Indeed. Should be great.Fascinating to see that out of the game a developer is going for 16 thread SMT and not using the higher clocked 8 core non SMT mode.
Some of the software will carry over, but there is more to the Velocity architecture and the SSD itself. You see SSD on PC slow down due to heat and therefore don't sustain their theoretical number. This is not the case for PS5 and Xbox Series X, because both made sure to use customized hardware to tackle the heat and other issues.Isn't Microsoft working to bring the SSD utilization technology they're using for Xbox to Windows at some point?
In other words. A 2,4GB/s SSD on PC will be considerable slower than the SSD in the Xbox Series X.
Not entirely. One of the advantages that gets underestimated all the time is the fact that Sony and Microsoft show the substained speed in their spec sheet. PC SSD slow down a lot due to heat and console don't. Then there is a lot of custom hardware and I don't think all software features on Xbox will find their way to pc.Yeah so the ssd tech will be coming to PC:
The backbone of the Xbox Series X’s ultra-fast storage technology is coming to Windows
Microsoft confirms that DirectStorage, part of the Xbox Series X Velocity Architecture, will arrive on Windows 10 gaming PCs in the future.www.pcworld.com
Welcome and thanks for sharing the link. Was interesting to watch.Hi guys, it's me :)
If you want more information, check out the interview I did with Major Nelson over here on Youtube:
Interview: David Springate, Technical Director for Dirt 5
Larry Hryb, Xbox's Major Nelson talks to David Springate, Technical Director for Dirt 5. Learn more about how Dirt 5 will use the power of Xbox Series X. htt...www.youtube.com
Haha, yeah.Finally, some discussion from a dev about the Series X's SSD.
Glad they're confirming it actually has one! /s
I think plenty of people downplayed both consoles and on the topic of Xbox Series X, since this is a Xbox thread, people constantly talked about brute force and so forth and how only the PS5 SSD will change level design using the jak example of cerny to proof a point.Nobodies ever said that the SX SSD is as slow as a hard drive, just plenty of people downplaying the PS5 SSD, the way most people talk Sony has spent a ton of money designing an IO system that is completely pointless and will show no advantage at all.
And then we had people pushing the narrative that you can't possibly optimize for a slower SSD so you can do the same gameplay features like letting the character run at the same speed. Obviously you need to make sacrifices like lowering the asset quality and therefore the data needed to be pushed. But it should be possible. Some post were really hard to read.
It's an interview and they do these from time to time. These interviews were done for Xbox One enhanced games, too. And as someone else said can you blame them, when a few people want to push the narrative new level design compared to current gen is only possible with PS5 SSD and Xbox bought their parts at best buy?Pretty funny that Microsoft felt the need to put out a puff piece about
1) ease of development
2) SSD speed
Because developers have been openly talking about those characteristics re: PS5 lately.
For the record: I own an XB1X and PS4P and I think both (/all three?) nextgen consoles will be incredible. It's just a little obvious.