User Banned (1 Month): Creating trolling platform warring thread; deep history of trolling
I watched the Playstation Showcase a few hours ago.
I was kinda baffled, not gonna lie. After thinking about it, I can´t help but wonder if the direction Playstation is heading (and has been for quite a long time to be fair) is going to be financially sustainable for much longer. Hermen and Jim took pride in representing a brand which creates videogames that put story first and videogames "that matter"... Does this mean in their vision videogames are to be more like films? Does this mean that they are consequently getting more expensive to make?
If we take an affirmative answer to these two questions, it is easy to infer the most affected aspect of these products is creativity. Let´s take a look at the games they presented:
- Wolverine: a videogame based on a superpopular Marvel´s IP. It is not gonna fail.
- Gran Turismo 7: the seventh entry in this videogame series.
- Spiderman 2: a sequel to a succesful game based on an again superpopular Marvel´s IP, part of our modern culture. I saw Peter and Miles there, what´s new apart from Venom? I bet the gameplay foundations for the game are already well established as well.
- God of War Ragnarok: this was like the most painful one to me. I swear you told me I was seeing some parts of the 2018 game I would have believed you, because I played it some time ago. I am not going to comment on graphics, but what about playing like Atreus? what about new and crazy weapons? what about mounting myhtical creatures? I really really hope they have some aces up their sleeves cause I couldn´t feel more disappointed after watching that trailer.
I think they already know this approach and vision is getting more and more dangerous on the financial side, so for diminishing the possible risks of their activity they increased prices and started to release old games on PC. The more flagrant and recent example is obviously Uncharted: Legacy of Thieves.
Do you think this is a problem and is there a solution for this?
I was kinda baffled, not gonna lie. After thinking about it, I can´t help but wonder if the direction Playstation is heading (and has been for quite a long time to be fair) is going to be financially sustainable for much longer. Hermen and Jim took pride in representing a brand which creates videogames that put story first and videogames "that matter"... Does this mean in their vision videogames are to be more like films? Does this mean that they are consequently getting more expensive to make?
If we take an affirmative answer to these two questions, it is easy to infer the most affected aspect of these products is creativity. Let´s take a look at the games they presented:
- Wolverine: a videogame based on a superpopular Marvel´s IP. It is not gonna fail.
- Gran Turismo 7: the seventh entry in this videogame series.
- Spiderman 2: a sequel to a succesful game based on an again superpopular Marvel´s IP, part of our modern culture. I saw Peter and Miles there, what´s new apart from Venom? I bet the gameplay foundations for the game are already well established as well.
- God of War Ragnarok: this was like the most painful one to me. I swear you told me I was seeing some parts of the 2018 game I would have believed you, because I played it some time ago. I am not going to comment on graphics, but what about playing like Atreus? what about new and crazy weapons? what about mounting myhtical creatures? I really really hope they have some aces up their sleeves cause I couldn´t feel more disappointed after watching that trailer.
I think they already know this approach and vision is getting more and more dangerous on the financial side, so for diminishing the possible risks of their activity they increased prices and started to release old games on PC. The more flagrant and recent example is obviously Uncharted: Legacy of Thieves.
Do you think this is a problem and is there a solution for this?
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