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DrowsyJungle

Member
Oct 25, 2017
912
Halo is still synonymous in pop-culture. They'll still treat it as such, hell they're making a TV show for it.
 

canderous

Prophet of Truth
Member
Jun 12, 2020
8,682
What a incredibly narrow perspective and very binary thinking that MS buys studios so they no longer rely on Halo as a flagship.

Halo isn't going anywhere. There's a new Showtime big budget series coming out next year. MCC is being updated on XSX/XSS and has been successfully rolled out on PC.
Yeah, Xbox hasn't really "relied" on Halo for many years. It's just one of the franchises.

I now picture Phil and some other higher ups in a room with a conversation that went down like this:

"Halo is having development issues. What do we do?"
"I got an idea, let's spend $7.5 billion on Zenimax to make Elder Scrolls the new Halo."
"Great thinking."
 

Vinc

Member
Oct 25, 2017
7,387
No, they are doing it to support the woder Xbox ecosystem and primarily Game Pass,which they see as a blue ocean market.
 

Tsuyu

Member
Oct 25, 2017
4,592
It's more for game pass imo.You need your own exclusive content if you wanna sell the Gamepass subscription model to gamers.

Kinda like Netflix.
 

Ales34

Member
Apr 15, 2018
6,455
Not to *replace* Halo, but you can bet anything The Elder Scrolls 6 will be the killer app of XSX in about 4 years, and Microsoft will market the shit out of it, just like they do Halo.
 

Pryme

Member
Aug 23, 2018
8,164
It's the fact that despite buying up these studios, Halo is still held up as this Golden child and I don't think it is anymore. It's a good time to give that mantle to someone else on the roster.

it's still one of their biggest IPs and a guaranteed multi-million seller.

When other big AAA games come out, they'll be pushed as aggressively

For now, it's completely justified for it to be treated as a major release.
 

FusionNY

Member
Oct 25, 2017
2,704
I doubt this was on Phil or Satya's mind when they made this purchase but it might be a side effect. When they represented 2 of 6 studios there was an enormous amount of pressure on these games but now they're only 2 of 23. There will be much less reliance on these series going forward once everything is in order.
 

Deleted member 22750

Oct 28, 2017
13,267
Enough is enough

I have had it with these 🐍 on this ✈
 

Indy_Rex

Banned
Sep 20, 2020
759
I saw this tin foil post by Ryan McCaffrey and it got me thinking ....


I know people love Halo but I don't think they got what it takes to survive in today's gaming world. Chasing a GaaS format is obviously causing them problems and though I'm sure it will sell some systems I highly doubt it will sell the numbers they are looking for.

I think it's time Microsoft gets behind a new IP that they make the flagship. Something built from the ground up that does not need to comply to the pressure and expectations that comes from the fans that have been around for 15+ years ago.

The first person shooter market has changed, and frankly it's over saturated and the leaders in those areas have hunkered down.

Maybe the next flagship isn't a competitive shooter and it's something else.

If Sony can be ok with Nathan Drake putting down his gun, Microsoft could be ok with Chief going away for a generation.



People are (already) going to say "No." But realistically speaking? ... Maybe.

I think Halo is indicative of Microsoft's diminished presence in gaming over the last decade. Halo as a franchise peaked on the 360 with Halo 3, and while the follow-up titles to 3 did well, the move from Bungie to 343 didn't do MS many favors. Microsoft plain and simply put: Does/did not have the software catalog to compete. Halo has always been the definitive XB experience, and Halo as an IP no longer has the allure to it that it once did.

And as much as anyone would love to say "Yeah but all these dev purchases!" the reality of it all is very simple: Microsoft bought great developers, but not great IPs. Outside of Minecraft, which most people do not associate exclusively with MS thanks to its multi-platform existence, none of those purchases were about franchise titles.

So, was the Bethesda purchase influenced by Halo Infinite's problems? Yes. Absolutely. 100 percent. Microsoft spent 7.5b to make some of history's most important gaming properties its own, and it can now sell them as its own, they no longer have to be identified as the console that has Halo on it. They can now sell their platform with its variety of exclusive, big name IPs like Doom, Elder Scrolls and Quake.

But did they do it solely because of Halo Infinite? Nah.
 

Chippewa Barr

Member
Aug 8, 2020
3,960
Hot take - Xbox would be fine even if they never released another Halo game.
tenor.gif


I think I agree actually...not that I wouldn't love getting more Halo games though! A solid chunk of my highlight reel gaming moments are from Halo games, specifically the FPSs.

Halo though is a M A S S I V E IP to tangle with, so I could see MS using it in other areas even outside of gaming, as they already do.

But I personally think it needs an injection of life. Something like ODST, even though it was another FPS, was a massive breath of life into the franchise when it released, so they could build on that. Survival horror third person action game in Halo universe? I dunno, I'd try it lol. I mean I loved Halo Wars so I'm really down for any Halo-based games...

...which definitely got off track from your original point lol
 

mentok15

Member
Dec 20, 2017
7,290
Australia
Wasn't the Zenimax deal started in 2018? They wouldn't have known about the delay then at all.

It was done for gamepass content and that their first party lineup was worse than Sony or Nintendos. Most info seems to indicate that exclusives sell hardware, they needed more fast.
 

PRrambo_

PlayStation.jif
Member
Oct 25, 2017
5,855
Halo's fall from grace is definitetly something worth worrying about, but I don't think so. They want to be the Netflix of Video games and they need content. Thats the real reason why.
 

Nephtes

Member
Oct 27, 2017
4,547
I'm just hoping/waiting for that sweet sweet Halo DOOM crossover game... you know where DOOM Guy and Halo Guy do this:

 

Ales34

Member
Apr 15, 2018
6,455
I just remembered that the announcement of the Halo delay came 2 days after Zenimax removed their board of directors from their website (August 9th), so clearly there is *some* connection between Microsoft coming to agreement with Bethesda and the Halo delay. Maybe Microsoft became comfortable delaying Halo because they knew they have another big game (Starfield?) being released soon? If that is the case, we should get a Starfield trailer around Xbox series X launch or at TGAs.
 

catashtrophe

Member
Oct 27, 2017
1,111
UK
MS first party is imo the worst first party software I think I've ever seen from a hardware manufacturer so they needed to do something drastic.

Which is why they bought Zenimax and looking for more imo
 
Last edited:
Oct 26, 2017
17,363
I think so, Halo is only gonna last so much longer if it is continually mismanaged and no longer resonates with the player base it used to. Will that mean they're gonna stop making Halo games? Of course not, but they do need to diversify their selection of IPs.

And I agree with him about 343i being dropped and Halo rebooted. There's not many other paths to go that would bring as much attention to the franchise in another decade.
 

headspawn

Member
Oct 27, 2017
14,605
Wild idea, they bought new studios so they have a more diverse catalogue with lots of fresh and wildly varied content coming as often as possible.

Halo will seemingly always be a pillar to some extent within the catalogue and if they're planning on having it be a focus for the next 10 years, clearly they aren't expecting it to disappoint. Ryan has had some stinker takes lately.
 
OP
OP
TheGhost

TheGhost

Banned
Oct 25, 2017
28,137
Long Island
Wild idea, they bought new studios so they have a more diverse catalogue with lots of fresh and wildly varied content coming as often as possible.

Halo will seemingly always be a pillar to some extent within the catalogue and if they're planning on having it be a focus for the next 10 years, clearly they aren't expecting it to disappoint. Ryan has had some stinker takes lately.
This is my take simply implied by something he is throwing at the wall like spaghetti.

My argument is that Halo don't got what it takes to be a successful GaaS and because of that it can't be nothing more than a 6 month pillar. I don't even think they should put it out unless they are 75% through the follow up content drop.
 

Gamer @ Heart

Member
Oct 26, 2017
9,551
They bought studios so they could release more than 3 games every calendar year.

So technically yes, specifically no
 
Sep 7, 2020
2,340
I think the point of buying studios is to feed gamepass not necessarily as a backup for Halo potentially falling off.
 

skeezx

Member
Oct 27, 2017
20,131
short answer is no but you can reverse engineer that into some legit form of reasoning

if halo were culturally relevant as it was in 2006 would they blow 8+ bil on acquisitions? i wouldn't be so sure but it probably poses focus on halo more than necessary
 

Omniblack

Member
Jul 10, 2020
538
As many have said, nope. They've explicitly said they need the content generated by the acquisitions.
Also, I usually expect optimism from Ryan, but I'll chalk it up to him being anxious for next gen/new releases like most are.
 

Chettlar

Member
Oct 25, 2017
13,604
I don't think this is really a conspiracy.


Like, yes Microsoft should be doing this, regardless of 343's performance, because relying on one franchise is not smart at all. They've had only a few tentpoles for a while. They need to have a greater library that can sustain itself regardless of whether something fails. I think Phil Spencer has been very clear he wants to expand that library.

So yes and no. Yes like, obviously. No, in that it's not like 343 has made them go shit what if the next halo is bad then what will we do. More holistically it's just wiser for them to broaden the strength of their first party. This stuff has been in the works long before Halo infinite seemed to be having troubles.
 

UF_C

Member
Oct 25, 2017
3,347
No way they are using a studio who hasn't produced a game in their most popular series in 10 years as an insurance for a Halo flop. Who knows when ES is coming out if ever.
 

nekkid

Banned
Oct 27, 2017
21,823
No that's nonsense. It's a byproduct that there's less riding on Halo, but it's not a reason why.
 

RobbRivers

Member
Jan 3, 2018
2,018
For me, as a halo fan, I do not like Doom as sustitive, it has nothing to do with halo, and I hope halo does not resemble anything to the new dooms, If only, Destiny 2 campaigns that are a bit haloesque.

Even halo wars 2 is much more classic halo feels than halo 5.

I hope bethesda does its own things, that are complementary to halo as flagship.
 

Diddy Kong

Banned
Oct 27, 2017
1,057
They acquire studios to diversify their portfolio. Halo will still be one of their flagship franchises.
 

Scottoest

Member
Feb 4, 2020
11,332
They didn't spend $7.5 billion dollars on Zenimax as "Halo insurance", lol. Some ridiculous speculation from Ryan there.

Spencer has publicly acknowledged that part of the impetus in expanding their first party, was to rely less, and put less pressure on, studios like The Coalition, Turn10 and 343. Only having a handful of internal studios meant needing those studios to rhythmically crank out sequels for the big holiday quarter every year.

Also, call me quaint, but I'm still going to actually wait for Halo to come out before I act like it's mediocrity is a fait accompli. Everything I've seen and read of the game up to now, with the noted exception of the visual fidelity of that July demo, has been great. Joe Staten came in, Chris Lee went out, and they lost a creative director and producer. All signs of turbulent development, not necessarily a sign of a bad end product.
 

Deleted member 68874

Account closed at user request
Banned
May 10, 2020
10,441
No lol.

Halo is one of the biggest gaming franchises of all time in terms of money.

Look at the box of the Series X, MS has no probably relying on Halo.
 

Goldenroad

Attempted to circumvent ban with alt account
Banned
Nov 2, 2017
9,475
No. Like others have said, it's about having a diverse, and large, portfolio of games. But at the end of the day, Microsoft's play here is for Game Pass to be their flagship, not any individual IP.
 

OneBadMutha

Member
Nov 2, 2017
6,059
The answer is not that simple. Did they spend 7.5 billion on Bethesda to replace Halo? No...but having so many eggs in the Halo basket has been a liability of the Xbox division for awhile. They needed to diversify. Halo not coming through is no doubt a talking point of why they needed more tent pole IPs. If Halo was still Halo and expected to clean up this Holiday, they still would've needed to buy studios. Maybe they wouldn't have needed to go as big. So while Halo isn't the reason...it could've been a tipping point in this specific instance.
 

Dr. Mario

Member
Oct 27, 2017
13,841
Netherlands
I don't see the tinfoil hat, or maybe I'm not getting his point. Halo is not the killer app because they've had it all this time and "lost" by a considerable margin. Microsoft's choice to focus on a very select few tentpole exclusives during the transition from 360 to One backfired completely and them revving MGS back up with lots of studio acquisitions over the last three years is an explicit concession that they needed additional "insurance". Unless he means that if Halo fails to sell all the consoles all by itself they now have a single Bethesda game to do it in its place, in which case, er, that's missing the point.
 

Alek

Games User Researcher
Verified
Oct 28, 2017
8,467
They've needed more exclusives for a long time.

And regardless of how good the new Halo is, it's passed its hey day. Halo's fundamental style of design has always been in question ever since Call of Duty 4 took to popularity. Games that focus on player progression and variety hold consumer attention for longer than games that don't, hence the death of the arena shooter and Halo with it. Every effort to modernise the series has seen backlash from fans, and it feels like the developers are stuck between a rock and a hard place. I just don't think Halo can be the flagship it once was, and of course that factors into Microsoft's desire to make new acquisitions, but that isn't to say that they bought Bethesda specifically because of Halo.

Microsoft acquired Bethesda because they want more titles guaranteed to feature on their cloud services, without having to broker specific deals with each developer, they can use a company like Bethesda to make that platform more appealing, which will in turn, also encourage studios that they do not own to participate in their ecosystem. So in that sense the value of Bethesda goes far beyond just Elder Scrolls and what have you.

The status of Halo, ultimately doesn't matter at this stage, and hasn't really for quite some time. Maybe if Halo was still the worlds hottest new IP they wouldn't have been quite so inclined to purchase a new studio, but expand internally with more Halo games and content, but that ship sailed a long time ago, with Halo 4, Halo 5, Halo Wars etc. all showing a decline in the series popularity. Regardless of how good the new Halo game is, it seems unlikely that it will light the world on fire.

The only context in which Halo really did matter was the launch. It would have been a great title to get the ball rolling. That's why it made sense to leverage it strategically as a launch title while the rest of their studios span up, but sadly 343 couldn't make that deadline and retain the high quality that the series is generally known for, so the delay made sense.

Halo, Gears and Forza weren't enough at the start of the last generation either, and I think this is just Microsoft slowly recognising that while also trying to pull more people into their cloud services with games that have strong brand attachments.
 

Windu

Member
Oct 25, 2017
13,622
Well I guess you could spin it that way. But no not really. They are buying up studios because they need a crap ton of content for Game Pass, simple as that.
 

Deleted member 46804

User requested account closure
Banned
Aug 17, 2018
4,129
As many a user has posted it is all about filling out their subscription service with games. They want exclusives launching on a consistent basis.
 

NippleViking

Member
May 2, 2018
4,481
Not for Halo, but these buys are obviously so that they can provide diversity and don't have to be supremely reliant on single titles like Halo and Gears.