I have trophy hunted for a very long time and even I'm not sure what makes up a good list.
Like obviously get 10k kills online or reach match rank ain't it, neither is playing a game more than twice, but I don't think the recent PS trophy lists that tend to be pretty effortless and boring are either. Also this trend of adding NG+ and harder modes down the line with extra trophies to try get you to return to the game months later really sucks.
I definitely enjoy trophy lists more when they at least require you to go somewhat out of your way or have a challenging task. Like I honestly prefer a list that doesn't require you to do everything but has a very challenging task. Titanfall 2 is a good example, a rather simple playthrough and a challenging speed run task that'll probably take an hour or 2 of practice. Even Vanquish which is considered uber difficult was a great list because it still only takes like 25 hours, it's just half that time is practicing one task.
Doing all the side content in a 50+ hour game is more often than not monotonous and boring because a lot of the content is crappy filler. I'll take a short and challenging list any day, but I feel like there're fewer and fewer lists like that. Most nowadays are medium to long and effortless/grindy/boring.
Like obviously get 10k kills online or reach match rank ain't it, neither is playing a game more than twice, but I don't think the recent PS trophy lists that tend to be pretty effortless and boring are either. Also this trend of adding NG+ and harder modes down the line with extra trophies to try get you to return to the game months later really sucks.
I definitely enjoy trophy lists more when they at least require you to go somewhat out of your way or have a challenging task. Like I honestly prefer a list that doesn't require you to do everything but has a very challenging task. Titanfall 2 is a good example, a rather simple playthrough and a challenging speed run task that'll probably take an hour or 2 of practice. Even Vanquish which is considered uber difficult was a great list because it still only takes like 25 hours, it's just half that time is practicing one task.
Doing all the side content in a 50+ hour game is more often than not monotonous and boring because a lot of the content is crappy filler. I'll take a short and challenging list any day, but I feel like there're fewer and fewer lists like that. Most nowadays are medium to long and effortless/grindy/boring.