Yes. The Wii U was selling fine during the first year despite the draught, and only stopped selling well once newer tech that it didn't support came along and games stopped being released for it. Had it been more powerful and modern (An equivalent Bobcat/Jaguar CPU and GCN GPU, 4GB of RAM, etc) many more games would have been released on it for purely technological reasons.
The Wii U's second quarter on the market saw a -30K unit change in europe because of returned stock. It never sold well.Yes. The Wii U was selling fine during the first year despite the draught, and only stopped selling well once newer tech that it didn't support came along and games stopped being released for it. Had it been more powerful and modern (An equivalent Bobcat/Jaguar CPU and GCN GPU, 4GB of RAM, etc) many more games would have been released on it for purely technological reasons.
The Switch and the Wii U seem pretty similar in power. I know the Switch has more recent architecture, and on a balance it's more powerful, but the difference isn't major. The Switch might as well be a portable Wii U.
Yup. That first reveal was such a blunder. I remember at gaf everyone being confused and wondering if it was a tablet add on?
The public was a huge part of the Wii's audience, so the name confused them and the big lack of third-party games alienated a lot of gamers that jumped off of the Wii after a few years.In reading this thread and it's responses I have to ask was anyone here confused by the Wii U marketing? It seemed like it would be rather hard to be confused as a gamer. The average Joe, sure but any one of us? I dont buy it.
No it isn't, Wii U's GPU is based on AMD's 4xxx series, 2009 GPU vs 2015 GPU. Bayonetta and BOTW where quick ports. If you want to talk about ports look at Fast RMX or Mario Kart 8 which blows away the original Wii U version.I don't think I would go as far to say it's significantly more powerful in portable mode than than the Wii U. We have plenty of Wii U ports than look nigh identical in portable mode compared to Wii U. Some games like Tropical Freeze even look slightly worse in portable mode because it runs at sub 720P portable where the Wii U runs at native 720P.
Your average Wii U game on the Switch like Bayonetta 2 or BOTW runs at an identical resolution with identical visual settings, with a slighly better framerate.
There's a few moving parts to this argument.In reading this thread and it's responses I have to ask was anyone here confused by the Wii U marketing? It seemed like it would be rather hard to be confused as a gamer. The average Joe, sure but any one of us? I dont buy it.
Technically no, but this is still a pretty fair assessment. The games that would have released on a Switch-level Wii U probably would not be significantly more technically impressive than the games that released on the real Wii U.
Some people did think that, but this is still a really good point, because for anyone who got over the misunderstanding of the Wii U, that still didn't push them any closer towards buying it - there were still lots of other reasons why it was largely unappealing.I don't get all the "people thought it was a Wii accessory"
People didn't think that -well, maybe some people during its reveal at e3-, they just didn't care about the concept of an underpowered machine with a tablet controller which wasn't portable.
Like...a physically unaltered GamePad?Better question is.
If Gamepad could function as full-blown handheld, would it be successful?
It's an interesting idea. The Wii was pretty clearly running on fumes in 2011 though, so I'm not sure it could have sustained interest until 2015, even with a HD revision. Without the Wii U, it'd have more software support, so that'd be a plus, but I think it'd still have been in decline for those additional years, would struggle with third party support, and would look quite outdated next to the PS4 and Xbox One.They honestly should have skipped the Wii U, put out an upgraded Wii that did HD and had much more built in storage in holiday 2010, capable of 720p would have been fine, then they could have just released the Switch in Spring 2015 instead.
Switch is doing well because it is portable.
It didn't even do what it was supposed to do very well.It wasn't a bad product because it did what it did very well, but it was misguided because it wasn't enough to carry the system and it was confused because Nintendo didn't know if the selling point was off-TV play or the option for added gameplay functionality, and those two are at odds with each other. But the system was very well-made, the GamePad was an excellent controller and when the system's core concept was used, it legitimately offered something you couldn't get on any other system. Nintendo Land is something no system before or after the Wii U could replicate. Marketing, audience and message don't make a bad product.
I think that's the reason why the Switch has such good software sales, but that alone is not the reason for the success of the system.No. It's not portable, which is a major reason why the Switch is a success.
I actually got stick drift in the first year of use. After replacing it through warranty, it worked all right to this day.No one used the Wii U GamePad long enough to find out if the sticks would drift. ¯\_(ツ)_/¯
I've got a product presentation somewhere from a known gaming accessory company that shows products that in no way would have worked becuse they thought the Wii U was just a gaming iPad. This was shown to me post E3 WiiU reveal so there clearly was poor messaging on Nintendos part.I don't get all the "people thought it was a Wii accessory"
People didn't think that -well, maybe some people during its reveal at e3-, they just didn't care about the concept of an underpowered machine with a tablet controller which wasn't portable.
The way I see it, it lasted until the end of 2012... The main reason for the decline though was the announcement of the Wii U in Spring 2011, as well as the fall off of releases for the system, but this didn't have to be the case. 2010 was still a strong year for the Wii, still in decline obviously, but had they of released a "Wii Pro" that could have done HD that holiday, they still had 2 years of titles coming at that point and they could have shared some of 3DS' library in it's early years. It also would have been a much bigger boon for 3DS, since Nintendo would not have needed to gear up for a Wii U software launch, 3DS would have been stronger out of the gate.It's an interesting idea. The Wii was pretty clearly running on fumes in 2011 though, so I'm not sure it could have sustained interest until 2015, even with a HD revision. Without the Wii U, it'd have more software support, so that'd be a plus, but I think it'd still have been in decline for those additional years, would struggle with third party support, and would look quite outdated next to the PS4 and Xbox One.
Honestly, I know there are like two dozen people who like the thing, but when even the customers who bought and put up with the console to get at the games constantly moan about having to play them there, you know you've made a bad product. Which is what happened with the Wii U while it was around.
I dislike my Wii U, a bunch of podcasts I listen to disliked their Wii U's, etc. And we're the ones who bought it.
These are all really good points (I think the PS4's presence would be felt for the last two full years of the Wii's extended lifetime, rather than just one, but that's a small quibble). I'm still not fully convinced that this would be the best route for Nintendo, but you're making a persuasive case. I am at least sure that it'd work out better than the Wii U.The way I see it, it lasted until the end of 2012... The main reason for the decline though was the announcement of the Wii U in Spring 2011, as well as the fall off of releases for the system, but this didn't have to be the case. 2010 was still a strong year for the Wii, still in decline obviously, but had they of released a "Wii Pro" that could have done HD that holiday, they still had 2 years of titles coming at that point and they could have shared some of 3DS' library in it's early years. It also would have been a much bigger boon for 3DS, since Nintendo would not have needed to gear up for a Wii U software launch, 3DS would have been stronger out of the gate.
As for the PS4 and XB1's presence, it wouldn't have existed until Wii's final year. Those consoles launched at the end of 2013, and plenty of Nintendo platforms have had poor final years, but with the 3DS there, they could have just brought a lot of games over, playing stuff like A Link Between Worlds would have been a good thing to pop up in those final 12 months, and could have helped Nintendo make the transition to the new hybrid single platform much easier.
Well I'm not sure about PS4 hurting Wii in 2013 until that holiday, it really depends on what Nintendo brings over from the 3DS and how it is marketed, the price of a Wii at the time could be so low that it would never really be in competition with the PS4, and in 2014 Switch would be a much bigger deal to the Wii's market than the PS4, simply because its the Wii's successor.These are all really good points (I think the PS4's presence would be felt for the last two full years of the Wii's extended lifetime, rather than just one, but that's a small quibble). I'm still not fully convinced that this would be the best route for Nintendo, but you're making a persuasive case. I am at least sure that it'd work out better than the Wii U.
In reading this thread and it's responses I have to ask was anyone here confused by the Wii U marketing? It seemed like it would be rather hard to be confused as a gamer. The average Joe, sure but any one of us? I dont buy it.
Game journalists covering the Wii U reveal were even confused at what it was.
Any gaming journalists that was confused by the Wii U reveal should be demoted and tested. That shit was not that hard to figure out for a gamer but if it was / is your job to know these things then I would assume they are no longer in that position.
I remember right after the E3 conference reveal, I believe it was Adam Sessler (I could be wrong with that) who asked Reggie "this is a brand new console, right?" or something to that effect. As for myself, I knew it was a new console after the reveal trailer for it but I did think the whole way they were talking about it was weird as fuck. It was all "the new controller, the new controller, the new controller" and never "the new console". I think the actual physical console only had like a second long appearance in the trailer.
It was horrible. Nintendo fucked up and they knew they fucked up. If the gaming community was at best bewildered by it, I can't imagine how mainstream audiences took it.
Nobody on a gaming forum was confused, but we're a small amount of sales. The masses were confused as all hellIn reading this thread and it's responses I have to ask was anyone here confused by the Wii U marketing? It seemed like it would be rather hard to be confused as a gamer. The average Joe, sure but any one of us? I dont buy it.
Nobody on a gaming forum was confused, but we're a small amount of sales. The masses were confused as all hell