Always. Played flight sims on my family's 486 all the time back in the day and it stuck. It's the first option I change.
love this btwI tried univerted on the first Halo at a Gamestop back in the days, it was a horrible experience.
Also can we have this as a cover image:
Always. Played flight sims on my family's 486 all the time back in the day and it stuck. It's the first option I change.
Probably the same reason for me too.Always. Goldeneye really cemented it for me. Also had experience on early flight sims back in the day though.
Inverted X also. A lot of games doesn't have the option, saddly, must be a pain for you.Always play with inverted X and Y.
hate to play games that doesn't have the option to change it.
I tried univerted on the first Halo at a Gamestop back in the days, it was a horrible experience.
Also can we have this as a cover image:
Yeah, but thankfully almost all of my favorite games have it. Thank GOD FFVIIR have it also based on the Demo game. I will be furious if it's not.Inverted X also. A lot of games doesn't have the option, saddly, must be a pain for you.
Inverted X and Y makes sense if you are moving the camera, instead of the neck, on a TPS.Inverted X-axis literally makes no sense.
Inverted Y-axis is how God made our necks work.
If Hell on Earth was a thing.
If you use this image as an argument then I assume you also invert the X axis since it would follow the same logic? :PI tried univerted on the first Halo at a Gamestop back in the days, it was a horrible experience.
Also can we have this as a cover image:
This image makes no logical sense, if that's how it works then pushing the analog stick left and right would just make your head lean not turn/pan and there would need to be a third axis input to turn/pan the camera left and right...I tried univerted on the first Halo at a Gamestop back in the days, it was a horrible experience.
Also can we have this as a cover image:
I tried univerted on the first Halo at a Gamestop back in the days, it was a horrible experience.
Also can we have this as a cover image:
Right here is the reason. Played lots of flight simulator as a kid so it basically ingrained it into my brain. The only time I don't use it is for IR/gyro aiming since it's one to one motion.Y-axis inverted. I think it comes from playing flight simulators at an early age.
X-axis inverted is demented and I refuse to believe anyone in the real world use it.
For inverted folk, how does inverted pulling down to look up work with your brain on PC gaming? Like FPS shooters when you move the mouse up to look up?