To be honest, I thought the shift in perception this topic was hinting at was going to be in the opposite direction.
I was never a "VR is a fad" kind of person; it was obvious to me that the technology would eventually find its footing and at the very least carve out a niche, if not outright dominate. What the last few years of actual experience with two headsets has shown me, though, is that we're further away from that reality than I originally thought.
People are working on all the problems modern VR faces. All-in-one and wireless headsets will deliver freedom from cords. More elaborate tracking systems will minimize and hopefully eliminate issues with tracking people's movements. Controllers will become more attuned to how people want to interact with virtual worlds. We'll probably even be able to solve issues like how to locomote inside a virtual world without requiring an extremely large space or inducing motion sickness. But none of those issues are solved now, and the reality of most people's homes make the limitations of current VR implementations obvious.
I think Astro Bot works well because it brings a captivating experience while placing constraints on the requirements to make that experience. You don't need Move controllers, so the abysmal tracking of PSVR when it comes to those controllers is eliminated. You aren't standing up or moving around, so the issues with cords and limited living room space disappear. That's all well and good for now, but anything more elaborate tends to run into issues. Ask me about the frustration of trying to play Doom VR on PSVR and not being able to use the Moves if I turned 180 degrees because the game asked me to, or the number of times I bashed my controllers into my desk while playing games on the Oculus Rift because my computer is in my bedroom and I don't have a ton of space to do even sitting experiences.
I think the number of people who think "oh VR's just going to go away and never be a thing" has dropped this year. But I still don't see a lot of people adopting it anytime soon, and even fewer who will treat it as more than a novelty to dust off every once in a while. We'll get there eventually, I know, but not this year.