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XaviConcept

Art Director for Videogames
Verified
Oct 25, 2017
4,912
Nah, those games should have cost $60 as well. Just because some devs undercharge it doesnt mean you should devalue your product.

Tangentially. I see this at trade shows all the time, artists devaluing their product more and more to stay competitive and it makes (some of) the audience take it for granted to the point they scoff at very fair prices.
 

Timppis

Banned
Apr 27, 2018
2,857
I agree that the price tag for Nintendo remakes seems high compared to other companies.

But I have also had Link's Awakening as a preorder since like three seconds after it was possible.

I am not part of solution, but the problem. Then again I don't have a problem since it's my money and my decision.


Nah, those games should have cost $60 as well. Just because some devs undercharge it doesnt mean you should devalue your product.

Tangentially. I see this at trade shows all the time, artists devaluing their product more and more to stay competitive and it makes (some of) the audience take it for granted to the point they scoff at very fair prices.
The art comparison works quite well I think. This is a good comment.
 

ShinUltramanJ

Member
Oct 27, 2017
12,950
I just buy fewer Nintendo games. Videogames aren't worth $60 to me anymore. Maybe when I was a kid, but not now.
 

Adamska

Banned
Oct 27, 2017
7,042
Stop devaluing games. Nintendo recognizes the value of IP and charges accordingly. Furthermore, we still purchase their games.
Yeah, people who don't want to buy games at full price are always in the wrong, and publishers who reduce prices of their games after a while are simply devaluing their properties because their games were no good in the first place anyway. Stop with this scummy practice! #60forlife #makegamepricesgreatagain
 

Deleted member 4093

User requested account closure
Banned
Oct 25, 2017
7,671
Yeah who do Nintendo think they are? They should follow the same pricing model that everyone else is doing. Bring out a game at full price and then a a month or so later drop the price by 30% then a few months after that take 75% off during sales so that nobody ever wants to buy a new game, and instead are trained to wait for a couple of months to get it at half price. Then when Nintendo finds that they aren't making enough money they should force massive crunches on their studios to get games out faster. And if the game doesn't make enough money on release they should shut down the studio, because they bet the farm on that one game and the studio can't support lower than expected sales and they don't have a resilient business model that can ride out any tough times. Then to combat that sort of thing they should embed massive amounts of micro transactions and gambling mechanics into their games to bleed their players dry over a long period of time until the practices get so bad and are so targeted at addictive personalities and children that governments have to step in and ban their predatory practices. The race to the bottom in the games industry is exactly the sort of thing that Nintendo should be emulating.

Games are the same price or cheaper than they were in the fricken 90s, while being waaaay more complex, involving hundreds or thousands more staff, and having intense competition in a flooded marketplace. Yet people still complain about 'full price' games, and that is why we have micro transactions, endless season passes, nickel and diming, day one patches, loot boxes and games as a service models.

Everyone wants all of the games, right now, for next to nothing, and then they don't play them. Look at people's steam lists for example.
This guy just shitted on all yall crying about price. The truth hurts
 

mrfusticle

Member
Oct 30, 2017
1,548
Undaunted in the face of the banditry of such porcine capitalists I continued on my odyssey for cheese dip arriving at the supermarche only to see my favourite brand out of stock! "No more!" I cried "my blood may boil at the satanic obstacles thrown to defeat me but I shall not quaver!".. A mousy assistant sidled toward me and I enquired what, if any, substitute there may be for my paste de fromage.. She removed a package from the shelf and displayed it. "By zeus and mars! this substitute costs two dollars more!!!" I bellowed.. "It's organic" she mumbled.. "organic? ORGANIC?! madam, do I resemble a lichen? what foodstuffs do you sell that are inorganic may I ask!!!!!" Upon the third occasion I was prepared for the hand on my shoulder and vacated the premises under my own puissance.
 

Titik

Member
Oct 25, 2017
7,490
Do we have to do this for every Nintendo game prices?

Games are not essential commodities. The market dictates the prices, etc etc. Don't like it don't buy it.
 

Adamska

Banned
Oct 27, 2017
7,042
This guy just shitted on all yall crying about price. The truth hurts
If by "truth" you mean a "fantastic slippery slope narrative" then yes, it "hurts".
Anyway, the reason crunch exists or monetization exists is definitely not because some games cost less than $60 upfront or because their prices get reduced during their life cycle.
 

Deleted member 4093

User requested account closure
Banned
Oct 25, 2017
7,671
If by "truth" you mean a "fantastic slippery slope narrative" then yes, it "hurts".
Anyway, the reason crunch exists or monetization exists is definitely not because some games cost less than $60 upfront or because their prices get reduced during their life cycle.
Can you tell me why crunch exists then?
 

Titik

Member
Oct 25, 2017
7,490
If by "truth" you mean a "fantastic slippery slope narrative" then yes, it "hurts".
Anyway, the reason crunch exists or monetization exists is definitely not because some games cost less than $60 upfront or because their prices get reduced during their life cycle.
While exaggerated, they arent wrong.
 

Adamska

Banned
Oct 27, 2017
7,042
Can you tell me why crunch exists then?
First off, it's definitely a cultural thing within some developers. Secondly, developing complex titles not only takes a lot of time but also require a lot of unforeseen work. Publishers in general avoid delaying their games too much, so once delaying the release date is no longer an option, only through crunch can the game be released in time.
While exaggerated, they arent wrong.
So games getting discounted down the line causes crunch or the addition of MTX and live features? What about Crash or Spyro, that have no MTX of any kind? Or Splatoon and Arms that clearly had a live service model even if these games were somehow not subject to the supposedly aggressive discounts from other publishers?
 

TitanicFall

Member
Nov 12, 2017
8,276
Nah, those games should have cost $60 as well. Just because some devs undercharge it doesnt mean you should devalue your product.

Tangentially. I see this at trade shows all the time, artists devaluing their product more and more to stay competitive and it makes (some of) the audience take it for granted to the point they scoff at very fair prices.

So are indies devaluing their products by charging $30 or less most of the time for completely new games or would you raise your eyebrow if something like Bloodstained or Hollow Knight cost $60?
 

Deleted member 4093

User requested account closure
Banned
Oct 25, 2017
7,671
First off, it's definitely a cultural thing within some developers. Secondly, developing complex titles not only takes a lot of time but also require a lot of unforeseen work. Publishers in general avoid delaying their games too much, so once delaying the release date is no longer an option, only through crunch can the game be released in time.
But why do they do it? Why does crunch exist? Why can a release date no longer being an option exists?
 

Adamska

Banned
Oct 27, 2017
7,042
But why do they do it? Why does crunch exist? Why can a release date no longer being an option exists?
Because making a game involves budgeting all sorts of expenses with shipping, marketing and so forth and at some point the product must be released in order to not blow its budget with the costs of the delay, or missing an ideal release window. Sometimes even the licensing of the game's content can factor into this, I suppose.
 

Deleted member 4093

User requested account closure
Banned
Oct 25, 2017
7,671
Because making a game involves budgeting all sorts of expenses with shipping, marketing and so forth and at some point the product must be released in order to not blow its budget with the costs of the delay, or missing an ideal release window. Sometimes even the licensing of the game's content can factor into this, I suppose.
Good. Thats the whole point of that post. Games are crunched due to financial/marketing reasons. If you dont see how video game prices affects that then Idk what to tell you.
 

LinkStrikesBack

One Winged Slayer
Member
Oct 27, 2017
16,366
Yeah, people who don't want to buy games at full price are always in the wrong, and publishers who reduce prices of their games after a while are simply devaluing their properties because their games were no good in the first place anyway. Stop with this scummy practice! #60forlife #makegamepricesgreatagain

If you don't want to buy it at full price, don't. Nintendo will have multiple 30% off sales for links awakening within the next two years on the eshop, at minimum.

Heck, by that point, they'll probably have introduced Nintendo selects for switch and given a bunch of high profile titles the price cuts people are yearning for.

It's not as fast as the rest of the industrys race to the bottom, sure, but there's no point pretending they won't be offering discounts on the game eventually.
 

MrMephistoX

Banned
Oct 25, 2017
2,754
Is it really a remaster when the source material is 2D? I have a problem paying full price for HD upgrades but Link's Awakening is a new game that just happens to share a scenario and layout with the original game: everything else was built froM scratch.
 

Kureransu

Member
Oct 25, 2017
632
So are indies devaluing their products by charging $30 or less most of the time for completely new games or would you raise your eyebrow if something like Bloodstained or Hollow Knight cost $60?
Hollow Knight is SEVERVELY undervalued. I think it's worth 60 bucks hands down. I've not played blood stained, so I can't say, but you also have to remember, indie games generally don't have marketing budget to consider as well.
 

Adamska

Banned
Oct 27, 2017
7,042
It's not as fast as the rest of the industrys race to the bottom, sure, but there's no point pretending they won't be offering discounts on the game eventually.
I wouldn't describe other publishers' price practices as a race to the bottom. It certainly feels much fairer than Nintendo's, though. I don't even mind getting games at full price, but I do welcome discounts as well and cannot fathom why a discount would be considered a devaluation.
Good. Thats the whole point of that post.
I think you need to read that post again. He's saying any business model other than Nintendo's leads to crunching/monetization/live services, not that crunch exists due to the complexities/financial challenges of developing and publishing games.
 

Deleted member 4093

User requested account closure
Banned
Oct 25, 2017
7,671
I wouldn't describe other publishers' price practices as a race to the bottom. It certainly feels much fairer than Nintendo's, though. I don't even mind getting games at full price, but I do welcome discounts as well and cannot fathom why a discount would be considered a devaluation.

I think you need to read that post again. He's saying any business model other than Nintendo's leads to crunching/monetization/live services, not that crunch exists due to the complexities/financial challenges of developing and publishing games.
Its not excluded to only Nintendo's model its more of an example of why they choose that model.
 

TitanicFall

Member
Nov 12, 2017
8,276
Hollow Knight is SEVERVELY undervalued. I think it's worth 60 bucks hands down. I've not played blood stained, so I can't say, but you also have to remember, indie games generally don't have marketing budget to consider as well.

I think something like Hollow Knight would have been destroyed if it launched at $60. Nintendo unfairly gets more leeway with their pricing practices, and that extends to their hardware and accessories. People complained when they thought Last of Us Remastered was going to be $60 and then Sony dropped it to $50 at launch. There are people passing on the Grandia Collection at $40 because they think it's too expensive, but they'll line up for Link's Awakening. People should just be more honest with themselves about their bias.
 

Deleted member 4093

User requested account closure
Banned
Oct 25, 2017
7,671
I think something like Hollow Knight would have been destroyed if it launched at $60. Nintendo unfairly gets more leeway with their pricing practices, and that extends to their hardware and accessories. People complained when they thought Last of Us Remastered was going to be $60 and then Sony dropped it to $50 at launch. There are people passing on the Grandia Collection at $40 because they think it's too expensive, but they'll line up for Link's Awakening. People should just be more honest with themselves about their bias.
The Grandia and Link's awakening comparison doesn't quite make sense. At all. Grandia is not remade. Its remastered.
 

Adamska

Banned
Oct 27, 2017
7,042
Its not excluded to only Nintendo's model its more of an example of why they choose that model.
Is it? Because where's the relationship between Nintendo's business model and crunch not being an issue on the development of their games, or their games not having live services or microtransactions? Let me just give you some references before continuing this discussion:

https://kotaku.com/at-nintendo-working-all-night-is-mario-time-1794042341

https://www.vice.com/en_us/article/...t-and-12-other-devs-how-they-deal-with-crunch

https://play.google.com/store/apps/details?id=com.nintendo.zaba
 

Window

Member
Oct 27, 2017
8,284
Nintendo is the least friendly company for price-conscious consumers. They basically have apple status where a dedicated fanbase lets them get away with anything by accepting whatever price they set, and it makes things worse for everyone else. I personally know at least three people who came really close to picking up a nintendo system over the years and changed their mind when they saw the pricing of older games.
Yeah learned this the hard way this gen. I can either buy one pre-owned Switch game or like four PS4 games instead for the same amount. I've restricted my Switch purchase to a handful of games only. Coupled with the lack of VC support or rerelease of classic games it's been a bit of a disappointment. Worth it to play BoTW and Odessey though.
 

Jimnymebob

Member
Oct 26, 2017
19,636
If you don't want to buy it at full price, don't. Nintendo will have multiple 30% off sales for links awakening within the next two years on the eshop, at minimum.

Heck, by that point, they'll probably have introduced Nintendo selects for switch and given a bunch of high profile titles the price cuts people are yearning for.

It's not as fast as the rest of the industrys race to the bottom, sure, but there's no point pretending they won't be offering discounts on the game eventually.

I think the big thing, and this is the entrie premise of the thread in the first place, is that they're charging full price for ports of games that don't really have many new features, and have already gone through the eShop sales and Nintendo Select route.

It's not that they're charging full price for Wii U ports that are full price, it's that they're charging full price for ports of Wii U games that you can get officially, via Nintendo Selects, for half the price. It's bad enough for people who never had a Wii U, but for people like me who did, I'd have to pay full price again, solely for the convenience of playing it on a console I currently play.

Obviously Link's Awakening is different, as that is far more than a simple 1080p upscale with a few unique features.
 

Deleted member 4093

User requested account closure
Banned
Oct 25, 2017
7,671
Is it? Because where's the relationship between Nintendo's business model and crunch not being an issue on the development of their games, or their games not having live services or microtransactions? Let me just give you some references before continuing this discussion:

https://kotaku.com/at-nintendo-working-all-night-is-mario-time-1794042341

https://www.vice.com/en_us/article/...t-and-12-other-devs-how-they-deal-with-crunch

https://play.google.com/store/apps/details?id=com.nintendo.zaba
I dont think he said they didn't crunch. As another person stated it is an exaggerated post but its not wrong. What makes Nintendo able to push out Animal Crossing which will probably be $60 until on Nintendo selects and Sony crunching for Death Stranding which will probably be $40 the next month?
 

Deleted member 896

User Requested Account Deletion
Banned
Oct 25, 2017
2,353
I think something like Hollow Knight would have been destroyed if it launched at $60. Nintendo unfairly gets more leeway with their pricing practices, and that extends to their hardware and accessories. People complained when they thought Last of Us Remastered was going to be $60 and then Sony dropped it to $50 at launch. There are people passing on the Grandia Collection at $40 because they think it's too expensive, but they'll line up for Link's Awakening. People should just be more honest with themselves about their bias.

What something is "worth" is more art than science. I mean, as consumers we do this kind of stuff all the time. That thing is a day one "shut up and take my money" purchase. That other thing I'll impulse buy at 25-33% off. Then I'll buy something else only at 50% off. Some things I buy and they just go into my backlog raising the question of why I purchased it to begin with. I'd be better off a lot of the times if "pro-consumer" sales didn't exist that tempted me to buy shit I don't need.

I mean I think you're right about the "biases" part but I don't necessarily know if I agree about Nintendo "unfairly" getting more leeway. In general I don't understand why people think that there is some sort of objective argument to be made about what something "should" be priced. I'm not obligated to pay what merchants are asking and they're not obligated to lower the price to what I'm willing to pay.
 

Adamska

Banned
Oct 27, 2017
7,042
I dont think he said they didn't crunch. As another person stated it is an exaggerated post but its not wrong. What makes Nintendo able to push out Animal Crossing which will probably be $60 until on Nintendo selects and Sony crunching for Death Stranding which will probably be $40 the next month?
I'm at a loss here, what do your examples prove exactly? Is Animal Crossing being developed free of crunch or anything else because it'll likely have less discounts than Death Stranding?
 

Fifstar

Member
Oct 27, 2017
246
Feels like Nintendo is doing a favor to all the people in here by pricing remakes and remasters at the standard price of a new game and keeps them from buying games they apparently don't really want to play. Honestly, if you don't feel a game is worth it at 60 € (in reality if you look for the cheapest seller more like 45 - 50 €), it probably wouldn't be worth it at 30 € either. At least that's my position as somebody that hasn't nearly enough time to play everything he is interested in.
 

HotHamBoy

Banned
Oct 27, 2017
16,423
Feels like a good time to remind people that Link's Awakening is also a 15 hour game at best. I don't think the remake adds anything to the actual campaign.
 

Deleted member 47076

User requested account closure
Banned
Aug 25, 2018
1,048
Nobody sees the same amount of value in everything. For me, Zelda is not at all worth $60. If it was half as ambitious of a project as RE2make then it might be... but it's from a top-down perspective and overly simplistic in terms of visuals (for my taste). It doesn't invoke my memories of the original concept art at all.
 

Skittzo

Member
Oct 25, 2017
41,037
I'm at a loss here, what do your examples prove exactly? Is Animal Crossing being developed free of crunch or anything else because it'll likely have less discounts than Death Stranding?

It's not necessarily connected but they did (officially FWIW) say they delayed Animal Crossing to avoid crunch.

It's not necessarily tied to their pricing model but it's an example of a publisher moving the release date out of the holiday season in order to avoid crunch.
 

Sedated

Member
Apr 13, 2018
2,598
As long as consumer is paying they charging. Gaming is pretty cheap as long as you dont play on nintendo consoles at this point.
 

Deleted member 4093

User requested account closure
Banned
Oct 25, 2017
7,671
As long as consumer is paying they charging. Gaming is pretty cheap as long as you dont play on nintendo consoles at this point.
Gaming is pretty cheap in general. Like any other hobby is way more expensive. Gamers can be really entitled. Try being a sneakerhead or a vehicle enthusiast and buying new parts for your whip.
 

Adamska

Banned
Oct 27, 2017
7,042
It's not necessarily connected but they did (officially FWIW) say they delayed Animal Crossing to avoid crunch.

It's not necessarily tied to their pricing model but it's an example of a publisher moving the release date out of the holiday season in order to avoid crunch.
I think that's a good thing, but like you said, it's not necessarily a decision driven by a pricing model. Nor is Death Stranding sticking to the only date they ever announced a decision driven by the game's pricing.
Gaming is pretty cheap in general. Like any other hobby is way more expensive. Gamers can be really entitled. Try being a sneakerhead or a vehicle enthusiast and buying new parts for your whip.
I don't think the discussion about the prices of games or their perceived value is a sign of entitlement, at least not when done in good faith.
 

Sedated

Member
Apr 13, 2018
2,598
Gaming is pretty cheap in general. Like any other hobby is way more expensive. Gamers can be really entitled. Try being a sneakerhead or a vehicle enthusiast and buying new parts for your whip.
Call it entitlement but its good for consumers to voice their opinion. What bad can happen? Its already 60. What good can happen? Maybe they'll consider in their next remaster or discount this one early. A consumer should always voice out. People saying 60 is fine are the same people who wouldn't mind it one bit saving a good 20 had it been 40.
 

Deleted member 4093

User requested account closure
Banned
Oct 25, 2017
7,671
I think that's a good thing, but like you said, it's not necessarily a decision driven by a pricing model. Nor is Death Stranding sticking to the only date they ever announced a decision driven by the game's pricing.

I don't think the discussion about the prices of games or their perceived value is a sign of entitlement, at least not when done in good faith.
Call it entitlement but its good for consumers to voice their opinion. What bad can happen? Its already 60. What good can happen? Maybe they'll consider in their next remaster or discount this one early. A consumer should always voice out. People saying 60 is fine are the same people who wouldn't mind it one bit saving a good 20 had it been 40.
Of course it is good for consumers to voice their opinion I do all the time. I love to save but I ultimately feel your wallet speaks. When PS classic came out I didn't buy it, price went down and boom. Even with as much PS fans there are the price still dropped.
 

Akita One

Member
Oct 30, 2017
4,628
But that makes no sense! Spider-Man on PS4 at $60 sold over 9 million? So, at $10...90 million dollars in revenue would likely be enough to get a profit, not to mention DLC sales. Then...the fallacy here that "lower price=more sales"...so if Spider-Man sold at $10, it would have sold at least 20 million copies, right? Plus Sony is a multi-billion dollar company, so they only need a million or two of profit right? Anything else is greedy and anti-consumer?

See the issue you get yourself into when you don't have a basis for your argument besides I WANT IT? No price is "unrealistic". Especially for an entertainment product. You are making up "this should be priced this way" and "that should be priced that way" with reasoning that defeats your own argument.

Spider-Man on PS4 costs $60 because they want to make the most money possible. As in tens of millions in profit. It did not cost $300 million dollars to remaster Crash games.
Hmm interesting that no one ever replied to this LOL

Again...it's more likely that Crash and Spyro were greatly overpriced. But $40 is the right price because one of the most cuthroat and aggressive companies on Earth tell you it is? Because if it wasn't overpriced, you wouldn't have seen the deep sales on these games that you do, a few months after release. The post that MELLO commented on above nails this.

Either almost all AAA games are overpriced, regardless of remake/reissue or not, or only games that cost more than $60 are. Last year I brought up that the Spider-Man DLC was glorified DLC on a disc, except kept off the disc...people swore that "OMG Sony NEEDED to charge for that because the sales from the base game didn't account for that...BECAUSE INSOMNIAC SAID SO". Then the DLC came out and people saw how basic it was.

I'll never get the anti-Nintendo bias when it comes to pricing. Yeah Red Dead Redemption 2 really needed 20 million copies sold at $60 a pop to break even...
 

XaviConcept

Art Director for Videogames
Verified
Oct 25, 2017
4,912
So are indies devaluing their products by charging $30 or less most of the time for completely new games or would you raise your eyebrow if something like Bloodstained or Hollow Knight cost $60?
They go that low is because the market keeps waiting for these games to show up for free or to have a 90% discount at some steam sale. Sounds great for the consumer but it also sounds like a great way to go broke. As an average, I personally never liked the move to $60, I liked $50. Knowing the amount of time, hardship, marketing and everything else that comes into making a game, I hate seeing developers continually have to justify their incredibly hard work to people who sometimes feel like they want their entertainment for free.
 

Raydonn

One Winged Slayer
Member
Oct 25, 2017
919
I hope the people complaining about Nintendo prices in this topic are also complaining about FF7's Remake price, despite it being less than 1/3 of the original.

According to logic in this topic, a graphical update does not warrant a full priced game after all.
 

Ultima_5

Member
Oct 25, 2017
7,673
i dont get complaining about price. if you want it and are comfortable paying $60, get it. if not, wait until it drops to what you're comfortable paying.

i know nintendo games dont drop in price much, so if you want to play it/have that experience pony up the cash
 

Adamska

Banned
Oct 27, 2017
7,042
They go that low is because the market keeps waiting for these games to show up for free or to have a 90% discount at some steam sale. Sounds great for the consumer but it also sounds like a great way to go broke. As an average, I personally never liked the move to $60, I liked $50. Knowing the amount of time, hardship, marketing and everything else that comes into making a game, I hate seeing developers continually have to justify their incredibly hard work to people who sometimes feel like they want their entertainment for free.
Personally, I paid $60 for Bloodstained as a backer.
However, I don't think wanting a game to have discounts down the line or wanting releases cheaper than $60 is the same as wanting free entertainment. Games with strong launches especially shouldn't be in a position where a discount means people's work was devalued. Unfortunately some consumers are sort of hardwired to wait for discounts, especially for smaller titles, but these people wouldn't buy the game at full price anyway.
 
Jun 23, 2019
6,446
Unlike Activision or Sony, Nintendo don't want devalue their franchises. Not only they launch at full $60 price tag, their digital prices veeery rarely go on a sale. Their franchises, especially Zelda and Mario, sell millions regardless of quality or price, so we should be thankful that Nintendo don't ramp up their prices even higher. They could totally do that and still sell the same amount.

Devalue their franchises? Good lord man lol.
 

RomanceDawn

Teacher of Superheroines
Member
Oct 29, 2017
1,206
Los Angeles
Links Awakening is completely worth the price for me, so I already bought it. Predatory prices and scamming? Get outta here, lol.

Taking a break from my literary labours and, having run out of cheese dip, I perambulated past my local Ferrari dealer the other day and, can you believe the nerve of them with the prices they charge?! .. I felt my humours rising as I said to the signor "How dare you insult me with the outrageous cost of your automobiles! .. I could buy 5 Toyotas for one of your overpriced bangers!".. I was loudly calling them "anti-consumer" as security escorted me out.. I'm sure I changed a few minds with the glances I was getting.. Or maybe it was my fetching deerstalker.. Who can know for sure!
I picked myself up from the pavement where the unruly thugs of the car showroom had bundled me and spied that the local art gallery had some new exhibits and decided to bestow my patronage on less a grubby pursuit. Upon arrival I spied a painting by some fellow named Pablo .. It really was a horrific vision.. Eyes askew and one ear on top of her head.. She looked like a grotesque from the baroque down by the river (so Ihave been told). I asked the attendant what the value of this dawb .. He said $50 million.. "fifty million!!!" I roared "that's highway robbery sir! I could paint a far more comely likeness of that lady for one percent of that outrageous price!!!" "Some know the price of everything and the value of nothing" I declared as I was, again, escorted from the building.
Undaunted in the face of the banditry of such porcine capitalists I continued on my odyssey for cheese dip arriving at the supermarche only to see my favourite brand out of stock! "No more!" I cried "my blood may boil at the satanic obstacles thrown to defeat me but I shall not quaver!".. A mousy assistant sidled toward me and I enquired what, if any, substitute there may be for my paste de fromage.. She removed a package from the shelf and displayed it. "By zeus and mars! this substitute costs two dollars more!!!" I bellowed.. "It's organic" she mumbled.. "organic? ORGANIC?! madam, do I resemble a lichen? what foodstuffs do you sell that are inorganic may I ask!!!!!" Upon the third occasion I was prepared for the hand on my shoulder and vacated the premises under my own puissance.

Holy smokes you are killing me with these!