After the Sonic 06 debacle, I've never seen a studio so wholeheartedly double down their efforts to course correct on a franchise like the follow-up that was Unleashed. The sheer AAA budget slapped down for this title was absurd. An entirely new engine built from scratch, with baked-in GI as the cornerstone, producing some of the most cutting edge visuals on the 360/PS3. An entirely separate Wii version. A full, high-quality CG short. This was only two years after 06 crashed and burned, many fearing the death of the franchise.
The art direction was appealing, charming, bright and charming. Did I mention charming? The music varied, catchy and amazing, as expected from ST's sound team. Clearly there was a mountain of passion, love and effort poured into this follow-up.
One of the most impressive CG openings in a game:
Night of the Werehog CG-Short
Top notch music of all styles:
Charming, vibrant visuals and art direction:
But yet, it also managed to miss the mark and squander a lot of the good it tried to do. The Werehog at best was a God of War-lite. Functional, but out of place. Gatekeeping the stages with the tedious Sun/Moon medal collecting also majorly hurt all momentum players may have had. Some unfortunate performance issues also plagued both HD twin versions of the game, especially on PS3. It's still one my favorite games of the 7th generation of consoles, warts and all, but is this the most passionate misfire in gaming?
The art direction was appealing, charming, bright and charming. Did I mention charming? The music varied, catchy and amazing, as expected from ST's sound team. Clearly there was a mountain of passion, love and effort poured into this follow-up.
One of the most impressive CG openings in a game:
Night of the Werehog CG-Short
Top notch music of all styles:
Charming, vibrant visuals and art direction:
But yet, it also managed to miss the mark and squander a lot of the good it tried to do. The Werehog at best was a God of War-lite. Functional, but out of place. Gatekeeping the stages with the tedious Sun/Moon medal collecting also majorly hurt all momentum players may have had. Some unfortunate performance issues also plagued both HD twin versions of the game, especially on PS3. It's still one my favorite games of the 7th generation of consoles, warts and all, but is this the most passionate misfire in gaming?
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