i take that back that sounded way worse after i hit post
only in the wrong context
Splatter shooter
Easy, There are many examples of better shooters. Destiny is by far my favorite that's not a third person shooter though. it's not that splatoon is bad or anything just not the best in class. Heck I would put Fortnite, Battlefront 2, Gears V, Overwatch and Division 2 all above it.
And are much better games than Splatoon.On pure gameplay its the best shooter game on the market. It's the best action multiplayer game period. The reason games like Fortnite, Overwatch and Destiny are more popular is because they:
are multi platform
are free to play in some cases
don't have a kiddy look which kids actually HATE
have a lot of modern QoL features people like such as built in voice chat and server based profiles.
Not to be confused with Shlooter
universe brain resetera: lets make a thread about genres thats actually about shedding light on the best game people aren't playing.baby brain resetera: let's try to put this into a genre
galaxy brain nintendo: defined genres are creativity prisons
Easy, There are many examples of better shooters. Destiny is by far my favorite that's not a third person shooter though. it's not that splatoon is bad or anything just not the best in class. Heck I would put Fortnite, Battlefront 2, Gears V, Overwatch and Division 2 all above it.
And are much better games than Splatoon.
Why are they better? More players on the map? The QoL stuff? Voice chat? More war like feel?Easy, There are many examples of better shooters. Destiny is by far my favorite that's not a third person shooter though. it's not that splatoon is bad or anything just not the best in class. Heck I would put Fortnite, Battlefront 2, Gears V, Overwatch and Division 2 all above it.
And are much better games than Splatoon.
The only one of these games that's really comparable to Splatoon is Gears. This is the thing though, how do you define "best in class" here? Splatoon is a fundamentally different game, with different design goals at its core than basically any other TPS on the market. I think the gameplay loop in Splatoon is basically unmatched in the shooter genre, and I will talk until I'm blue in the face about it if given the chance. I don't think the game is perfect, but the gameplay basically is. The way the weapons balance, the match lengths, the variables in the objectives... it's tremendously good. And any time I pick up any other shooty shooty bang bang game I just wish I was playing Splatoon.Easy, There are many examples of better shooters. Destiny is by far my favorite that's not a third person shooter though. it's not that splatoon is bad or anything just not the best in class. Heck I would put Fortnite, Battlefront 2, Gears V, Overwatch and Division 2 all above it.
WHAT
I thought about this and realize how accurate you are with octo expansion and its hilariousIt's an online TPS.
single-player mode is a TPS/platformer.
DLC is shooter/platform/soulslike.
I agree it's all tastes.I comes down to taste for sure but there is not a game on that list that is MUCH better than Splatoon 2, but your right about those being great games.
Feel, I enjoy the feel of those games much more than Splatoon. I just am not a fan and I have turned around on the Octoling and Inklings which I think are pretty cool characters.Why are they better? More players on the map? The QoL stuff? Voice chat? More war like feel?
No other shooter has the ink mechanic but Splatoon has all the standard shooter mechanics. Ink lets you hide in plain sight and on walls. It turns the entire map into potential ambush locations. It changes your movement capabilities dynamically and constantly. It gives you at-a-glance status on match state. Not just who is winning but where everyone is or likely to be and what they're doing and where they are going. Paint allows gamers with poor aim to contribute meaningfully. Plus you still have all the typical weapon types and secondaries as other games. Splatoon lacks the QoL feature set of popular shooters. To me I prefer higher quality core gameplay over more QoL features. Splatoon will get there some day, probably next gen.
I know... thought I made a pretty good pun joke.
How so? I'm genuinely curious what makes you feel that way. I mostly run League pairs, and when we get teamed with people who don't effectively use map control we are fucking hosed. I think that the shift of the specials to primarily be ways to zone out enemies changed how controlling the map feels, but I don't think they made it any less important. The tick rate thing is sucky, and I wish that the online performed better period, but really my biggest issue with the game was not bringing back all the old maps. Where is Mahi Mahi Resort you cowards?That would be Splatoon 1. Splatoon 2 kind of shit the bed IMHO. The online is so bad with the tick rate, and controlling the area with Ink is so much less important. One of the more disappointing sequels in recent memory.
You make it sound like hentai. 😳
No no no, we must become a purehearted and innocent gamer.
i hope they add a splattle royale mode to splatoon 3
i guess the issue would be coming up with 100 ink colors that are diverse enough even for colorblind players - i guess they could keep it as teams of 4 and only have to come up with 25 colors, but it's still probably a tricky issue to work around
Maybe Squid-based Tentacool Squooter reads a bit better.
Saying that map control is less important is a big simplification for sure. The game design was so tight in the first one, with mechanics feeding into each other to create the games strategy. It's kind of complex and I suck at writing about it, so let's see if I can actually explain it...How so? I'm genuinely curious what makes you feel that way. I mostly run League pairs, and when we get teamed with people who don't effectively use map control we are fucking hosed. I think that the shift of the specials to primarily be ways to zone out enemies changed how controlling the map feels, but I don't think they made it any less important. The tick rate thing is sucky, and I wish that the online performed better period, but really my biggest issue with the game was not bringing back all the old maps. Where is Mahi Mahi Resort you cowards?
yeah, I'm really not that into competitive games but Splatoon's mechanics are so dang fun I can't help but love it
You must be doing something wrong if you don't think Splatoon is the most beautifully intuitive way to play a shooter with a console controller. Have you watched tutorials on how to be thinking about aiming and movement with the gyro?The style, music and concept are just phenominal. But I seem to be the only person who has issues with the gameplay. Gyro aiming disables Y-axis stick aiming which makes it extremely awkward, and stick aiming is janky, so neither option is ideal. There should be a third option with gyro on both axes. Not sure what it is about the movement either, maybe because the game's pace is constantly jerking between slow and fast depending on whether you're shooting or moving in ink, but there's something off about it. Either way, shooting and platforming just never quite feel like you're in proper control to me, and I really just cannot see what people mean when they praise the game for its fluiditiy.
I would really question calling the single player a platformer. The game doesn't push platforming challenges and in fact, most traversal from platform to platform is automatic through cannons or rails which is more akin to a moving turret section in other FPS/TPS. The majority of the movement the single player requires from you is about positioning your shots and dodging enemy shots. There's of course some obstacles, but I feel they're incidental rather than enough to qualify the game as a platformer.It's an online TPS.
single-player mode is a TPS/platformer.
DLC is shooter/platform/soulslike.
Such an underrated game, the most inspired Nintendo has been in a long time. The mechanics are amazingly original, polished and in perfect sync with a universe that oozes charm and freshness.
And a testament to it all is how well it adapts to such different themes and gameplay variations, such as Salmon Run and Octo Expansion.
Frankly, I think if Nintendo ever ports a major first party game, lots of people will assume Mario/Zelda/etc. will follow suit and hold off on Nintendo hardware. You can't just look at Splatoon in a vacuum.And frankly, they need to go multiplatform with Splatoon. I would argue that for all their multiplayer GaaS titles. The gains in franchise popularity and game sales would far exceed the console pushing power of exclusivity. People will still buy Nintendo hardware for the portability and single player exclusives and indie support.