It has borrowed a couple of things from Hollow Knight.
So what?
Exactly.
Braid borrowed quite a bit from Mario games too. But I don't remember anyone giving that shit for it. This is a joke thread, has to be.
It has borrowed a couple of things from Hollow Knight.
So what?
Exactly.
Braid borrowed quite a bit from Mario games too. But I don't remember anyone giving that shit for it. This is a joke thread, has to be.
When WotW redoes its combat and includes identical uncredited systems and elements from Hollow Knight that weren't present in BF, it's a tougher pill for me to swallow.
When Braid has you barrel-jump over mobs on inclines and over green pipes it's very clearly an homage to the medium (unlike, say, Flappy Bird's green pipes which are closer to theft).
When WotW redoes its combat and includes identical uncredited systems and elements from Hollow Knight that weren't present in BF, it's a tougher pill for me to swallow.
What systems are you talking about? Melee weapons? Buying maps? Perk system and slots?When WotW redoes its combat and includes identical uncredited systems and elements from Hollow Knight that weren't present in BF, it's a tougher pill for me to swallow.
When Braid has you barrel-jump over mobs on inclines and over green pipes it's very clearly an homage to the medium (unlike, say, Flappy Bird's green pipes which are closer to theft).
When WotW redoes its combat and includes identical uncredited systems and elements from Hollow Knight that weren't present in BF, it's a tougher pill for me to swallow.
Like any game, it has it's crazy fans. I don't get why some in the community have had a hate on for Ori. Even before the sequel.
Is this a common opinion? I played Ori for the first time this week and posted the exact same impressions and got a big backlash for it.
There are a lot of die-hard Ori 1 defenders on this site but yeah it's a pretty common take.Is this a common opinion? I played Ori for the first time this week and posted the exact same impressions and got a big backlash for it.
Ori to me was a must-play 7/10.
Gotcha. Definitely going to play Ori 2 based on impressions, despite the toxic fanbase.There are a lot of die-hard Ori 1 defenders on this site but yeah it's a pretty common take.
I'm really glad to hear it sounds like 2 is better in that regard if it goes in a more Hollow Knight direction.
It seems like most of the hateful posts and shit-posts in this thread are attacking HK though.
You have inspired me to start calling better-than-fantastic games "Hollow Knights", thank you
I hope Silksong is a full-on Hollow Knight and not just fantasticYou have inspired me to start calling better-than-fantastic games "Hollow Knights", thank you
I think it's possible to take inspiration from a game, even if you didn't love it.I'm not even a big fan of Hollow Knight, so no, sorry to burst your bubble, but Hollow Knight wasn't really an inspiration. And I have no problem openly admitting what which games we're directly inspired by. The reason why we have a lot more NPCs in the game now is because people loved the Blind Forest characters and we wanted to expand upon that. Another reason was because we loved how Nintendo went from Zelda 1 to Zelda 3, where you suddenly had all these characters giving you clues and hints and all that stuff, so we decided to head into a similar direction. The Shard System is directly inspired by the Final Fantasy VII materia system and at some point in the game we literally had slots in all the skills that you inserted shards into - that became too cumbersome, so we turned it into a global system. The Melee stuff is inspired by Symphony of the Night and Dark Souls, mostly, those are games we looked at when it came to how to make the combat feel satisfying and crunchy - I didn't even like Hollow Knights simplistic combat, so why would I copy that? I mean, I get that fans might see similarities between the games, but I wasn't even a fan of the game when I played it, so...
When Braid has you barrel-jump over mobs on inclines and over green pipes it's very clearly an homage to the medium (unlike, say, Flappy Bird's green pipes which are closer to theft).
When WotW redoes its combat and includes identical uncredited systems and elements from Hollow Knight that weren't present in BF, it's a tougher pill for me to swallow.
Hollow Knight feels like a mixture of Zelda, Symphony, and Dark Souls so I'm not surprised another game inspired by those three draws the comparisonI'm not even a big fan of Hollow Knight, so no, sorry to burst your bubble, but Hollow Knight wasn't really an inspiration. And I have no problem openly admitting what which games we're directly inspired by. The reason why we have a lot more NPCs in the game now is because people loved the Blind Forest characters and we wanted to expand upon that. Another reason was because we loved how Nintendo went from Zelda 1 to Zelda 3, where you suddenly had all these characters giving you clues and hints and all that stuff, so we decided to head into a similar direction. The Shard System is directly inspired by the Final Fantasy VII materia system and at some point in the game we literally had slots in all the skills that you inserted shards into - that became too cumbersome, so we turned it into a global system. The Melee stuff is inspired by Symphony of the Night and Dark Souls, mostly, those are games we looked at when it came to how to make the combat feel satisfying and crunchy - I didn't even like Hollow Knights simplistic combat, so why would I copy that? I mean, I get that fans might see similarities between the games, but I wasn't even a fan of the game when I played it, so...
When Braid has you barrel-jump over mobs on inclines and over green pipes it's very clearly an homage to the medium (unlike, say, Flappy Bird's green pipes which are closer to theft).
When WotW redoes its combat and includes identical uncredited systems and elements from Hollow Knight that weren't present in BF, it's a tougher pill for me to swallow.
Wow thats the first time I've ever heard Hollow Knight of all things called 'basic as fuck'.Like what? Healing for resources is as ancient as gaming itself.
The nail weapon is just one out of dozens in ori.
Hollow knight is basic as fuck in comparison to ori. Gimme a break with this shit.
Fixed that for you.ERA: where no Metroidvania existed before Hollow Knight and no 3D action game existed before Bloodborne. Truly the genesis of videogames that originated all ideas like combat, jumping, dodging, and upgrades.
I will never understand the amount of people that act like Hollow Knight invented this kind of stuff.
No one is forgetting that Demon's Souls and King's Field exists when they talk about games taking inspiration from Dark Souls. All games are of course a combination of borrowed elements with a small handful of new ideas sprinkled on top, but when one is a smash hit and then a few years later you see major elements from it popping up all over it's not hard to see what happened.ERA: where no Metroidvania existed before Hollow Knight and no 3D action game existed before Dark Souls. Truly the genesis of videogames that originated all ideas like combat, jumping, dodging, and upgrades.
Like any game, it has it's crazy fans. I don't get why some in the community have had a hate on for Ori. Even before the sequel.
Lol, cheapend.I'm on the final area right now and I vastly prefer it to Ori and the Blind Forest, but it's definitely cheapened by its obvious influence.
Lol, fair enough. Some of the claims people are making are wild re: Hollow Knight. The dev goes on record saying that they were influenced by a materia system, but he must be lying to save face instead of admitting the real influence.Fixed that for you.
The game is good on its own. The first one was a masterpiece and this one is too. The only thing they needed to do was stay true to their formula while expanding their scope a little.
"uncredited" systems. Jesus Christ. Have you played video games?When Braid has you barrel-jump over mobs on inclines and over green pipes it's very clearly an homage to the medium (unlike, say, Flappy Bird's green pipes which are closer to theft).
When WotW redoes its combat and includes identical uncredited systems and elements from Hollow Knight that weren't present in BF, it's a tougher pill for me to swallow.
I mean, there is a shard called "Thorn" that does the exact same thing as Hollow Knight's similarly named charm. The similarities people are pointing out are not just down to "Metroidvania elements."
Not saying that they have done something wrong or bad, just trying to bring some measured understanding here.
So, is OP going to actually finish his thread or like many inflammatory titles on Era, it was just used to generate controversy? Dude can't even address the actual developer of the game in the thread.
I mean, there is a shard called "Thorn" that does the exact same thing as Hollow Knight's similarly named charm. The similarities people are pointing out are not just down to "Metroidvania elements."
Not saying that they have done something wrong or bad, just trying to bring some measured understanding here.
And Hollow Knight still looks better tbhI know you're joking but Team Cherry is three dudes with minimal outsourcing and Moon Studio is a full blown 80-person AAA enterprise with MS money