They take a bath on the console but make it all back after the first one or two accessories they sell to you.Absolute joke. The cost of these pads no way represent the build quality and parts used.
They should be much much better!!!
I really wanted one for PC, but not now. I will wait for a revision.
Just out of curiousity, are there any examples for this? As someone else mentioned earlier in the thread, the part for the joystick is apparently used by both Microsoft and Nintendo as well. One can argue that all goes for cheaper parts in this case though, and its fair enough if thats what you mean (and only mention Sony in specific because thats what the article is about) :) But i'm just curious if Sony is much different in this department compared to their closest competitors. I havnt really checked too much into it, so i'm wondering about it :) Personally, i've had good experience with the Sony products that i have owned. (The biggest issue i've had is probably YLOD on my old PS3 60GB model after a few years of usage, although i'm not sure if thas was due to cheap parts since everything can technically break. My PS4's fans have also been pretty loud in some games after a while as well, that might be due to bad thermal paste/parts. I read something that some PS4 uses fans with less blades on them, which is probably cheaper to buy).Sony have a tendency to go for cheap parts. Hope they will fix this in future hardware revisions.
I haven't had issues yet (since I've barely played anything for any length of time), but I would gladly pay $99+ for a controller built with higher end materials, like aluminum and glass.
its the same as all controllers. It isn't a particular or specific issue to the DualSense
Yeah, I get that, but I've seen far too many complaints about the Dual Sense on this forum/Reddit than the Xbox controller. I'm hesitant to spend that much on a controller that has been developing drift in a matter of months for a lot of people.
None of my three DS4s have this, heavy use and all. BUT they aren't launch versions, and it's known that the quality of first batch DS4s was pathetic to say the least. Maybe it'll be the same this time and Sony will improve the overall quality of the DualSense with revisions. In fact they should do it asap and replace every defective launch DualSense with a new version unit, free of charge.
The Gamecube controller used essentially the same type of analog stick module as is used today. I believe the console recalibrated the joysticks' neutral position every time a controller was plugged in which helped adjust for inevitable stick degradation.Anyone know what the GameCube controller used? Till this day it's my favourite stick with the perfect resistance and springiness. Also never came across one that drifted, unless it was a insane Melee player, which should help explain that problem...
Article also touches on how older joystick sensor tech from the Dreamcast and N64 were more reliable in continuing to work, which is eye-opening to me.
That's very well possible. I do what I can to keep my controllers clean and I've only ever had a single joycon with drift over the last few generations.If these failures are related to wear and tear, dust and dirt, then changing how you treat them should help prolong their life.
Xbox and Sony use same hardware for thumbsticks [parts are interchangeable, only the top plastics that our fingers are touching are different], all are affected the same.
Then you're clearly not looking. This is widespread among all consoles controllers. Go to the Xbox reddit and you'll see a lot of complains. It's bad everywhere.I can't wrap my head around how they use the same joystick module as over 100 million Xbox/Switch Pro Controller/DS4, but we're only seeing it shit the bed in 4 million DualSense controllers.
Yep, same. My launch joycon is the only controller I've ever had an issue with.That's very well possible. I do what I can to keep my controllers clean and I've only ever had a single joycon with drift over the last few generations.
Get ready for $100 controllers, but then even the Elite uses these, so who knows lol.Who will be the first console maker to no longer cheap out on their controller? Only time will tell.
That's probably Mario Party's fault. Mario Party killed a N64 controller on meThis is weird because the N64 is the only console I've ever owned with loose sticks (which is probably tangential to the problem of drift).
This is interesting.I feel like folks are going to be disappointed in how Sony might respond to this. I might be wrong but the easiest (and cheapest) fix is not to improve the hardware, but to increase the deadzone.
With no deadzone, almost all controllers drift out of the box, but by default every game features a deadzone ranging between 2 and 10% of the initial stick movement.
If I load up Apex Legends, open up ALC and set the response curve to linear then any brand new controller will see the cursor moving about on its own.
Anyway, an increased default deadzone would fix most of the issues, it would be a low cost fix but it would come at the cost of the responsiveness of the controls. So I imagine that's the 'fix' we're more likely to see occur, sooner than having all controller manufacturers change how their pads are built.
I feel like folks are going to be disappointed in how Sony might respond to this. I might be wrong but the easiest (and cheapest) fix is not to improve the hardware, but to increase the deadzone.
With no deadzone, almost all controllers drift out of the box, but by default every game features a deadzone ranging between 2 and 10% of the initial stick movement.
If I load up Apex Legends, open up ALC and set the response curve to linear then any brand new controller will see the cursor moving about on its own.
Anyway, an increased default deadzone would fix most of the issues, it would be a low cost fix but it would come at the cost of the responsiveness of the controls. So I imagine that's the 'fix' we're more likely to see occur, sooner than having all controller manufacturers change how their pads are built.
Just out of curiousity, are there any examples for this? As someone else mentioned earlier in the thread, the part for the joystick is apparently used by both Microsoft and Nintendo as well. One can argue that all goes for cheaper parts in this case though, and its fair enough if thats what you mean (and only mention Sony in specific because thats what the article is about) :) But i'm just curious if Sony is much different in this department compared to their closest competitors. I havnt really checked too much into it, so i'm wondering about it :) Personally, i've had good experience with the Sony products that i have owned. (The biggest issue i've had is probably YLOD on my old PS3 60GB model after a few years of usage, although i'm not sure if thas was due to cheap parts since everything can technically break. My PS4's fans have also been pretty loud in some games after a while as well, that might be due to bad thermal paste/parts. I read something that some PS4 uses fans with less blades on them, which is probably cheaper to buy).
And yeah, i hope that they improve upon this issue in future hardware revisions as you mention, i agree for sure. I'm curious if anything will happen though because controller drifiting didnt seem to be a widespread issue on PS4 and Xbox One, at least thats my impression, and if PS5 and the Xbox Series X|S controllers uses the same part, maybe drifting wont be a widespread issue now either.
EDIT: I added some text.
All of my four dialshock controllers had this problem big time. Some of them even had slight drift after few weeks of use. No issues with my Dualsense at the moment but it's just a matter of time.
Personally excusing this behavior is a bit weird.I think iFixit is important and they do a good job, but their narrative is a bit one-sided (not saying this in a negative way, it's just they focus on a specific aspect - as they should) and are almost always critical. They give low scores to almost every major device and company out there, from Apple to Microsoft.
Now, that's not saying they are wrong or anything, just that it's their "job" to notice these things and make noise about them, because that's how they make money. Again, in no way am I saying they are being untruthful - just that companies will always look at profit margins and user generated data while businesses like iFixit will point out these things and make a fuss about them. Big companies will come out with slogans such as "for the users" while groups like iFixit will come out with slogans such as "for the consumers".
On one hand, we want to have the cheapest consoles we can, on the other we want them built with custom components, high-end materials, amazing performance, etc. Now, in this case, the part in question is cheap, but maybe investing in new manufacturing tools required for a better solution - isn't. I don't know. And I shouldn't need to know: as a consumer, I want the products I buy to be reliable.
So, I guess - I'll wait for data and I hope someone gathers it and then we'll know. Tech forums tend to attract people with issues and focus on anecdotal evidence, YouTubers live from negative coverage and companies get away with a lot.
Why am I saying this? Because if you're an owner of an expensive gadget, posts like these may make you paranoid. I remember going through 200+ pages on an Apple forum about how "iPad Pros are built bad and they will surely bend" with people quoting structural engineers and bend tests and, of course, YouTube exploding with videos where people like Jerryrigeverything make bombastic click-bait titles about it. For months I was almost scared to use my iPad, until I decided I will just use it normally and if it bends, it bends. It never did. Neither did my friends' iPads. Of course, some people had issues and it could've been the other way around - maybe Apple did make a mistake - I'm not telling anyone to trust companies. But I'm telling you not to go full paranoia-mode because of forums, iFixits and YouTubers either.
No way it's a user problem. It happened to me multiple times and all my DS4 drift controllers look new.Not to be insensitive but if you own you had 4 and they all experienced this with some only after a couple weeks, could it possible be a user problem?
I owned 5 myself and never had this issue. My son owned 3 and had it on 2. I can tell you the way we cared for our controllers where far different. Example I never ate snacks while I game and also make sure my hands are clean, never leave them on the floor, and wipe them down anytime I see any kind of build up.
My son eats all kinds of crap when he games , leaves them on the floor , and knocks it over or drops them all the time.
I also not implying it cant happen to careful users but 4 for 4 seems like really shitty luck at the least.
Bad luck I guess. I have used the 5 I personally owned a lot with zero issues other then my launch ones that had the rubber peel off.No way it's a user problem. It happened to me multiple times and all my DS4 drift controllers look new.
It's easy to temporarily fix, takes about 15 mins. You need "WD-40 for contacts" and disassemble a gamepad (not the joystick box), then just bend a little one of the joystick box' sides and clear it with WD. It's not that hard as it sounds.
Absolute joke. The cost of these pads no way represent the build quality and parts used.
They should be much much better!!!
If you think Logitech is bad try Razer. I've purchased two of their mice and they both went bad within a year. My 3 year old Logitech is still mostly fine other than the scroll wheel being lose.I will say though that there's no better value in gaming than an extended warranty on a Logitech mouse. A brand new mouse every six to twelve months? Almost makes their unreliability worth it... /S