Lots of people don't mind the sharing aspect and knew it was coming. In fact I looked forward to sharing a town with my wife since the announcement, and shared a town with my siblings way back on Gamecube.
The problem is the surprise inequality (not like in New Leaf where someone was obviously Mayor - plus the 3ds is not a couch console) and waiting on player 1 to advance the town. My wife (player 1) has been extremely active since she loves the game, and the town is as far as it can be in day 4 since release. In that respect her being the ambassador doesn't matter. Yet...my player character still doesn't have a recipe to craft a bed, or many other recipes she was simply handed by NPCs. You cannot purchase them in the store - I looked and bought all I could. The crafting recipes sold in the store do not contain everything given to player 1. I had to spend miles to get the ability to place fences when she was handed the recipe and some already made fencing to boot. Its things like that you are constantly reminded of, and are indeed frustrating.
The problem is the surprise inequality (not like in New Leaf where someone was obviously Mayor - plus the 3ds is not a couch console) and waiting on player 1 to advance the town. My wife (player 1) has been extremely active since she loves the game, and the town is as far as it can be in day 4 since release. In that respect her being the ambassador doesn't matter. Yet...my player character still doesn't have a recipe to craft a bed, or many other recipes she was simply handed by NPCs. You cannot purchase them in the store - I looked and bought all I could. The crafting recipes sold in the store do not contain everything given to player 1. I had to spend miles to get the ability to place fences when she was handed the recipe and some already made fencing to boot. Its things like that you are constantly reminded of, and are indeed frustrating.