Imagine a portable console actually being truly portable in a self contained manner. It's incredibly freeing not having to pack certain carts to bring with you on a trip or whatever, especially when you're like me and you don't know what you'll feel like playing until the mood strikes you.Man, are people that lazy that switching a cart is that big of a fucking deal?
Aside from reselling them, the physical games being a lot cheaper than the closed eshop price in some countries is a big reason. In the U.K. a new, major digital game on the eshop is £50, plus you'll have needed to have bought a large memory card too at some point. Or you can shop around the online retailers and find it for £40 and be able to sell it for £30. If you're talking equations that's a huge difference in pricing of several hundred quid over the course of say five years, even if you don't sell any. And if you do sell your games on (I sell on maybe a quarter of mine) you're getting them for a fifth of the price.Ever since game updates, online play/features and DLC have become a thing, physical media is no longer the default. If you aren't planning on selling your games, and you're not displaying Switch cases like some sort of embarrassing trophy, why bring plastic and paper into the equation?
It's not about laziness. It completely changes the way you play games. If you're not sure what you feel like playing you can flick between games as if you were changing channel. I'd never go back to physical now.Man, are people that lazy that switching a cart is that big of a fucking deal?
It's not about laziness. It completely changes the way you play games. If you're not sure what you feel like playing you can flick between games as if you were changing channel. I'd never go back to physical now.
Imagine a portable console actually being truly portable in a self contained manner. It's incredibly freeing not having to pack certain carts to bring with you on a trip or whatever, especially when you're like me and you don't know what you'll feel like playing until the mood strikes you.
I used to be anti-digital, too. For the Switch its never made more sense.
I grew up with Game Gear, Game Boy Color, SP, etc. Always used to carry around all my carts and ensure every carrying case I used had room for the games/etc. I have probably around 100 games on the Switch by now. I don't think it's "normal" to have that many games, but I also think if I were to carry around all of my games wherever I brought my Switch if they were all physical (or even half for that matter), it would officially lose its "portable" status IMO. And I also think that the convenience of a full digital library is something you don't realize you would value until you actually do it (Re: "naturally I am used to cartridge switching."), since I was the same way.Maybe it's just me but I disagree that it makes sense. Particularly regarding the accounts problem that stem with the Switch, and what makes a portable imo doesn't necessarily refer to the format of media played. Granted, I've been a Game Boy guy since I was kid, so naturally I am used to cartridge switching. Especially as the cases that I took my handhelds in, usually had a pocket for me to swap out my games.
Well it's not something you can really understand from just buying some digital games, so it's no surprise you don't get it. But don't worry it's not your fault.I fail to see how changing carts vs. staying stationary, changes the way that games are played, and I say this as someone who bought some digital games. It's not mindblowing like you make it sound.
What does storage size have to do with anything? I store like 300GB of crap on my phone, and I store like 300GB of games on my Switch. When I want to open software I just open it without having to physically swap media on my device. It's all just downloaded and installed and available on my device.That's not an accurate analogy at all. These software applications that you mention are significantly lighter in space than games (Reddit and Instagram are approximately 160MB off of iOS/Google. Try to say with a straight face that these are comparable to Switch/PS4-5 games where they are in the gigabytes depending on the size of assets), the bare minimum Micro SD card available is anywhere from 8-32gb.
Furthermore, the Switch has a micro SD card slot too, so I'm not sure you even thought out your analogy that well.
I'll keep buying physical as long as I can. I only do digital on PC because I have no choice.
I feel like they did some crazy psychological research to ensure that the process of changing out carts was as annoying as possible. If Nintendo resale prices weren't so good I'd be buying digital more often for sure.
My fear is Nintendo will change the hardware again and those cartridges won't work and the only way you can play older games is digital.
Most of my games are physical by the way.
this is the most annoying system to switch games out if you play mainly docked. Also the little flap over the card slot is the flimsiest thing ever
You're not wrong. It definitely encourages me up wrap games up!I honestly find it kind of cathartic. When I complete a game it feels like a definitive end to a title from my backlog...it's ejected, put back in its case and shelved/re-sold...forgotten about until I fancy playing it again in the future.
Man, are people that lazy that switching a cart is that big of a fucking deal?
Think it helps that they aren't typically plagued by 30GB+ patches
If I have to download any patch for a Switch game, it sort of negates the benefit of having the game physically. I'm not paying for the internet by the amount of data I use. (Free wifi is pretty ubiquitous in many places.) I'm also fine to wait a few more minutes to download the entire game. The benefit of having everything in one place outweighs any potential upfront install time.
This is not true for all cases. Some Switch games I bought have come with updates built in (Hollow Knight for instance has all the DLC + updates that the game received post-release. And this is factoring in that the final update was the Godmaster content pack). It's dependent on the developers and what was published. Physical media mitigates the storefront shutdown problem that digital games face. Like if I wanted to revisit a console, but I can't access PSN/Xbox store, then my only option is to find that physical copy.