If the PS5 is backwards compatible with PS3 games, you bet I am going to replay InFamous 1 and 2! (And Metal Gear Solid 2 HD, among many others.)
Second Son gets unfairly slagged off. All three create such a fucking cool world.
More please.
Infamous 1, 2 was one of the best games in the ps3
i played Infamous 2nd son its not good as the previous games
infamous has great unique cut scenes style
comic style
super hero used comic style in cut scenes this was very good decision
Like every other mediocre game that propped up 2014 and 2015, SS didn't suffer from launch windowitis as much as it gained from it. People needed something to play that looked nice and infamous was there
Not really. Like, that game's design was very very mediocre. Starting with the awful side quest design, which ranged from the early console debut gimmicky ps4 controller feature flex stuff, to just plain repetitive and unfun activities that don't even get a proper context or introduction. They're just there. Meanwhile First Light did a much better job with it's design and provided an actual context for all the side content which was way more fun. And Fetch felt way more focused from a gameplay perspective.
I disagree, it rode the shiny grafix yeah, but it was clearly rushed out the door to fill the gap as it was missing a lot of depth and comic book vigour that made the first 2 so good.Like every other mediocre game that propped up 2014 and 2015, SS didn't suffer from launch windowitis as much as it gained from it. People needed something to play that looked nice and infamous was there
Played aight tho
Easiest plat ever too
Oh let me guessI loved Infamous, and I really should give Infamous 2 another shot. Funny story about the first game, but it took me YEARS to find a single goddamned blast shard that was preventing me from the platinum trophy. I had long since given up, and someone on Gaf made a thread and I mentioned this, and someone replied "oh have you tried checking this area?"
the motherfucker was right there, waiting in sight
I don't think I've ever been mad about getting a platinum before lol
Oh we agree thenI disagree, it rode the shiny grafix yeah, but it was clearly rushed out the door to fill the gap as it was missing a lot of depth and comic book vigour that made the first 2 so good.
YUPOh let me guess
Near the docks on a patch of dirt and garbage.
That's the one that got me
I enjoyed 1 a fair bit, 2 was pretty good up until a certain point. I feel like I would have to replay 2 to be 100% certain of this claim but 2 really felt like it leaned heavier into the more "shoot-y" aspects of the series which I found to be less interesting the longer the game went on. Again, I could be forgetting since it's been so long and I might even be thinking of Second Son more in that sense. But I definitely remember that in some of the later encounters in 2 having a lot of really annoying stuff that made it harder to enjoy it fully.
Always felt like the series shouldn't lean so heavily on the shooting aspect to Cole's abilities but as shown with Second Son they kept going in that direction and it definitely gave off more of a third person shooter vibe which I didn't enjoy a whole lot. Again, I think 2 doesn't start to feel this way until near the end of the game but I could be remembering wrong (and I probably am, it's been 8 years since I played it).
It's been near a decade since I played and platted inFamous 1, so I don't recall too much about how durable the mobs were.
But it's only been a few months since I platted inFamous 2 and got all the trophies in Festival of Blood. The trash mobs in 2 were definite bullet (well, lightning) sponges. Especially on my second run, when I did Evil/Hard for those two trophies. I was really relying heavily on the snipe shot, grenades, and melee to carry me through the fights, since even fully upgraded, my regular shots felt like they were pinging off rubber suits for all the damage they did.
Oof, then, yeah that probably explains what I'm remembering. How often I had to jump, shoot, grenade, rinse and repeat near the end of the game (on Normal no less if I remember correctly?) was really offputting in 2. And then the enemies would, in typical shooter fashion, have almost 100% accuracy on every shot on you (hence having to jump around a lot and grenade spam). Just not interesting/fun gameplay in 2 near the end.
I would really have to replay to make 100% sure if there is that much of a difference between the 1st and 2nd games regarding that. I might also just be more forgiving of the first game because, to be fair, it's the first game. The second game should be expanding on the concept of the first game and it does do that in a lot of ways but in others, I feel, it doesn't (again, notably, how much it leans on the "shooter" aspect they came up with in 1). You have a super hero styled character with electric powers, there's a lot more potential there than just "lightning bullets" and "lightning grenades". And again in some cases they tap into that potential but the encounter design, eventually, just gives in to those "shooter roots" the game allows it to have because of Cole's lightning bullets. And how to make more interesting enemies to fight than just enemies that are mutants with "guns".
lmao, yep. I played inFamous 10 years ago and finding that last shard is my clearest memory of the game. I could draw a picture of Cole standing in front of it from memory, right now. thank goodness for i2's custom missions, cuz I wasn't about to do that shit again.
Whilst I dont hate Samurais, I do think there are plenty of Samurai games in the market currently.The Infamous games were really good and I was really sad when I learned that they were moving away from the franchise with Ghost of Tsuchi-thingy.
I still am actually. I hate samurais.