One of the biggest things weakening my hype for AC: Valhalla is the presence of a stamina bar. I've seen this become more prevalent and man, these things suck. I remember when The Witcher 3 made you manage the weight in your inventory and people complained and they took it out, but I'd rather have inventory management. Even weapons that break. (So long as they can be repaired.) Both of these are far preferable to having moments where my character can't dodge or attack.
Genshin Impact is ass in the early game for this too. Traversal isn't fun at all. They say this can be fixed since the stamina bar can be increased, but where I am I teleport whenever possible because waiting for a meter to build up sucks. I'll never forgive the game that caused this to become a popular thing.
Genshin Impact is ass in the early game for this too. Traversal isn't fun at all. They say this can be fixed since the stamina bar can be increased, but where I am I teleport whenever possible because waiting for a meter to build up sucks. I'll never forgive the game that caused this to become a popular thing.