There's a reason CS:GO, one of the most played games in the world, only had two short lived console ports two generations ago and isn't coming to console again any time soon. Valorant applies here too. Hell, it's not particularly popular but Quake: Champions is another case.
PC and console shooters are still distinct beasts.
CS's aiming was off on console, worse than a lot of other console games, and ran at 30fps. They didn't do a great job fine tuning it.
Its perfectly possible to make that feel okay on sticks.
(and you can add mouse keyboard support anyways,you could even do cross play, separated by input. call of duty does it just fine)