Yeah, the one with stuff falling from the sky. Looked pretty impressive on the big screen.They are doing ads for PS Now in Joker? lol, they really are serious.
Yeah, the one with stuff falling from the sky. Looked pretty impressive on the big screen.They are doing ads for PS Now in Joker? lol, they really are serious.
I'm not sure where to start with this. It's one of Sony's smaller games. It's being sent out for a good price, and has already received loads of positive impressions and won awards. It's been well marketed on streams, at events and on social channels. The reviews should end up being very positive and word of mouth has helped carry smaller titles before.Wait it comes out next week? Yikes.
I thought it was still ages away. Well yeah definitely being sent out to the deep end to see if it can swim on its own at least.
I'd wager only unexpectedly good reviews would help it. I say unexpectedly because it frankly looks mediocre as to me.
I don't remember much complaining about Afterparty. These smaller games seem to get good reception in State of Play as long as they look like good games.While it shouldn't really influence Sony's decisions, you just know if it was included in the most recent State of Play it would have been dubbed "filler" or something similarly irksome. Can't win these days.
It's made by a team of less than 20 people. Your commentary is unfortunately not reflective of the game at all, and the kind of thing I would expect to hear from someone who has only seen brief snippets of gameplay and summed the game up based on that.It looks like Infamous' graffiti tagging broken off into its own game. Except with visuals and animations of lesser quality compared to normal Sony first party standards.
I would like to turn the question to OP and ask what kind of marketing he expects that the game hasn't received. How do you think it should be promoted?
It's made by a team of less than 20 people. Your commentary is unfortunately not reflective of the game at all, and the kind of thing I would expect to hear from someone who has seen brief snippets of gameplay.
I'd play it in a heartbeat.
there's no shame in putting the game in more than one state of play btw. that's what they're for, video presentations to market upcoming games. the last one got a lot of views (people watching for the tlou2 trailer), they should have put a launch trailer in there. it's important to keep reminding your userbase of the upcoming smaller games.
He did a massive turn on Days Gone after calling it an amazing game in previews lol.
That's funny to hear he disliked Days Gone after his previews. Didn't know that for The Last Guardian, fair enough.
I'd hope so too. He doesn't make it look like it.Over the 10+ years he's been a figure in the field, I think there would be some PlayStation games he has disliked.
Incorrect. Sony has marketed it well, as I said. They have put it into a State of Play, just not the latest one. They've done about as much marketing as they ever have for titles of this size considering the bracket it falls into. You seem to be reading into the State of Play absence a bit too much. I don't think either you nor I have any idea how Sony views the title internally and I think it's pretty crazy that you can begin to claim to know how it's viewed internally. These sorts of assumptions are common on Era though.Correct. Which is exactly all I've seen....because Sony has barely marketed it.
See...the marketing you describe is marketing that needs to be sought out. Whereas putting on a State of Play is something that will garner more attention and Sony didn't even see fit to give it some air time there.
which frankly speaks volumes about how they internally view the title.
MediEvil is a stronger IP. It makes sense Sony would focus more attention on that, despite what you think of the demo.Which after playing the demo, doesn't bode well for concrete genie because somehow Sony inexplicably saw fit to give MediEvil air time over Concrete Genie and MediEvil (based on the demo) is terrible.
yeah. and look at nintendo. a game like daemon x machina (an average game based on sales and review scores) was in FIVE directs (two E3 directs, three general directs). luigi's mansion has been in 3, DQXI was in 3 or 4, etc. in any direct almost all upcoming games would be featured no matter how many times they've been shown in the past.
Incorrect. Sony has marketed it well, as I said. They have put it into a State of Play, just not the latest one. They've done about as much marketing as they ever have for titles of this size considering the bracket it falls into. You seem to be reading into the State of Play absence a bit too much. I don't think either you nor I have any idea how Sony views the title internally and I think it's pretty crazy that you can begin to claim to know how it's viewed internally. These sorts of assumptions are common on Era though.
isn't the fact that so many people in the first page are saying they had no idea the game is coming out soon, that they thought it was already out or a few people not even knowing what the game proof that the marketing for the game has pretty much failed? if people on a video game forum don't know much about the game that's not a good sign for the general public.
Sure, but the biggest engagement the public showed this game was because of State of Play. The most viewed trailer for Concrete Genie is the one showcased in March during the first SoP. This is the SoP with the worst response from the internet and still was the most beneficial thing to this game. Just a reminder that this was coming out in two weeks wouldnt have hurt anyone
I'd wager only unexpectedly good reviews would help it. I say unexpectedly because it frankly looks mediocre as to me.
yeah. and look at nintendo. a game like daemon x machina (an average game based on sales and review scores) was in FIVE directs (two E3 directs, three general directs). luigi's mansion has been in 3, DQXI was in 3 or 4, etc. at any point in a direct almost all upcoming games would be featured no matter how many times they've been shown in the past.
at least for first party games, SoP is cheap, easy marketing. now that it's an established series sony should dedicate time for all upcoming games (at least those that are coming in the next few months), even if it's just a short trailer or just a reminder.
that's the biggest benefit of these videos, they're different from other forms of marketing (video uploads, social media posts, etc). in those you have to already be interested to click on them. but in a live stream people will see the content no matter what, and it'll get a lot of views and discussion on other channels, podcasts, etc. basically anywhere that covers the live stream will mention the game and react to it.
Following up the point above, previews were very positive and talked about the traversal abilities and "combat" and we only had a super brief look at them with a 30s trailer.
Well, I actually got the impression from the preview event I went to that they want to keep the combat as a surprise. I can't say for certain, but I think the developer wants to keep that underwraps.
it's still a relatively new series, there's room for experimentation and ultimately sony is the one in charge of shaping people's expectations. by always including trailers and updates for upcoming games, people get used to the idea that it's not just going to be about new games or massive news (tlou2, ff7, etc). that's a big plus, honestly. cuz people would also tune in to get some new info or a new trailer for a game they're already excited about.Don't get me wrong, I completely agree with you. But I can see how Sony maybe looked at the feedback to previous State of Plays and thought that including a launch trailer for Concrete Genie after they spotlighted it during a previous one would attract criticism. You know as well as I do how brutal the reaction to these livestreams is. Must be really difficult deciding what content to include.
I'm saying that maybe it's not a good idea to suggest Sony views Concrete Genie poorly internally just because they didn't give it a spot in the latest State of Play. The fact is there has been an appropriate degree of marketing for both games given for the bracket they fit into (scope and price). You've seen enough of the games to know how to feel about them. Like I said in an earlier post, the premise of this thread is flawed. A lot of concerned takes going around here as usual that will be interesting to look back on in hindsight.Yes...because you've never made assumptions based on evidence presented in front of you no matter how minute that is.
As I said in a follow up post. Sony saw fit to give MediEvil - which is terrible, more State of Play time than Concrete Genie.
But I've barely seen much marketing for either of them.
I'm saying that maybe it's not a good idea to suggest Sony views Concrete Genie poorly internally just because they didn't give it a spot in the latest State of Play. The fact is there has been an appropriate degree of marketing for both games given for the bracket they fit into (scope and price). You've seen enough of the games to know how to feel about them. Like I said in an earlier post, the premise of this thread is flawed. A lot of concerned takes going around here as usual that will be interesting to look back on in hindsight.
Enough times when Era is concerned about the projected success of something, it evades their expectations. What that is will probably be related to critical and commercial success. It will be interesting to revisit how a mid-tier Sony game can still be successful with mid-tier marketing, and not needing television ad spend to do it.interesting based on what?
reviews? Sales? What? Unless the game is getting 9s and 10s across the board I won't be buying it regardless. I just don't have the time and money to throw whatever the Australian price is to see what it's like. Maybe if Sony had a subscription service they could launch it on for me to try it out if I was already subbed to it I could give it a go? 🤔
The last time I bought a game I had not heard of because the reviews were incredible for it was God of War in 2005.
Yep.
Enough times when Era is concerned about the projected success of something, it evades their expectations. What that is will probably be related to critical and commercial success. It will be interesting to revisit how a mid-tier Sony game can still be successful with mid-tier marketing, and not needing television ad spend to do it.
To be honest, I don't think you were ever interested in seeking out more information about this game despite being a regular poster on an enthusiast forum with the capacity to search for it. You want numbers to validate a game for you instead of seeking out what makes the game special - there are lots of previews out there to read/watch. You're okay to wait for reviews but not bother with previews, it's all good man. No point in complaining about it then is it?