Are we already at that point in the hype cycle of a console where everything is "magic"?
we've been at that point since the ps5 reveal
Are we already at that point in the hype cycle of a console where everything is "magic"?
No game is going to take advantage of the SSD speeds of the next gen consoles from the jump. And by time they do, mass market SSDs for the same speed will be available on PC.
Mid tier NVME speeds will likely be all that's needed for awhile.
Any serious PCGamer has already been using SSD for sometime. So if games are being developed to take advantage of SSD going forward PC wont be holding anything back. AAA games do not run on obsolete machines in any useful way anyways
While that's theoretically possible, the question is, is it feasible for the average consumer. How big are modern games? 100+ GB? 150+ GB? How much RAM do you need to put into your PC? 48 GB? 64 GB? That's not realistic.
If you can show me just one example of any game in history being gimped on console because of PC, I'll be all ears.
What is a serious PC gamer? I don't have an SSD, what does that make me?Any serious PCGamer has already been using SSD for sometime. So if games are being developed to take advantage of SSD going forward PC wont be holding anything back. AAA games do not run on obsolete machines in any useful way anyways
The talk about how fast the SSD is needs to stop because that's not where Sony made the headway. It's how it's hooked up to all other other components and how they communicate. It's the pipeline and the brain of the SSD not how fast it just reads and writes.
Right now on any PC in the world you cannot get 4GB of data from the SSD to the RAM in less than a second. The idea behind this throughput is that it eliminates LODs for the most part. PC games will probably just compensate by keeps LODs.
- The specs of both consoles were unknownPs5 exclusives will be held back by PC by not being released on pc.
Maybe I missed something, but is Sony planning to release all their exclusives on same day on pc too?
Why are people not talking about Xbox specs and discussing how that gonna impact pc games?
Everything first party on Series X is launching on PC too. If they can do it I'm sure the third parties will be just fine. Min req may include an SSD though.For next-gen exclusive games, I honestly could see some games skipping PC. The console SSDs will be able to deliver 5-9 GB/s directly into VRAM. No PC can do this, not even if you put fast PCIe 4.0 SSDs into PCs. It is an architectural deficiency that can not be fixed with software, and it will take time until companies will deliver a solution that is capable of doing that.
You don't seem to understand the concept of bottlenecks.
I'm kind of out of the loop here, is XSX getting these IO upgrades too? If it's just getting a fast SSD then it seems like cross platform developers would be stopped from doing anything too crazy that a PC with a good SSD wouldn't be able to acheive.
Unfortunately yes...and there will be 5 - 30 more until it's released
pc's are going to lose a lot of sales once the ps5's ssd shows what true next gen is.
Made in your Dreams.pc's are going to lose a lot of sales once the ps5's ssd shows what true next gen is.
PC can always have options for lower resolution textures or require faster CPU.
Architecturally speaking, these are benefits associated with having an SoC and a unified pool of memory that result in more efficient utilization of available resources. PCs at the time were well ahead of the PS4's borderline low-end specs for efficiency to even become an issue.
Have you not payed attention the past few months? You cannot just design a game around XSX and PS5's IO architecture and simply scale it down to run on a PC with a HDD. As long as devs develop for HDD's, games will be held back. So let's hope requirements go up fast and SSD will be mandatory soon.
I agree but the point is that back during the lead-up to PS4's launch all of that sounded revolutionary and exotic to people. Back then too we had almost daily threads on GAF about how PS4's 'supercharged' architecture would leave PCs behind for years, about how the unified pool of GDDR5 memory would be this insurmountable hurdle for PCs to overcome. People were convinced, almost religiously so, that the PS4 would blow way PCs in terms of performance for years to come.
It's the same thing with the SSD. One aspect of the system has been overhyped so much that it has completely blinded people. It is literally the same exact thing that happens every single time we approach a new console launch, you can set your watch to it.
Ask Digital Foundry how well their 2GB 750ti, dual-core i3, 8GB ram 2014 €600 PC runs the latest call of duty, assassins creed or RDR2 compared to the 2013 €399 PS4.