Well, yeah, but Duke Nukem Forever also went through several different incarnations that also were scrapped, and it doesn't take away from its vapourware fame. Even if the game we eventually got had little to do with the one we were shown in the very cool trailer from 2001. Technicalities aside, no one has thought of the different versions of this game as different games, so people who loved BG&E and wanted a sequel have indeed been taken on quite the trip over the years. Like, I wouldn't even say the 2008 CGI teaser was the moment people became excited for this, since there had been rumblings already for years of a sequel happening. That trailer was the moment that many of us took as a way of saying "yes, we really are getting a new current-gen BG&E".First version they showed off a long time ago was canned. The new thing they showed off in 2018 is what they're working on. With how big they wanted the universe I wouldn't expect anything for a bit.
The whole game play demo they showed before Ancel's departure was the most surreal presentation of a game I can think of having watched. Setting aside how it didn't really feel like BG&E anymore, everything about the ambitions felt completely unrealistic, like a shareholder's idea of some kind of No Man's Sky x1000 super game.
Huh?
There were two trailers and also gameplay from the numerous live streams they did.
That said, from last we heard, the whole thing is apparently a mess so I wouldn't be surprised if it got canned - especially with Ancel long gone.
Basically if you go look at early previews of BG&E1 the whole gigantic solar system thing is the game 1 was intended to be before they had to cut back on features, ending up with a single planet and moon tourism. So they saw 2 as an opportunity to try that again.The whole game play demo they showed before Ancel's departure was the most surreal presentation of a game I can think of having watched. Setting aside how it didn't really feel like BG&E anymore, everything about the ambitions felt completely unrealistic, like a shareholder's idea of some kind of No Man's Sky x1000 super game.
Ubisoft is in a big mess with their projects. Past 3 years was a shitshow.I was recently reminded that Roller Champions (announced in 2019 with a beta test the same month) and Skull & Bones (announced in 2017, actually started life years before that) still haven't released either; or that Prince of Persia Remake they delayed to respond to criticism.
I guess with so many international studios and so many employees a lot of projects just fall through the cracks. Makes you wonder how sustainable it all is. Don't forget that they haven't done anything to combat the reported harassment in many of those studios too.
Yes. He wasn't involved and the sex scandal, so that's why I was able to go with his own terms. But he was a toxic shit, yes. A Dan Houser kind.IIRC wasn't Michel Ancel equally a party to fostering the toxic environment at UbiSoft?
Sure, you just said it, the project wasn't announced in 2008. Same as with the Zelda Space world 2000 trailer or the FFVII PS3 tech demo… doesn't mean anything until the project starts. Duke Nukem WAS announced and in development 14 years.There was a teaser trailer in 2008, and some artwork posted online 2006.
Duke Nukem was announced in 1997, and released in 2011. 14 years.
BG&E2 was announced in 2008, and it's now 2022. Also 14 years.
everything about the ambitions felt completely unrealistic, like a shareholder's idea of some kind of No Man's Sky x1000 super game
BG&E was one of my favorite games of the era and one of the only true 3D Zelda-alikes to even exist. I'd love a sequel to that, but the very little we've heard about BG&E2 sounds like it would be that.Probably but it feels like nobody even cares about the game at this point.
Back when the very first rumors about BG&E2's existence started popping up the given reason was that it was a pet project to keep Ancel happy as he'd otherwise have left Ubi after the Rabbids took over Rayman's spot.There was virtually no way this game ends up being a commercial success under any circumstances so I just don't get why.
It was announced in 2008 as the next project by Ancel. It was a formal announcement even if it didn't have the BG&E2 title yet. And Ancel had stated that the game was in pre-production since 2007 with the directly implication that the 2008 showing was Ubisoft entering it into production.Sure, you just said it, the project wasn't announced in 2008. Same as with the Zelda Space world 2000 trailer or the FFVII PS3 tech demo… doesn't mean anything until the project starts. Duke Nukem WAS announced and in development 14 years.
I agree BG&E2 is vaporware and one of the biggest ones. I just don't think the 2008 teaser was the start of the project.
I'm feeling cynical today, I can imagine a scenario were Ubisoft re-reveal's BG&E2 and the entire game is just a platform to move Ubisoft Quartz and sell fake digital Metaverse in-game land to players, with some gameplay sprinkled here or there.
lol what.I can't see a thread about vaporware without thinking back to January 2013 when Chris Kohler used the term to describe the just announced 3D Mario game for WiiU.
It was released in November of that year.
You might need to let that go. It's been 9 years. A random comment shouldn't stay in your thoughts this long for it to be the first thing you think ofI can't see a thread about vaporware without thinking back to January 2013 when Chris Kohler used the term to describe the just announced 3D Mario game for WiiU.
It was released in November of that year.
It was announced in 2008 as the next project by Ancel. It was a formal announcement even if it didn't have the BG&E2 title yet. And Ancel had stated that the game was in pre-production since 2007 with the directly implication that the 2008 showing was Ubisoft entering it into production.
The comparison to Duke Nukem is very appropriate as, like Duke Nukem, BG&E2 has gone through numerous iterations & development reboots over the years. Also Nukem wasn't in constant development for those 14 years either. ID worked on other games and Gearbox ended up cobbling together the loose ends.
It certainly wasn't? Like... What?Agree to disagree, I guess.
Nothing was announced, it could've been a spin off, remake, retcon, gaiden, sequel, or something else completely. I agree that it can be inferred from the teaser that it was supposed to be something in the same universe, but again, nothing was announced.
As far as we know it could've been a BG&E Pachinko machine. 🤷‍♂️
It certainly wasn't? Like... What?
Ancel talked pretty openly of that version of the game.
Like, you realize that the Duke Nukem we ended up getting had nothing remaining from the originally announced game 14 years prior. You can draw a lot of lines in-between the various versions of BG&E2 but those same lines can be applied to Duke Nukem. Neither game were in active development for 14 years despite being announced.
They literally linked you the announcement trailer.Sure, but you're talking about a game that was never announced.