplay-ign-first.93361/
https://www.resetera.com/threads/fo...-looks-absolutely-nothing-like-destiny.92404/
https://www.resetera.com/threads/anthem-interceptor-javelin-gameplay-profile-ign-first.92339/
https://www.resetera.com/threads/anthem-lots-of-new-footage-from-a-preview-event.91929/
https://www.resetera.com/threads/anthem-official-pc-system-requirements.91872/
https://www.resetera.com/threads/anthem-storm-javelin-gameplay-profile-ign-first.91856/
https://www.resetera.com/threads/an...y-interceptor-storm-colossus-ign-first.91320/

...and many more.

Honestly, in hindsight this looks almost like an ad campaign. :p
 

Theorry

Member
Oct 27, 2017
60,972
Well i explained above.
 

danhz

Member
Apr 20, 2018
3,231
Imagine if the game would of have released with all the bugs it had before pc release. That would of have been an even bigger wave of shit towards anthem.
(im pretty sure day 1 patch happened because pc players payed to test it, if not, that would of have been the release state for all platforms)
 

Conkerkid11

Avenger
Oct 25, 2017
13,945
Imagine if the game would of have released with all the bugs it had before pc release. That would of have been an even bigger wave of shit towards anthem.
(im pretty sure day 1 patch happened because pc players played to test it, if not, that would of have been the release state for all platforms)
I mean, in most cases, the day 1 patch actually made the game worse.
 

Theorry

Member
Oct 27, 2017
60,972
Imagine if the game would of have released with all the bugs it had before pc release. That would of have been an even bigger wave of shit towards anthem.
(im pretty sure day 1 patch happened because pc players played to test it, if not, that would of have been the release state for all platforms)
The day 1 patch came a week after the early access release. I doubt they can make a patch that quick even more with how big it was. And they detailed also before the 15th what was coming on the 22th. :)
 
Oct 25, 2017
4,798
I think Anthem is shit, but you know, I paid 15 bucks to play a 60 dollar game for a couple days, beat it, and decided I was done.

I'm not sure who wins in that situation, because, man, it feels good to not put down that much money on a shit product, and I kind of have EA to thank for their service for that one.
 

Jaded Alyx

Member
Oct 25, 2017
35,350
I've also been wondering about how they'll handle Fallen Order's release, the game is single player, why would anyone pay $60 for it when they can pay $15 to play it for a month and beat it before the subscription ends?
They could have expansions (i.e. DLC missions) later on or something I guess. At that point you'd either have to buy the game or sub again
 

5taquitos

Member
Oct 27, 2017
12,866
OR
User warned: personal attack
Fucking lmao. Theorry if you aren't getting paid by EA you should consider sending them this list.
 

Xx 720

Member
Nov 3, 2017
3,920
For me, its been an eye opener. I like the game and have had fun playing with friends for the past week. When the reviews hit, the scores, it seemed hyperbolic, like the games horrible, a trainwreck - perhaps it is to some people - but if I hadnt played it for myself, may of passed on it, missed out, and Im glad I didnt as I've enjoyed it.
 

grmlin

Member
Oct 25, 2017
10,283
Germany
Early Access in the sense of completing development with the help of the playerbase, would have been probably a great idea to get this game done.
But it does not work like that. Early Access isn't done after 1 week lol.

It's called like ea games on Steam etc, but it was just "pay extra to play the final game early".