Next gen launch titles were rushed out the door. Shock.
The game shouldn't be bricking consoles though, that's on Sony and Microsoft if true. Nothing the devs can do with their games should be able to brick the system.
It's also very possible that these cases of bricked hardware are being misattributed to the game. For instance, you have a scenario like this...
- Person plays Cold War on his system regularly
- Game is crashing every hour or so because it's filled with bugs
- Tries to turn the system on the next day, but it won't power up
- Attributes the 'bricked' system to the fact that the game they were playing was crashing
From what I can see of reports, that seems to be what's happening
here but it's quite a leap to make. Software crashing when it encounters a bug is common. Some launch hardware also breaks down quickly due to faults (even less than 0.1% is potentially 5,000 users within 5 million units sold). Call of Duty is probably the most popular launch title therefore most people that have their systems break down are likely to have been playing Call of Duty.
So, as you can see, it's easy for folks to potentially misattribute their bricked system with whatever they were recently doing with the system, and that recent experience is likely, to be Call of Duty. Under no circumstances should the PS5 be bricked by its software, a worse case scenario should be a corruption of system storage, which is a frustrating but recoverable scenario.
Even with the Spiderman bricking scenario on PS5, it was likely not Spiderman that bricked the system. Spiderman caused storage corruption and if a fault was encountered with the internal SSD while trying to recover the storage, then it would be unable to restore the system. It was likely not Spiderman that caused that hardware fault.