When it comes to box art design, I have realised I have sooo much different tastes than most of Era.
Basically when Era hates a box art (Spider-Man, god I love that box art !!! Cyberpunk 2077, it's about the same composition, protagonist pops out of a flashy monochrome background, it's so unusual and weird I love it) I love it, and when Era really loves a box art, I don't like it :
Borderlands 3, I think it's a really really good box art, it looks cool, it's weird, it's unique, it's so against the codes of the AAA box art design, but I don't like it. Too weird for me.
Another one I don't like, is the japanese and american box art for BOTW. It's the cliche of the hero, weapons in hand, facing the world. Also not a fan of the colorimetry. The orange/red screams "epic !", which is not my interpretation of the game. While the game surely has epic proportions (huge world to explore, defeat the Evil, etc), it's imo one of the most intimate Zelda game there is. Link is alone, with you, and you explore the world at your own pace. One can finish the game in 30 hours, other will take 200 hours. The musical ambiance of the game clearly goes in that direction too, not epic, more intimate, calm.
Which is why the european box art is so cool :
First thing you notice : Link is watching you. He's breaking the 4th wall, he's inviting you, the player, to go on an adventure. It's already way less cliché than the original box art.
The colors are also colder (blue and green), which is way more representative of the art direction of most of the game, and more representative of the mood of the game imo.
I also love some details, like the birds, it makes it feel like the box art truly has captured an instant, it's not just an art, it's an instant that has been catched, an instant that is very much alive. Like the world of the game, full of life, of wild animals, of plants, etc.
It's my personal favorite box art of the gen.