I stopped playing yesterday expecting the time to be about 10:00 pm. I was WAY off. It was 12:30 and I had to be up in 5 hours. Fun game. Runs really well on my 1080ti.
More like shrines. Puzzles aren't very hard so far.Apparently there are dungeons in this? How are they? Are they like classic Zelda dungeons or something simpler like shrines?
Shrines, definitely no classic Zelda dungeons.Apparently there are dungeons in this? How are they? Are they like classic Zelda dungeons or something simpler like shrines?
This. Between the art style (which can actually be quite pretty) and the title its first impression screams budget title. The game is pretty good too and it going to get buried this holiday season.
I think I noticed what you are talking about. I'm on an 8700k with a 3080, 4k, maxed out and getting around 70-90 fps depending on what's happening (at least so far in The first two hours)
They don't seem terrible but a blemish on otherwise decent performance. I tried setting the input to Xbox controller only, and are using the Microsoft adaptor, as I heard that caused problems on Valhalla,but doesn't seem to make a difference here.
Each area doesn't end in a larger size dungeon? Im only a few hours in and that was the impression I was getting. Big bummer if thats not the case.
How long is this game? Is it typical Ubisoft way-too-padded-out level of length like Assassin's creed or is it tighter?
Definitely tighter, but it's still a Ubisoft game so it's really up to you to determine how much time you're exploring and doing side stuff vs just doing the main questHow long is this game? Is it typical Ubisoft way-too-padded-out level of length like Assassin's creed or is it tighter?
Yeah. Because of cross save i 1st thought i can just play in Ubisoft+ before they patch it but because you miss trophies that way i dont really want to do that either.Hope the PS5 stutter is patched soon, really wanted to get this today.
It's been cited as 20-30 hours but I suppose that very much depends on the player.How long is this game? Is it typical Ubisoft way-too-padded-out level of length like Assassin's creed or is it tighter?
I don't have the game yet but it seems the opposite. Some have even said it's a bit too jam-packed with stuff.Hows the content in the open world? What put me off BotW was the empty openess to it.
Maybe if you mainline it? Because I'm 8 hours in and still in the first region with so much left to do.It's been cited as 20-30 hours but I suppose that very much depends on the player.
Probably. It's been largely reviewers giving those figures and I'd imagine they don't have the kind of time to complete everything that we do.Maybe if you mainline it? Because I'm 8 hours in and still in the first region with so much left to do.
No this is how it works. The dungeons get larger and harder as you go on. The later ones are way more involved than most of the zelda dungeons tbh. The first area dungeons are pretty straight forward until some of the later ones.Each area doesn't end in a larger size dungeon? Im only a few hours in and that was the impression I was getting. Big bummer if thats not the case.
Not nearly as padded.How long is this game? Is it typical Ubisoft way-too-padded-out level of length like Assassin's creed or is it tighter?
It's been cited as 20-30 hours but I suppose that very much depends on the player.
I don't have the game yet but it seems the opposite. Some have even said it's a bit too jam-packed with stuff.
Doubt cross-save would work properly without parity.Wondering this question as well. From what I've heard it's a far cry from the PS5/Series X/S version, but as I don't have either of those platforms, I'm curious to see how it looks compared to base PS4/Xbox One. As long as it's at least somewhat comparable I'd probably pick it up on Switch due to the advantage of portable play.
Though it still boggles my mind how Ubisoft didn't work with Nintendo to include Kid Icarus content, after having put StarFox into Starlink. That would have made the Switch version an instant buy.
I thought I saw AC like viewpoints that populate your map in some footage. Is that what you're referring to?Far Sight has already ruined any sense of exploration the game could have had. I know people will say not to use it but the damage is already done. It would have been nice if it wasn't there to begin with.
All Ubi games going forward are cross-save across all platforms.I thought that Cross save was only between generations? (PS4 to 5 and Xbox One - Series X to S) If not that's pretty cool and might get me to double dip so I can get better visuals and then still play handheld on Switch.
That doesn't happen automatically, you have to pull out your Sheikah Slate telescope and look at the points of interest for an icon to pop up.I thought I saw AC like viewpoints that populate your map in some footage. Is that what you're referring to?
How is the combat overall? I know the game seems more themed towards exploration which is cool. I've just heard the combat is pretty simple and the fights aren't great. Of course watching gamplay doesn't always show me what people think.
I don't need Dark souls or Devil may cry but i'd like a challenge some of the time.
I think it depends on how you play it. Personally I spent 9 hours after the tutorial just exploring the southern coast of the first zone and solving all the BOTW-like incedental stuff before even starting the first quest.
Far Sight has already ruined any sense of exploration the game could have had. I know people will say not to use it but the damage is already done. It would have been nice if it wasn't there to begin with.
Answered this a few pages back.
I like the fact when opening chests there are different animations. It's a little thing but makes a meaningful difference.
Nintendo World Reports' review gave it a 6 out of 10 and outright said they were considering starting over on the PS5/XB version because of the cutbacks and issues. That's pretty harsh coming from a Nintendo-centric outlet.It's absolutely magical on my Switch Lite. Seems to have native resolution and it has very minimal popups. Framerate drops also super rare. But what magical here is playing huge open world game on the go. After BotW and Witcher 3, it still feels like a miraculous thing.
Nintendo World Reports' review gave it a 6 out of 10 and outright said they were considering starting over on the PS5/XB version because of the cutbacks and issues. That's pretty harsh coming from a Nintendo-centric outlet.
I do 90% of my gaming on the Switch these days which is why it's my preferred platform. I have the other consoles though, so it's hard for me to decide one way or the other.
Nintendo World Reports' review gave it a 6 out of 10 and outright said they were considering starting over on the PS5/XB version because of the cutbacks and issues. That's pretty harsh coming from a Nintendo-centric outlet.
I do 90% of my gaming on the Switch these days which is why it's my preferred platform. I have the other consoles though, so it's hard for me to decide one way or the other.
Yeah. I mean, I don't think that a Nintendo focused outlet should give a rough port a pass because it's on their flagship platform, but yeah, I agree about recommending another platform was possibly in poor taste. Especially when folks like you and some others in this thread have said it runs well enough to be worth checking out.If the review doesn't assume that Switch is the only platform the reader has, that's a bad review. Saying "Get it on another console" is pretty insulting, kinda implies that Switch is an irrelevant platform aside from first party titles.
I'd definitely recommend Switch version. Compared to other current gen ports, Immortals run VERY well. As I said, framerate drops and popups are the least among the similar games; The Witcher 3, The Outer Worlds, Wolfenstein etc. In Immortals, you can look at the distant places and see almost all of the details intact, something you cannot do in other open world games on Switch, not even last gen stuff like Saints Row and Assassin's Creed.
I usually ignore third party reviews from Nintendo outlets like NintendoLife and NWR, some of their reviewers are biased towards first party games and expect every other game to run like those, games specifically crafted with the system's limitations.
The Switch version received a significant patch an hour before embargo went up. Unfortunately it looks like most reviews didn't account for that.
SwitchUp did however
Nintendo World Reports' review gave it a 6 out of 10 and outright said they were considering starting over on the PS5/XB version because of the cutbacks and issues. That's pretty harsh coming from a Nintendo-centric outlet.
I do 90% of my gaming on the Switch these days which is why it's my preferred platform. I have the other consoles though, so it's hard for me to decide one way or the other.
I thought I saw AC like viewpoints that populate your map in some footage. Is that what you're referring to?
Game has been great on my Switch, don't know what the hell those reviews on about
So does the Switch version run at 720p in handheld mode? Thinking about double dipping. Has anyone tried the cross-progression system?