Sheeeeet I wanted to make this jokeSo you mean a "Link game"
(also technically it'd be the third)
I disagree. While I wouldn't want to see Zelda simply play 100% like Link at all, there is value in having her perform and acquire many of the same feats and skills as him. I personally think it's important given the history of the series and character to show that just because she is a girl/princess and possesses the Tri-Force of Wisdom that doesn't mean she is incapable of being a hero similar to that of Link. There's value in both being different and in sharing similar traits/abilities.I would prefer if they do this that they give Zelda her own game, and give her powers and abilities that stem from the powers the Triforce of Wisdom would grant her. I'm not 100% sure how that would translate into gameplay, but I feel like just giving Link a Zelda-coat-of-paint and making a traditional Zelda-style game would do the concept of playing as Zelda a disservice.
I don't mind her at all. The VO wasn't great, but that can be fixed. I think the end of that game positioned her very well to take on a leading role and face the demands of being the hero.I would love to play as Zelda in a mainline game. Just not BotW Zelda. She is possibly the worst version of Zelda.
I think we'll get that in BotW, but I don't know if fans will like it, the way I envision it the player can choose at any time to play as either Zelda or Link and depending on who they use the combat system is drastically different, while Link uses weapons, arrows and Runes, Zelda uses spells for attacking, healing, boosting stats etc.
Male is the "default" that most games settle on, so a lot of people feel excluded because of that.
Zelda : overworld, Link: UnderworldOh no I'm completely with you. BotW Link is too popular and I don't know how the greater community would react
Sheik :)I think we'll get that in BotW, but I don't know if fans will like it, the way I envision it the player can choose at any time to play as either Zelda or Link and depending on who they use the combat system is drastically different, while Link uses weapons, arrows and Runes, Zelda uses spells for attacking, healing, boosting stats etc.
People like playing as female characters.I have never understood why people care about playing as Zelda. What possible reason is there to switch protagonists, other than to say they did it?
Obviously she's gonna run and ride a horse and push boxes. Please don't put words in my mouth. All I'm saying is there's a lot of room to be creative with the design rather than retreading what we already have.I disagree. While I wouldn't want to see Zelda simply play 100% like Link at all, there is value in having her perform and acquire many of the same feats and skills as him. I personally think it's important given the history of the series and character to show that just because she is a girl/princess and possesses the Tri-Force of Wisdom that doesn't mean she is incapable of being a hero similar to that of Link. There's value in both being different and in sharing similar traits/abilities.
Link himself across the various entries in the series has had a large variety of skills and abilities. There's no reason that Zelda as well couldn't share certain core gameplay aspects with Link while also introducing unique abilities and novel twists on old ones. I think saying that you need to create an entirely different game for her comes with its own set of issues and problems. It shouldn't be an either or situation, but a both. Zelda can be the protagonist and play similar to Link in a traditional mainline game and they can also create a Zelda spinoff with entirely different gameplay.
Agreed. it would be a most spectacular thing to see unfold. I posted some time ago now how amazing it would be if the opening of the game had us playing as Link up to that scene where we find Ganondorf in the reveal trailer and then he gets fridged and we play as Zelda thereafter. The reactions online would be with it alone.Wow, imagine an MGS2-type scenario where Nintendo hides that the only playable character is Zelda the whole time.
I assume a game like that would be a spinoff. He need not necessarily be in it (though I would prefer if he was). There are points in the timeline/series (like, say, ruined Hyrule post OoT, his seven year hibernation, MM, pre-WW, the events preceding TP, etc etc) where the dude just wasn't present/did not exist whilst Zelda was dealing with whatever, so it's not too hard to imagine.
Yeah, if the idea is to do a model swap, then I'm totally against the idea. Obviously there'd be some crossover since most (modern) Zeldas are proficient in archery and horseback riding, but a game done well would probably be something of a paradigm shift.I would prefer if they do this that they give Zelda her own game, and give her powers and abilities that stem from the powers the Triforce of Wisdom would grant her. I'm not 100% sure how that would translate into gameplay, but I feel like just giving Link a Zelda-coat-of-paint and making a traditional Zelda-style game would do the concept of playing as Zelda a disservice.
It's possible what we saw in the trailer for Breath of the Wild 2 was Link being captured by the big glowy hand- perhaps Zelda has to rescue him this time
I think it could work pretty well, if you defend your partner you get more food, otherwise you get dubious food, the cooking element of BotW has to be tweaked in some way to keep the player's interest in the sequel, I know some people simply love testing recipes, but they're not the majority and someone might think cooking the same way might be a drag in the sequel.
Sheik would be the easy choice (and *chef's kiss*) since she could fight and even locomote very differently from link whilst still using a variety of standard weaponry and having access to more magic than Link ever does. I imagine a non-Sheik Zelda could just drop most of the stealth altogether and use magically-generated light weapons and/or have gameplay revolving largely around spell casting and sealing. Which could be amazing, but is far riskier.As interesting and relevant as that sounds, I struggle to find the gameplay of this. Not a hot take, honest consideration. Are we talking Zelda/Sheik? Are we talking Link as support? Are we talking about expanding her magical abilities? Otherwise, I'm not entirely sure what our engagement to interaction is with her, as it almost sounds like a completely different game - which would be fine. Maybe I'm just unfamiliar with her characteristics from an action/adventure point of view, but I just don't want her to be shoehorned as female Link. I'd want her to stand out as her own character worthy of her own adventure.
Does there have to be gameplay differences? Wouldn't the narrative implications and possibilities be sufficient? Not that there couldn't or shouldn't be gameplay differences, but I don't see why that would need to be paramount to justifying the move. For me such a shift would be quite significant due to the series/character's history without doing anything else. And are we talking purely combat wise, as plenty of gameplay exists outside that which could be different while combat could remain much the same. While it's not that hard to imagine some basic magic based attacks or reinterpretations of classic abilities via a magic twist, there are still plenty of things outside of that which could done to differentiate the two characters more than they already are.As interesting and relevant as that sounds, I struggle to find the gameplay of this. Not a hot take, honest consideration. Are we talking Zelda/Sheik? Are we talking Link as support? Are we talking about expanding her magical abilities? Otherwise, I'm not entirely sure what our engagement to interaction is with her, as it almost sounds like a completely different game - which would be fine. Maybe I'm just unfamiliar with her characteristics from an action/adventure point of view, but I just don't want her to be shoehorned as female Link. I'd want her to stand out as her own character worthy of her own adventure.
As interesting and relevant as that sounds, I struggle to find the gameplay of this. Not a hot take, honest consideration. Are we talking Zelda/Sheik? Are we talking Link as support? Are we talking about expanding her magical abilities? Otherwise, I'm not entirely sure what our engagement to interaction is with her, as it almost sounds like a completely different game - which would be fine. Maybe I'm just unfamiliar with her characteristics from an action/adventure point of view, but I just don't want her to be shoehorned as female Link. I'd want her to stand out as her own character worthy of her own adventure.