no one does that
I agree
I guess I can see Disco Elysium being some sort of remote descendant of Planescape: Torment...
This.
I watched the video and that's actually his point it seemsOk, they didn't do anything new, but what does it matter if they were well-made, enjoyable experiences?
shhhh shhh shhhhhh... just Give Gamers What They Want...
I don't really think that's the underlying point here. The stuff criticized in the video were games that haphazardly threw stuff at the wall and played it up as big selling points, when in practice those elements mostly dragged the overall experience down. Also the move toward major titles being online and loot/event-focused.
here's the direct quote from the video:I don't really think that's the underlying point here. The stuff criticized in the video were games that haphazardly threw stuff at the wall and played it up as big selling points, when in practice those elements mostly dragged the overall experience down.
Agreed. It also leaves off a bunch of games (some of which I listed) to make this point because otherwise there would be a bunch of counter points to weaken that suggestion.here's the direct quote from the video:
"the best games in 2019 are the ones to say no to performative innovation and just give players what they want, what they've been saying they want with their mouth holes and their little wallets and their hearts for years. we just want games that are good and functional, that scratch that itch that made us gamers."
i think that narrative is reactionary nonsense
Good thing noone says that. IGN and others should make more titles that make it obvious who watched the video and who didn't lol.
As someone who loathes the "give gamers what they want" line and who did roll my eyes at that line, I think you're taking a single quote from a pretty sarcastic video which provided specific examples of what they disliked and did not gripe about games that did do new things well a bit seriously but do go offhere's the direct quote from the video:
"the best games in 2019 are the ones to say no to performative innovation and just give players what they want, what they've been saying they want with their mouth holes and their little wallets and their hearts for years. we just want games that are good and functional, that scratch that itch that made us gamers."
i think that narrative is reactionary nonsense
Bloodstained
Add Dicey Dungeons and You have probably my top 4 games this year.
Surprised no gears 5As someone who loathes the "give gamers what they want" line and who did roll my eyes at that line, I think you're taking a single quote from a pretty sarcastic video which provided specific examples of what they disliked and did not gripe about games that did do new things well a bit seriously but do go off
Bloodstained
Borderlands 3
Outer Worlds
Literally just a few games that provided straightforward experiences that were overall very solid and engaging
Well said.What a crock of shit.
Sekiro gave us an entirely new combat foundation based on rhythm and reflex. Apex innovated the BR genre by a considerable amount by implementing respawn beacons, ping systems and other communication mechanisms for players who dont use mics. Death stranding gave a walking sim where literally you have to manage your balance and play around with walking as an actual mechanic as opposed to just pressing forward (not to mention what an insanely innovate and creative world the game takes place in).
You can literally grab a handful of the best games every year and argue nothing innovated while entirely ignoring other entries that did to make such a disingenuous argument.
Also
This.
sorry, you can't just defend a video essay about a topic and then go "but uhhhhh you are taking what they said seriously but go off i guess" when the narrative the video is promoting is called out as bullshit with a direct specific quote from the sourceAs someone who loathes the "give gamers what they want" line and who did roll my eyes at that line, I think you're taking a single quote from a video which provided specific examples of what they disliked and did not gripe about games that did do new things well a bit seriously but do go off
Bloodstained
Borderlands 3
Outer Worlds
I don't think this video was meant to be all that serious tbh, reminds me of some shit Cracked used to do. Or maybe IGN's content is this low brow, idk I don't keep up with them at all
I detest using "defend" like this so focus whatever emotion you're experiencing right now elsewhere plssorry, you can't just defend a video essay about a topic and then go "but uhhhhh you are taking what they said seriously but go off i guess" when the narrative the video is promoting is called out as bullshit with a direct specific quote from the source
yes, i take it seriously because i think it's not a good use of a platform of 12 million subscribers to spread narratives like that
How is this a contradiction? Just because they want more games with new premises doesn't mean any new premise has to be goodIGN: "These games don't do anything new!"
Also IGN "DS is weird! 6.8"
I guess I can see Disco Elysium being some sort of remote descendant of Planescape: Torment...
How is this a contradiction? Just because they want more games with new premises doesn't mean any new premise has to be good
Not to say I completely agree with the video, 2019 only didn't do anything new if you're focusing on a few specific games. There were plenty of fantastic new concepts this year.
The best ones did not do anything new does not mean none did anything new. Some bad or mediocre games still might have!IGN: "These games don't do anything new!"
Also IGN "DS is weird! 6.8"
here's the direct quote from the video:
"the best games in 2019 are the ones to say no to performative innovation and just give players what they want, what they've been saying they want with their mouth holes and their little wallets and their hearts for years. we just want games that are good and functional, that scratch that itch that made us gamers."
i think that narrative is reactionary nonsense