Strongly disagree with most points, especially about both combat and story. Imo HZD has the best combat in any open world game, with maybe Dragon's Dogma and Monster Hunter World a little bit behind. But reading your post, I get the impression it's because you focused predominantly on melee combat. HZD isn't really about melee combat, infact it's melee combat is weak. Instead, the focus of its combat is about mixing things up with the weapons, be it setting traps, tripwire, using the rope cast, slingshot, different bows and arrow types, breaking off specific parts of enemies, weak points, parts of their anatomy to use yourself as a weapon, playing different machines off or against each other or whatever else. There's a huge amount of depth and diversity to HZD's combat, to where even many ordinary foes end up feeling like miniature boss battles with lots of dynamic layers.