Yeah op is clearly trolling/not arguing in good faith or just hasn't actually played very muchYou keep saying this like Sekiro has some massive world. It doesn't.
Yeah op is clearly trolling/not arguing in good faith or just hasn't actually played very muchYou keep saying this like Sekiro has some massive world. It doesn't.
What about Horizon? Huge open-world game yet still is one of the most graphically impressive games to date. Hopefully it counts even tho it's a different genre.
Exactly this. Look at fine details and the pixelations and jagged edges really show. It's not graphically impressive by any means, and many other games are miles ahead in that department. And despite that they still have big performance issues, so it really is a case of they're not good, and have never been good at, optimization of their games.I think people are mixing art direction and graphics. They are outdated at this point. Graphics, that is.
Okay, what exactly is the criteria here then? Cause at this point it seems like any examples presented is going to have some reason against it.A game with a substantially larger budget behind a first party meant as a showcase for the hardware, first and foremost.
BAckfire means 90 percent of people disagree with you. Maybe 85 posts disagree with you and 5 agree. Just take the L dog.Not seeing any backfire. Sekiro looks substantially worse graphically than pretty much any third party or first party game in the last 2 years with a big budget. Hell DMC5 almost looks a gen ahead of it
Nope, the talking looks hilariously badI think so, but not so much the purely rendering aspect of it as much as its performance and scale. They also have some lighting issues, most notably specular leaking absolutely everywhere in DS3 iirc.
Also, lipsync sure would be sweet. Is it a thing in Sekiro yet?
they always matter and will always do.. Its a visual medium, you need to convey the information you want to the player.
My topic was a question. It can't backfire, kid.BAckfire means 90 percent of people disagree with you. Maybe 85 posts disagree with you and 5 agree. Just take the L dog.
hahaha no.Not seeing any backfire. Sekiro looks substantially worse graphically than pretty much any third party or first party game in the last 2 years with a big budget. Hell DMC5 almost looks a gen ahead of it
I agree 100%. But it's something I have seen a lot here and in the old place over the years. Some people go crazy about graphics in certain situations, only to downplay them in others.they always matter and will always do.. Its a visual medium, you need to convey the information you want to the player.
Yeah, you're not worth anyone's time. It's obvious the topic is about your opinion, and not a question.
Not seeing any backfire. Sekiro looks substantially worse graphically than pretty much any third party or first party game in the last 2 years with a big budget. Hell DMC5 almost looks a gen ahead of it
"Graphics don't matter. Except when they do."
Okay, what exactly is the criteria here then? Cause at this point it seems like any examples presented is going to have some reason against it.
😂Yeah, you're not worth anyone's time. But please continue to pretend no one is telling you you're wrong so you can pretend your dick is big or something and sekiro sucks.
All of their games this generation look stunning. Performance hiccups aside, their art direction is second to none, and Sekiro incorporates a lot of more modern techniques like temporal anti aliasing that eliminates the shimmering found in BB and DS3. Plus these games have very complex geometry that can be seen from miles away and u like most games, if you can't see it, you can go there. From the highest point of Ashina Castle you can see a good chunk of the world.
That's not to say that there isn't room for improvement, but they are proof of how brilliant design and intelligent use of scale, perspective and attention to detail can go a long way.
I definitely prefer the look of their games to certain big name high budget games that are impressive on a technical level and look really expensive but end up being bland and same.
This is a backfire if I've ever seen one
You're crazy. Bloodborne and Dark Souls III were both a massive step up from the last gen From Software games. The geometry in the environments is way more complex and there is so much more detail throughout the levels. The lighting, character models, texture work... so much better.To be honest, it doesn't look any better than Bloodborne or DS3 which IMO didn't look Drastically better than the last gen titles...all things considered.
Everything I've seen of Sekiro indeed looks to be a notable step up compared to From's previous efforts. It is something I hope continues to improve as they get bigger and bigger budgets for their games. Admittedly, I was hoping for more tho considering Activision backing em.OP is claiming that Sekiro is an outdated looking game and that From needs to invest (spend money) in graphics tech.
Not only does Sekiro look improved from BB/DS3 in many areas, he made poor comparisons. Horizon is a much better comparison and one main reason horizon is the visual showcase it is is because of its budget.
This is more of an opinion, but I think Sekiro is the better looking game in terms of art direction. It has a visual identity that Horizon kind of lacks, even with its impressive technical aspects.
Graphics can be more or less important to the same person across different games.I agree 100%. But it's something I have seen a lot here and in the old place over the years. Some people go crazy about graphics in certain situations, only to downplay them in others.
Not seeing any backfire. Sekiro looks substantially worse graphically than pretty much any third party or first party game in the last 2 years with a big budget. Hell DMC5 almost looks a gen ahead of it
Everything I've seen of Sekiro indeed looks to be a notable step up compared to From's previous efforts. It is something I hope continues to improve as they get bigger and bigger budgets for their games. Admittedly, I was hoping for more tho considering Activision backing em.
Horizon is actually a poor comparison since it is a much larger game which is open world and has many dynamic systems in place that Sekiro lacks. But I guess it's a good example to show how much better a far more complex game looks than FromSofts output.OP is claiming that Sekiro is an outdated looking game and that From needs to invest (spend money) in graphics tech.
Not only does Sekiro look improved from BB/DS3 in many areas, he made poor comparisons. Horizon is a much better comparison and one main reason horizon is the visual showcase it is is because of its budget.
This is more of an opinion, but I think Sekiro is the better looking game in terms of art direction. It has a visual identity that Horizon kind of lacks, even with its impressive technical aspects.
Horizon is actually a poor comparison since it is a much larger open world game with many dynamic systems in place that Sekiro lacks. But I guess it's a good example to show how much better a far more complex game looks than FromSofts output.
I think they need to work on improving both, graphics and performance. Hopefully next-gen and bigger budgets for them will help them achieve that.Fair enough. I just think the From games, even on console are far from ugly. From chooses to divert more time and effort to art direction over visual fidelity and I honestly prefer that.
If anything, as others have pointed out, performance is the main technical piece from should focus more on.
I believe they might be. Deraciné PSVR was their first trial project towards it. Sekiro might be the last game on their current tech.I would love it if they moved to UE4. Not seeing it happen though.
I think you need to go back and play their last gen titles. DS2 looked downright ugly at parts.After a rough start, I'm now enjoying my play through of Sekiro. I'm not really enjoying the visuals though. To be honest, it doesn't look any better than Bloodborne or DS3 which IMO didn't look Drastically better than the last gen titles...all things considered.
I think they need to work on improving both, graphics and performance. Hopefully next-gen and bigger budgets for them will help them achieve that.
Art direction goes a long way, and as I said earlier From's art direction is top notch. All the more reason I want to see the graphics boosted for them.Id absolutely not object to them
Improving visual fidelity but that's much lower on the list of improvement From should focus on for me. I still think Sekiro is downright stunning in some areas, granted that's on PC.
This.Not all games need to chase after graphics tyvm
Especially not when the environment design outdoes most games no matter the graphics.