And my response is for. Do you really think these companies care about any of that? "Remake vs new release" is probably the least important factor on why these games were priced this way.I'm not questioning the basic fundamentals of business, believe me. If you read my earlier post, I was actually applauding Nintendo for their business model, since from a business perspective it makes sense. Again, this thread was on the basis of remakes, and how remakes/remasters on other systems sell for less initially compared to Nintendo. The OP was asking why this was okay.
A hardcore gamer knows that those remasters shouldn't cost more than 20.
MK8D has sold 17 millionClueless Switch users (parents for example) mostly buy those overpriced Nintendo remasters. A hardcore gamer knows that those remasters shouldn't cost more than 20.
Spyro remakes alone annihilate those Nintendo cashgrabs, content wise.
Lets not forget about Halo MCC. Freaking FOUR games (two of them are fully remade) that filled with an insane amount of MP maps.
How old are you ?Clueless Switch users (parents for example) mostly buy those overpriced Nintendo remasters. A hardcore gamer knows that those remasters shouldn't cost more than 20.
Spyro remakes alone annihilate those Nintendo cashgrabs, content wise.
Lets not forget about Halo MCC. Freaking FOUR games (two of them are fully remade) that filled with an insane amount of MP maps.
It's justifiable because it sells. Rockstar lowers the price because whatever calculation they're doing for consumer demand tells them to. You seem to think these companies do it because they want to. Prices lower over time not because of company goodwill, but because products become outdated and their perceived value decreases, so to maintain some minimum demand curve the price is adjusted. If Nintendo finds that they can still sell a reasonable amount at full price, then they have no reason to lower it. That isn't to say I don't wish I could get Nintendo games for cheaper years later
I'm simply looking at it from a consumer perspective. Lower prices are generally better from a consumer perspective; surely you can understand that it makes sense, and to argue in favour of higher prices is pure blind fanboyism?
Yes, exactly. And GTA isn't even a great example because the online mode is loaded with microtransactions. Most Nintendo games don't have them. Rockstar offers a lower entry price so people will spend more with the mtx.It's justifiable because it sells. Rockstar lowers the price because whatever calculation they're doing for consumer demand tells them to. You seem to think these companies do it because they want to. Prices lower over time not because of company goodwill, but because products become outdated and their perceived value decreases, so to maintain some minimum demand curve the price is adjusted. If Nintendo finds that they can still sell a reasonable amount at full price, then they have no reason to lower it. That isn't to say I don't wish I could get Nintendo games for cheaper years later
I'm simply looking at it from a consumer perspective. Lower prices are generally better from a consumer perspective; surely you can understand that it makes sense, and to argue in favour of higher prices is pure blind fanboyism?
Again, this isn't conductive to discussion. People pointing out faulty arguments isn't the same as arguing in favour of higher prices. Wanting to pay less is a preference, not an argument. And it's a preference that even people that have "defended" their pricing have voiced in this thread. To call it blind fanboyism is just giving yourself an easy out because people don't agree with you.
I don't buy any consoles or console games because I'm poor and in debt, I play maybe 1 mobile game at a time until I feel I get my $5 worth. To me they all seem like ridiculously overpriced products.So, you would rather take a discount instead of a permanent price drop? I'm not ignoring anything. I'm just looking at which I would prefer from a consumer perspective. Not everyone constantly keeps tabs on when games are on-sale.
High prices aren't anti-consumer. Ubisoft doesn't discount their games because they are pro-consumer, they do it so they can present better numbers to their shareholders. Please check up on basic things like supply and demand.Anybody defending this either has too much money or anti consumer.
That's the thing though, they would never hurt. I could as well argue that having SotC for 10 bucks instead of 40 wouldn't hurt. The consumer always wants things as cheap as possible. Pointing out why a company doesn't need to do that isn't blind fanboyism, it's just a reasonable thing to argue.I already said that from a business standpoint, I applauded them. It is a sound business model, just from a consumer perspective, lower prices wouldn't hurt.
An easy argument could be made that Halo MCC is the most overpriced game this gen. Do you really think people thought they got their money's worth? Oh and it was such a dagger to the Halo brand that 343 is still trying to recover.Clueless Switch users (parents for example) mostly buy those overpriced Nintendo remasters. A hardcore gamer knows that those remasters shouldn't cost more than 20.
Spyro remakes alone annihilate those Nintendo cashgrabs, content wise.
Lets not forget about Halo MCC. Freaking FOUR games (two of them are fully remade) that filled with an insane amount of MP maps.
Some bad assumptions here.Clueless Switch users (parents for example) mostly buy those overpriced Nintendo remasters. A hardcore gamer knows that those remasters shouldn't cost more than 20.
Spyro remakes alone annihilate those Nintendo cashgrabs, content wise.
Lets not forget about Halo MCC. Freaking FOUR games (two of them are fully remade) that filled with an insane amount of MP maps.
You snatched my "hardcore gamer" chain god damn.Clueless Switch users (parents for example) mostly buy those overpriced Nintendo remasters. A hardcore gamer knows that those remasters shouldn't cost more than 20.
I don't buy any consoles or console games because I'm poor and in debt, I play maybe 1 mobile game at a time until I feel I get my $5 worth. To me they all seem like ridiculously overpriced products.
I'm just saying people are singling out Switch games for no reason.
High prices aren't anti-consumer. Ubisoft doesn't discount their games because they are pro-consumer, they do it so they can present better numbers to their shareholders. Please check up on basic things like supply and demand.
That's the thing though, they would never hurt. I could as well argue that having SotC for 10 bucks instead of 40 wouldn't hurt. The consumer always wants things as cheap as possible. Pointing out why a company doesn't need to do that isn't blind fanboyism, it's just a reasonable thing to argue.
It's also hilarious when some people are arguing that 60 bucks for a game isn't enough these days and that's why we have predatory mtx in our games, and then you have others call Nintendo selling their games for 60 "andti-consumer", "a bad business decision" and whatever else.We have someone in here arguing Donkey Kong Country Tropical Freeze at 60 is as bad as having predatory microtransactions in your game.
Not saying oyu argued that, but this line of thinking is way more ridiculous than people saying they can understand why Nintendo is doing it the way they do.
Gambling mechanics exploit those with addiction problems into spending literal fortunes on ingame tat. Nintendo remakes are 20 bucks more expensive for a one time purchase at worst.Also, the logic of some people in this thread is flawed.
"So don't buy it."
"People buy it that's why it's fine"
I don't buy them. Doesn't mean there isn't a problem with it.
People spend money on mtx and lootboxes as well. Doesn't mean there isn't a problem with it.
this is very sad to see someone defend a company that practice anti-consumer behaviorevery company follows a different strategy that they think works for them. for nintendo, pricing their games at a premium, even for remakes, works well and they sell million of copies. perhaps activision thinks they can't move many copies of the crash and spyro games at 60 bucks.
this is very sad to see someone defend a company that practice anti-consumer behavior
They are called out for it. What do you think you're doing right now?Huh? The argument is that generally, remakes seem to be sold at $40, and Nintendo is out of this standard and sells them at $60. That's the point of the OP; to decipher why Nintendo isn't called out on it. That's all.
I mean, it ultimately comes down to perceived value. Lower pricing is always nicer, but remakes at $40 are what I generally view as a fair price and am willing to pay. $60 for a game I've played before with additional changes can seem like cashgrabs, perhaps?
They are called out for it. What do you think you're doing right now?
But a lot of people will pay their price. That's why they do it. Activision probably figured they would make more money by selling Crash at $40. Nintendo figured they could make more selling at $60. That's all it is. For you, unfortunately, calling them out isn't doing much. Millions of people are still paying full price for their remakes.
How do you reconcile this mindset with the fact that none of the handheld Zelda offerings all the way to LTTP2 didn't retail for $60?OP, also consider that the legend of zelda as a brand commands more in dollars than probably spyro and crash combined, so that plus dev costs plus probably a lot of other factors result in a $60.
Sure. I didn't get the Mario Bros U port because I don't think it's worth it, I did get Tropical Freeze because I thought it was worth it. I think stuff like Capcom selling a Street Fighter 2 port for the money they did at the Switch's launch as a cash grab.I mean, it ultimately comes down to perceived value. Lower pricing is always nicer, but remakes at $40 are what I generally view as a fair price and am willing to pay. $60 for a game I've played before with additional changes can seem like cashgrabs, perhaps?
I think Apple started it. Now we got all these copycats.I will never understand why people here love and even defend a company for charging high prices for their products
I will never understand why people here love and even defend a company for charging high prices for their products
I do. I don't sell a single game I buy. I'm sure there are plenty of people here like that too, considering we're enthusiasts.
You used to at least put some effort on your troll posts, what happened?Yall buy DLC, season passes, loot boxes all the time. I dont want to hear it lol
Because Handheld and Home Console games are priced differently based on precedent. Nintendo and the market have decided that Switch games are in line with Home Console games, and Link's Awakening is priced as such.How do you reconcile this mindset with the fact that none of the handheld Zelda offerings all the way to LTTP2 didn't retail for $60?
I will never understand why people here love and even defend a company for charging high prices for their products
Normally I tend to get physical, but admittedly I was interested in grabbing Super Mario Maker 2 (and therefore one other title) digitally. I thought the voucher promotion ended at the end of July, though? Also, I haven't seen a discount from one of the major retailers in a while.
These pricing takes will always be ridiculous. It's not food and water, it's an entertainment product. Also, lol at comparing almost every Nintendo brand to Crash or Spyro. It's like comparing an iPhone XS to a Motorola pre-paid phone.
But...for the 100th time...Crash/Spyro and other games are priced that way because that is the best price point for the most sales and revenue. A $60 Spyro game would have likely flopped...or at least, wouldn't have close to as many sales. Look at the sales of the average Crash/Spyro game vs Mario and Zelda...it's not even close. Even if Spyro was $10, it would likely not sell even a 1/4 of what this Zelda game will do at full price.
This concept that "lower price = more sales" is flatout economics ignorance. For a game that will likely sit in your backlog. Activision didn't price these games below $60 to do something nice LOL...this is the same company that sneaks in lootboxes into games and such...like what planet are people living on?
I also love the people that get angry about a $10-$20 difference in price for a game, but yet bought a WiiU at full price.
So every product should be free? Sony is a multi-billion dollar company...so Spider-Man should cost $10? Because at $10, they would have sold more than they have at $60, right? Why haven't we seen a "OMG Spyro at $40 is way overpriced"...again...the people that agree with you are not making sense. A $20 difference doesn't make one company "anti-consumer" and another company "pro-consumer". But mysterious, no one thought that $70 was too high for an NES Classic with $10 worth of tech and games from 30 years ago. It makes no sense!I will never understand why people here love and even defend a company for charging high prices for their products
Yes, so why buy a console that had no games for almost a year, and about 4 games to play after two years...that was priced at $300 in 2012 for 32 GB of save space and couldn't do 1080p graphics? Some people here are arguing over $20, yet overpaid by at least $100 for a console because reasons.The bolded make zero sense. People buy a console to play games. If there isn't game you want to play on it the price is irrelevant? So what does the console have to do with game pricing?