Yeah that's the game. So excited for more arcade racers, and it's a crap port. I "beat" it but didn't bother to keep playing with how much it kept crashing on me. I regret buying for sure.
This picture is often used to make a good point. This is not one of those times.
I think you have wildly misunderstood what this comic is making fun of
I think you have wildly misunderstood what this comic is making fun of
My main issue is that it's becoming increasingly common for obvious, glaring bugs make it into the release. Stuff that is just inexcusable and simply couldn't have been missed by the developers. My implication is that games are being released knowingly in these buggy states, and then the developers act like, "Oh, thanks for reporting these bugs! We'll hopefully have a patch out in a few weeks to address them!"This happens on all platforms, though. Strange that you're singling out the Switch.
Either way, it's just the reality of game development being more complex than ever. Can't expect developers to zap every last bug prior to release, so I see no problem with day one patches myself. I'd rather have them than be forever stuck with bugs that were unable to be zapped prior to a game's launch.
Vesperia and Dark Souls both run a lot better than the original releases.I don't understand how ports of old ass games to Switch still come out with more issues than the original release. Grandia and Grandia 2? Tales of Vesperia? And games like Bloodstained, that shouldn't be taxing the system, just have way more issues than their other console brethren.
This happens on all platforms, though. Strange that you're singling out the Switch.
Either way, it's just the reality of game development being more complex than ever. Can't expect developers to zap every last bug prior to release, so I see no problem with day one patches myself. I'd rather have them than be forever stuck with bugs that were unable to be zapped prior to a game's launch.
Vesperia and Dark Souls both run a lot better than the original releases.
Over 70 hours I didn't have one crash.Vesperia Switch had random crashes that the OG and other ports didn't have.
This is the first I'm hearing of it. Got any links?okay? Tons of other people reported crashes and I had two, so...
They mentioned Skullgirls and Hat in Time as the reasons they made the thread
Sorry. The main issues so far are sound glitches everywhere during gameplay, with vocal cues overlapping and cutting out.I disliked all those mentions to Skullgirls because it's not telling us what's wrong with the game and it's a game I'm interested from a respectable indie dev. At least have the decency to vent what problems have.
tbh I think Youngblood and Hyrule Warriors were totally fine from day one.Mortal Kombat 11, Bloodstained, Wolfenstein: Youngblood, ARK, Saint's Row: The Third, RIME, Hyrule Warriors, WWE2k18
It doesn't help that Nintendo set a bad precedent when they launched the system with a badly performing port of Breath of the Wild, and never fixed it.
Also still wondering how Dragon Quest Builders 2 only has a steady frame rate in handheld mode.
This! Just don't buy the game. Why get yourself all upset.
What if the Switch is their only system they own, and they really want to play the games?
They do have a choice. The choice is to buy or not to buy. I don't care how badly you want to play a game. If it runs like trash why would you support it?What if the Switch is their only system they own, and they really want to play the games?
Those people really have no choice but to buy them.