maybe but at the end of the day it's about money and the demand was clearly there if the success of ghost was any indication. they blew it lol
IIRC, they never wanted to do it. Rumor is the next setting is in China though
maybe but at the end of the day it's about money and the demand was clearly there if the success of ghost was any indication. they blew it lol
Honestly do any of these samurai games do anything post-Sengoku Jidai? A good chunk of the best samurai movies and other media do the Edo period and Bakumatsu. A while ago there was one Bakumatsu game I heard about on the PS2 but it never got translated.Really wish more games explored the Bakumatsu period. It's a major reason why i desperately want SEGA to localize Yakuza Ishin.
They do have one somewhat with For Honor.it's still funny that ubisoft let like 3 other companies eat their lunch on the feudal japan setting lol with ghost of tsushima totally eliminating the need for them to ever try
Agreed. Would be great to see a realistic Way of the Samurai-esque take on it using modern hardware. Ghost is close, but ultimately ended up having more fantastical elements than I thought/hoped it would.
A next gen Basara would be hella dope.
I mean...it's not like they made a bad choice with Valhalla.maybe but at the end of the day it's about money and the demand was clearly there if the success of ghost was any indication. they blew it lol
AC Valhalla Sales Drove Ubisoft's Most Profitable Quarter Ever
Assassin's Creed: Valhalla had the best launch week of any game in the series, resulting in Ubisoft seeing its most profitable quarter ever.
AC: Valhalla is head and shoulders above the sales of Ghosts. I'm sure they are weeping with this huge mistake.maybe but at the end of the day it's about money and the demand was clearly there if the success of ghost was any indication. they blew it lol
Tbh if we get assassin's creed in Asia I want China,India or Korea.Maybe they are happy about it since people will stop asking for AC Japan.
I would love to see an action-adventure or RPG in a pre-colonial Meso-American or South American setting.I love this setting and it has gave us great games, Sekiro is among my favourite games of all time. But as much as I love this resurgence, I still feel like is a very safe and common setting, what I'm trying to say with my bad english, is this setting can go away for a certain period of time, but we will always have games with this feudal japan feeling, is one estabilshed concept in the industry, but games are yet to try or at least try more another very interest ideias like Maori culture, Africa besides Egypt, latin mythologies and many more. This all can coexist though.
Agreed, and I didn't mean to fault it - it's mostly grounded. Just the focus on some actual historical elements had me thinking they'd fully commit to a grounded experience and they didn't.I held off buying Ghost for ages because I worried about this but I would say it has less fantastical elements than a Way of the Samurai game, outside of one special attack (and the multiplayer but I am not interested in that)
I would like to see the setting used more and seriously but I dont think we will get much beyond whatever the next Ghost will be. There was a nice period there of more realistic-ish type games with the early Way of the Samurai, Kengo series and one of my favs Fu-un Shinsengumi and its sequel but I guess there just isnt enough interest and people would rather fight monsters. Ghost at least didnt go much into that territory in the single player.
Ghost of Tsushima: Legends leans into that a little.All these Feudal Japan games and none of them are horror. Someone is sleeping on that.
Check out Oreshika for the vita. Since it's a turn based game it has more classes not just Samurai and it's a managing game on top of it. It's set before the Feudal era tho and is purely Japan fantasy (Yokai). Thematically it reminds me of Okami.This is a good thread to pop up now, because I've been looking for two types of games in the Feudal Era games I've been looking to play to scratch the samurai itch after beating Tsushima: side scrolling beat em ups, and Musou/Warriors games. What's the best to take a look at in these regards?
Bonus points if anyone can tell me of a samurai themed turn based RPG that exists (I hear there's a Samurai Shodown RPG? But to my knowledge, it's never been translated).