lolthis is a trend at this point and is starting to look really bad and worrying for Sony.
lolthis is a trend at this point and is starting to look really bad and worrying for Sony.
Warzone is not old, and neither is it dying, they absolutely have to do a ps5 version find another solution, warzone will keep being one of the most popular games for years to come.
It's variable refresh rate.
It's important when games are not locked, and having a locked 120 fps experience is quite hard on console or pc, usually cpu will be a bottleneck trying to achieve a high framerate in complex games.
So without a VRR display and console, games where the framerate is not locked, will show judder and won't look that fluid.
VRR is Variable Refresh Rate.
It has been available in PC games for years under proprietary names like G-Sync and FreeSync.
What it does is exactly what the name suggests: it changes the refresh rate of the display in sync with the framerate of the content. This eliminates jutter that typically happens with framerate fluctuations and it also eliminates screen tearing. Screen tearing happens because the framerate of the content isn't matched to the refresh rate of the display, which results in incomplete frames being viewable, hence the perception that the frame is "torn."
It is a technology that basically allows you to run in fluctuating framerate scenario but still get a smooth delivery of images in sequence. Both the PS5 and Xbox Series X were said to support it ahead of launch. Only Xbox Series X actually does at launch.
VRR stands for Variable Refresh Rate. What it does is it makes it so that your display matches the framerate of the game instead of having a fixed output. This makes it so that framerate drops are less jarring and helps to elminate stuff like tearing.
I wonder what their reasoning is for not having this now? HDMI 2.1 seems to be having some growing pains and even the new Nvidia cards were not working right away with 4K and 120fps.You're not going to see these things on PS5 until it gets VRR. 100-120fps with VRR is great, 100-120fps without VRR would not be ideal.
See that's the thing. It's paying out to the smallest fraction of the early adopters that care for it and would be such a low priority to most. Do you sacrifice some of these features on older games to gain the ability to preserve and go back to these games later in the console's life? As far as disc-based content goes, that is what separates SD from everything else. You don't own that content because you're forced to download it from their servers to play. Like you said, hopefully only lasts during cross-gen.
ShadowRunnerI have an LG CX and warzone after the update is fucking trash. Stutters like hell. Switched back to 60 and it was smooth as butter and better than my pc.
Nah, forget 60. That's for a decade ago.Yeah for the 0.01%, 60 fps is fine for the rest of us. I'd rather 60 fps be targeted as the norm before 120 fps is even a thought in games.
VRR eliminates the need to lock to a perfect frame rate.If they can't lock to a frame rate the majority of the time I'd rather they not bother. Fluctuating frame rates are horrid to my eyes and make me feel funny. I would rather have a locked 60 (or even 30) than something jumping all over the place.
Yes, I know. I was letting him know that the game is 90 and not 120.PSVR isn't a TV, the problem is that PS4 doesn't support 120HZ on TV not on VR and I doubt Sony will ever address that at this point.
That is great if you have a TV with VRR. And in a few years I am sure it will be more prevelant but it is far from a common standard now and i doubt even 10% of people buying a Series X/PS5 have a TV that is compatible if it is even that high.ShadowRunner
VRR eliminates the need to lock to a perfect frame rate.
That's why it's such a big deal when targeting high frame rates like 120 FPS.
Without VRR, if the frame rate is fluctuating between 100–120 FPS, it may be preferable to lock it to 60 instead to eliminate stuttering.
With VRR, that fluctuation between 100–120 FPS is not an issue at all - it just looks smooth.
Samsung TVs support 1440p. And specifically at 120Hz, as well. I'm sure other brands do. 1440p at 120Hz with HDR works with HDMI 2.0. 4k 120Hz with HDR does not work with HDMI 2.0.That is great if you have a TV with VRR. And in a few years I am sure it will be more prevelant but it is far from a common standard now and i doubt even 10% of people buying a Series X/PS5 have a TV that is compatible if it is even that high.
If you are gaming on a monitor it is more common but still not ubiquitous . I have a 1080p monitor with FreeSync and until I plug it in I have no idea if it will be compatible or not.
Most of the time, however, it will be hooked up to my TV and even then I could not say if it will work or not. It is a 2020 model it is 4K and has a 120hz mode but as far as I know it does not have VRR.
I am all for having options for future proofing. That is rarely if ever a bad thing. But I do wonder how much of the user base will even be able to make use of this. It is the same reason I understand why Sony do not currently bother with 1440p support. It is lamentable, but they clearly expect people to connect things up to a TV.
I'm not entirely sure what you're trying to say.That is great if you have a TV with VRR. And in a few years I am sure it will be more prevelant but it is far from a common standard now and i doubt even 10% of people buying a Series X/PS5 have a TV that is compatible if it is even that high.
If you are gaming on a monitor it is more common but still not ubiquitous . I have a 1080p monitor with FreeSync and until I plug it in I have no idea if it will be compatible or not.
Most of the time, however, it will be hooked up to my TV and even then I could not say if it will work or not. It is a 2020 model it is 4K and has a 120hz mode but as far as I know it does not have VRR.
I am all for having options for future proofing. That is rarely if ever a bad thing. But I do wonder how much of the user base will even be able to make use of this. It is the same reason I understand why Sony do not currently bother with 1440p support. It is lamentable, but they clearly expect people to connect things up to a TV.
Well one basically gives 120 fps for free the other does not. I'd imagine Rocket League and Warzone will eventually get native next gen apps being that they are still games being actively developed and played and this was just something quick for launch.I guess this is just like Rocket League, another game that can't support 120HZ on backward compatibility and developers doesn't care enough to do a PS5 SKU for the game.
It's so bad. I question all the members that claimed they have CX's and is running like butter.Tried it out on my LG CX, and until the VRR stutter gets fixed I'd rather play at 60hz. It's really bad as of now.
Tried it out on my LG CX, and until the VRR stutter gets fixed I'd rather play at 60hz. It's really bad as of now.
That's so weird. On mine it's a constant and very obvious issue. It gets very noticeable when indoors. I suspect it's when a lot of geometry is culled, and the game is running at the highest frame rates.
3 Games actually.. But I disagree with the person you quoted. It's not worrying.
Xbox BC solution > Sony solution. As others and I have said for months to those saying "duh it's the same" people.
I think the Sony BC solution is far better than most expected, even though it clearly isn't as good as Microsoft's. I was expecting Sony's to be shoddy at original announcement.3 Games actually.. But I disagree with the person you quoted. It's not worrying.
Edit: It's 4. Rocket league, Squadrons, CoD and Black Desert (MMO).
Xbox BC solution > Sony solution. As others and I have said for months to those saying "duh it's the same" people.
I think Sony did well and exceeded my expectations with their BC solution. There will always be those legacy mode BC games, but I thought less games would actually use game boost. So well done.I think the Sony BC solution is far better than most expected, even though it clearly isn't as good as Microsoft's. I was expecting Sony's to be shoddy at original announcement.
Yep. Gotta switch back to 60 for warzone. LG needs to fix their VRR flicker at high framerates as well.Have they still not sorted this? My LG screen on this game is an absolute disaster at 120hz.its bordering unplayable, any solutions other than dial back to good ol' reliable 60?
this is a trend at this point and is starting to look really bad and worrying for Sony.
No, it's like rocket league were the developers are going "ehhh, the PS4 version works". Shortsighted.
There isn't an optimized version of Warzone. The launcher from Modern Warfare and Cold War goes to the same thing.You have to buy Cold War to unlock the series s|x optimized versions of Warzone or is the same than the free version avaliable on the store? (Im sure that there are 2 launchers for warzone now)
War zone came out in 2020 I understand your point but it ain't old lol.
it did, but it's only recommended for the Pro and PS5.
I think one is for the environment and the other is for operators + weapons.
A game not ported to ps5 within days of the ps5 launching and PS4 Backwards compatibility not supporting 120hz (which right not a tiny percentage of TVs have) is embarrassing?
As for VRR, it's early days, and by all accounts the Xbox seems to be tearing more on third party games then PS5, so relax on that one too bud. It'll come to PS5 soon enough.