I don't mind the change, it won't change my enjoyment for the game, but wasn't it an artistic decision regarding how she was engineered to be a perfect social mercenary, being given a high intellect, perfect social and seductive skills, and that her "whole" arc was about to be detached from what she was initially made for?
I'm sure you can tell the same story without those camera angles, so again, it doesn't change my enjoyment for the game, but I always thought it was an intended decision, and that the more you move forward with the character, the less those angles are used to help the narration.