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Apr 24, 2018
3,605
OP and first response nailed it. Rare and Square Enix feel like shells of their former selves, with Dragon Quest series being one of the notable exceptions.
 

TwinBahamut

Member
Jun 8, 2018
1,360
I'd love to see the alternate timeline where Sakaguchi still had control over Square and the Square-Enix merger never took place. The last decade of their output would be completely different, and probably far more diverse.
 

fiendcode

Member
Oct 26, 2017
24,909
Konami buying Hudson Soft.

Konami pretty much bought up Hudson's stuff, and then proceeded to largely do shit with any of it. It's bad enough that you're sitting on your own properties and largely left the console business, but did you have to fumigate the poor Hudson Soft bee on your way out?
This. Heartbreaking to think about all the Hudson 3DS games (and likely Vita, Wii U, PS4/XBO, Switch) we lost because of Konami taking over and shutting down everything.
 

Deleted member 31133

User requested account closure
Banned
Nov 5, 2017
4,155
iu

Westwood

and

iu

Bullfrog

being bought by EA :(

Came here to post this.
 

RavFiveFour

Banned
Dec 3, 2018
1,721
/6-Zipper, obviously SONY is surviving without a Socom or MAG game but it would be good to see the 3rd person military shooter scene engineered through today's tech.
 

Deleted member 52823

User requested account closure
Banned
Jan 29, 2019
342
IIRC a lot of the Rare talent was leaving before the acquisition, right? Didn't the Perfect Dark team essentially go on to make Timesplitters?

Anyway, the fall of Nintendo of America is what I would go back and change. I know that NoJ essentially took all power away from NoA, leaving them a shell of their former selves.

No more NBA Courtside, Ken Griffey Baseball. Goldeneye and Perfect Dark revolutionized the FPS genre, and Nintendo foolishly left that genre behind.
 

Unaha-Closp

Member
Oct 25, 2017
6,722
Scotland
Anyone who works for EA look away now. Anytime EA buys anyone. Obviously, I don't know the ins and outs but damn that Papa EA meme is poignant.
 

JuicyPlayer

Member
Feb 8, 2018
7,294
The only way to stop the Square Enix merger is to stop Final Fantasy: The Spirits Within from being made. That movie was catastrophic for the company and thats why they're afraid of taking risks anymore.
 

hussien-11

Member
Oct 27, 2017
4,315
Jordan
Square and Enix.
Enix wanted to use Square brand to sell its games in the west
And failed, because the appeal of Square was more than just the name.
 

Vibranium

Member
Oct 28, 2017
1,523
United Front Games. I'd run to downtown Vancouver and tell them to not develop Triad Wars for SE, and also get their internal studio finances under control.

They should have jumped publishers (Microsoft in particular) or done a new single player IP. Yes losing Sleeping Dogs would suck but Square clearly didn't want a sequel. I never played Smash & Grab and it got lost in the shuffle.
 
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Deleted member 24540

User requested account closure
Banned
Oct 29, 2017
1,599
If Rare was still with Nintendo they would probably have been responsible for the go to shooter on the console, in that case there would perhaps be no need for Splatoon?

If we ignore the butterfly effect then of course I would want them for Banjo 3 and whatnot, but then again would their games really be all that different than what they made on Xbox? That was in direct response to changes in tastes, similar to the shift from cartoony mascot platformers to realistic dudebro games that Sony studios made while transitioning to PS3. Also Yooka Laylee shows that the devs completely misunderstand what made Banjo a classic to begin with.
 

IIFloodyII

Member
Oct 26, 2017
23,951
Psygnosis/Studio Liverpool, such an important studio for the history of UK game development scene and PlayStation. They deserved so much better than what Sony did to them.
 

GamerJM

Member
Nov 8, 2017
15,599
Sega to Sammy/merging their individual dev teams

Square Enix being an answer is bizarre. Any change in quality that happened to Square games is like, clearly unrelated to the merger itself there.
 

Deleted member 8593

User requested account closure
Banned
Oct 26, 2017
27,176
They aren't technically closed down but the loss of Treasure has been quite depressing. We're hitting the 10 year mark since they released anything noteworthy with Sin & Punishment 2 (also their best game ever).
 

Magnus

Member
Oct 25, 2017
8,357
Sega to Sammy/merging their individual dev teams

Square Enix being an answer is bizarre. Any change in quality that happened to Square games is like, clearly unrelated to the merger itself there.

Why is it clearly unrelated? Honestly asking. It's a popular sentiment to have loved Square's output premerger and dislike the output afterward.
 

Burrman

Banned
Oct 25, 2017
7,633
Killer instinct is the best fighter this gen and shits all over the old ones. Nintendo has tons of characters in Banjos style to work with, and they have their hands full. Rare wouldn't want to work on those games anyways even if they were with Nintendo.
 

GamerJM

Member
Nov 8, 2017
15,599
Why is it clearly unrelated? Honestly asking. It's a popular sentiment to have loved Square's output premerger and dislike the output afterward.

Because talent didn't leave Square because they merged with Enix. Enix circa the merger also had a lot of talent and I can't find any evidence of the merger itself causing significant management troubles within SE. The decline in quality was probably more related to the financial troubles SE was undergoing at the time, which was largely due to the financial failures of the Spirits Within among other factors. Or at least that was the impression I was under.

Though, I'd argue that the decline in quality probably just mostly comes from the same thing a lot of Japanese developers went through, where the transition to HD was difficult for their teams and they couldn't manage the difficulties of creating 3D assets very well. Because in retrospect almost all of Squaresoft's PS2-era output generally seems well liked, with FF12 in particular seemingly become a lot more well liked by the fanbase over the years.

I could be wrong but people talking about how they wish SE would go back to being Squaresoft seemed like something teenagers on the internet said without really understanding the business or the background of why Square's games post-merger were generally less well-liked.
 

ThisIsBlitz21

Member
Oct 22, 2018
4,662
Criterion games:
- keeps making Burnout, not forced on Need for Speed
- Doesn't get 80% of it's staff axed
- doesnt become a damn support studio for Dice (Cause in its prime, Critierion was always better)

edit: I doubt Rare's downfall is MS's fault. It's known that a lot of talent walked out before the purchase, and that many games they made (Kinect sports, Sea of Thieves) were their decisions.
 

Treestump

Member
Mar 28, 2018
8,364
Criterion games:
- keeps making Burnout, not forced on Need for Speed
- Doesn't get 80% of it's staff axed
- doesnt become a damn support studio for Dice (Cause in its prime, Critierion was always better)
I was just trying to form a post about this very thing. Criterion deserved so much more than what they've become.
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
EA Bioware easily for me. That latest Mass Effect game.... You know, since ME3 I knew something was up. ME3 got multiplayer and was overrun with lootbox. That had to have been EA flying close to the sun even way back then

And then I think Dragon's Age got MP for some reason and also lootboxes.

EA Bioware for me. I weep

Also I weep for EA Pandemic. RIP, Star wars was the truth back then. We got so much content it was way ahead of its time. Maybe this SWBF2 is good now that EA got burned in righteous flames from the press/law but Pandemic Star wars games were blessings for us gamers at *release*. No MTX BS. Just pure awesome in a little box
 
OP
OP
ScOULaris

ScOULaris

Member
Oct 25, 2017
9,573
Oo
Criterion games:
- keeps making Burnout, not forced on Need for Speed
- Doesn't get 80% of it's staff axed
- doesnt become a damn support studio for Dice (Cause in its prime, Critierion was always better)

edit: I doubt Rare's downfall is MS's fault. It's known that a lot of talent walked out before the purchase, and that many games they made (Kinect sports, Sea of Thieves) were their decisions.
Oof, yeah. This one cuts me deeply.
 

chrominance

Sky Van Gogh
Member
Oct 25, 2017
13,570
My first thoughts were Westwood and Maxis, and upon further reflection I'd give it to Maxis. Westwood and Origin were largely known for genres that saw major contractions after their acquisition, so it's not clear to me that they'd be the studios we remember them as, assuming they were even still in business.

Maxis, on the other hand, filled a niche that is still popular today, and has mostly been replaced by offerings from smaller studios. I'm pretty sure an independent Maxis could survive today. So my answer is Maxis.
 

jerf

Member
Nov 1, 2017
6,229
Square Enix probably, they've never been the same after that.
this one hurts, I'm still flabbergasted at how the two biggest RPG makers merge only to release like two decent rpgs in the last 15 years when they were each putting out a great one every year before the merger.
 

Dbltap

Member
Oct 31, 2017
784
Woodinville, WA
I would go back and undo the Red Storm pturchase by Ubi.

I think Red Storm would have turned some really great tactical game's. Their version of Ghost Recon is vastly better.
 

Kage Maru

Member
Oct 27, 2017
3,804
I'd go back and tell Sega NOT to turn down the hardware that would eventually be the N64. I can only imagine how much better things would have been if we got a Sega 64 with a CD drive instead of the Saturn.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
None. All of them already happened and I'm not going to cry over it. lol

Square Enix probably, they've never been the same after that.
Square Enix, they havent made games close to what they achieved seperately.

Except Square Enix developed and published better games than when they were separately companies.

Bungie and Activision.

They never merged, were bought or anything. Activision and Bungie just had a partnership for Destiny.

Sega, but Rare is second -_- Sammy owning them or whatever is awful.

Sega and Sammy created Sega Sammy Holdings as the holding company with a merger, while Sega Holdings still exists and is the parent company of Sega Games, with Sega sammy Holdings being the overall owner.

And without Sammy, you can be sure that Sega would be dead. Sega is today in a much better situation due to being part of this new conglomerate in all of their industries, be it in video games or not.

People keep saying Activision and Blizzard, but that isn't even how that merger went down.

What you want to prevent there is Activision merging with Vivendi Games. VG owned Blizzard, and Kotick wanted access to World of Warcraft. If you prevent Activision and Vivendi Games from merging, then not alone do you prevent Blizzard from falling under the control of Activision, but you would also potentially save Sierra Entertainment from being dissolved at the same time.

At least one person here have an idea of what actually happened.

this one hurts, I'm still flabbergasted at how the two biggest RPG makers merge only to release like two decent rpgs in the last 15 years when they were each putting out a great one every year before the merger.

lmao what? They only released 2 decent rpgs in the last 15 years? I guess that Dragon Quest 9, 10, 11, Final Fantasy 14, Bravely Default, Bravely Second, KH BBS, KH3, Octopath Traveller and other games didn't exist.

And why just limit to rpgs? SE is more than that.
 

Popcicle

Unbroken Studios
Verified
Oct 26, 2017
95
"only to release like two decent rpgs in the last 15 years"

What?

Final Fantasy Crystal Chronicles
Dragon Quest VIII: Journey of the Cursed King
Kingdom Hearts II
Final Fantasy XI
Final Fantasy XII
The World Ends with You
The Last Remnant
Dissidia Final Fantasy
Nier
Final Fantasy XIV: A Realm Reborn
Bravely Default: Flying Fairy
Dragon Quest XI: Echoes of an Elusive Age


Skipped dozens of also great titles for brevity.
Not to mention any western output.
Ignoring almost the entire KH series which is also great.

Considering the output likewise became 5x what they once had, there's bound to be a few you don't like, but come on...two?
 

goldenpp73

Banned
Dec 5, 2017
2,144
None. All of them already happened and I'm not going to cry over it. lol




Except Square Enix developed and published better games than when they were separately companies.



They never merged, were bought or anything. Activision and Bungie just had a partnership for Destiny.



Sega and Sammy created Sega Sammy Holdings as the holding company with a merger, while Sega Holdings still exists and is the parent company of Sega Games, with Sega sammy Holdings being the overall owner.

And without Sammy, you can be sure that Sega would be dead. Sega is today in a much better situation due to being part of this new conglomerate in all of their industries, be it in video games or not.



At least one person here have an idea of what actually happened.



lmao what? They only released 2 decent rpgs in the last 15 years? And why just limit to rpgs?

Sega dying and having its IP auctioned off would have resulted in a far better end result then the situation we are in now game wise. Sega went from outputting Phantasy Star, Skies, decent 3D Sonic games, Shenmue, Jet Grind, Panzer Dragoon, F-Zero, and a lot of other stuff in a span of just a few years, to being one of the most lame companies that exist. Almost their entire output is based on just buying out Atlus and some other extremely not Sega like companies. You basically have Yakuza and.. I'm drawing a blank here, that resemble Sega's legendary age.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
Sega dying and having its IP auctioned off would have resulted in a far better end result then the situation we are in now game wise. Sega went from outputting Phantasy Star, Skies, decent 3D Sonic games, Shenmue, Jet Grind, Panzer Dragoon, F-Zero, and a lot of other stuff in a span of just a few years, to being one of the most lame companies that exist. Almost their entire output is based on just buying out Atlus and some other extremely not Sega like companies. You basically have Yakuza an.. I'm drawing a blank here, that resemble Sega's legendary age.

And that has nothing to do with Sammy, even more because Sammy don't even have a video game division now as all of their IP and resources were transferred to Sega in the merger. Your problem is with Sega itself and how they do business.
 

BocoDragon

Banned
Oct 26, 2017
5,207
It's not the Square Enix merger per se that was bad, so much as the restructuring that happened because of the merger which put Yoichi Wada in charge.
 

MonadL

Member
Oct 25, 2017
4,888
Dreamcast era Sega. Still arguably my favorite developer of all time. At the very least I wish Smilebit remained in tact. That team stood out in a company overflowing with creativity.