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SolVanderlyn

I love pineapple on pizza!
Member
Oct 28, 2017
13,501
Earth, 21st Century
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This is my favorite PSP game, and, in my opinion, a fantastic, fully legitimate extension of the Final Fantasy VII world.

The story in the game was what I was really looking forward to, and I feel that it delivered immensely.The impetus for Zack's journey is that he wants to become a hero. That's it! That's all. Sounds pretty boring, right? Well, the game does a much better job with the story it isn't trying to tell than the one that it is. SOLDIER's internal strife, seeing the upper plate of Midgar, seeing what SOLDIERS do both on and off the job and giving them a face and a purpose, showing the contrast between slum life and corporate life, showing us how Shinra screws up your family life - I love how Genesis had normal parents and it was good guy Angeal's dad who was messed up - giving Hojo a scientific rival where he was the only scientist at all in the original in a world where that's pretty important (besides Gast, who was dead), showing us a bit of the war with Wutai that was only briefly mentioned, showing us more of Cloud and what he was like as a Shinra grunt, showing us the relationship between Aerith and Zack that was briefly mentioned in the original game, etc.

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Crisis Core did a really good job at showing us the human Sephiroth, too. I love the line when he's talking to Zack and Zack says something like "For real!?" and then Seph laughs and says "For real." That's something we'd never see him do after his fall. It was the same with talking about his past and having friends. Also, there was Tseng and Aerith's relationship, which felt tacked on in the original FFVII but more fleshed out as something innocently one-sided in Crisis Core. Tseng himself also got a lot of focus, which was nice, as he was absent for a good portion of VII.

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As an aside, Before Crisis showed us more of the Shinra hero side of Sephiroth. I wish that this game was localized somehow, as it really was a huge part of the compilation. While CC shows us what's going on in SOLDIER, it's pretty compartmentalized in that regard. An equally important story, Shinra vs. AVALANCHE, happens concurrently in BC, and also fills in the gaps from when Zack was knocked out in a tube in Nibelheim. I would even call it the "main" story of the prequels, whereas CC is, like I said, more of a side story.

By far the best parts of the game were seeing Zack and Cloud interact with one another and what Sephiroth was like pre-insanity. Zack, and SOLDIER in general, really, were such huge parts of the FF7 lore, and it was so satisfying to see them finally fleshed out in a game. Zack (the very brief glimpses of him we see) was portrayed in Final Fantasy VII as a headstrong, friendly, outgoing guy, and his Crisis Core self was the perfect reflection of that. Cloud was not always the cocky and arrogant man that he begins as in VII, originally being a meek and mild boy. Crisis Core shows us more of this side of him, his original personality, if you will, and you get to watch him gradually become attached to Zack as a sort of older brother or mentor figure.

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The "become a hero" story was basically fluff to show us all of that. At least, that's how I see Crisis Core. It's a side story. It's more of a companion than its own thing. A reason for us to return to and see more of Final Fantasy VII's world and characters, which the game did and did well.

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I totally understand people being upset with the over the top ending and key word: hero nature of the story, but the first is a matter of taste (I very much enjoyed the ending to this game, and the playable segment was amaaaaazing) and the second I already commented on, where the background story is more interesting than the story about becoming a hero, which is really only a vehicle for Zack to experience the things that he does.

Zack's death in the original VII flashback was short, quick, and violent, a testament to the brutality of Shinra and the world that the VII characters inhabit. Zack's death in Crisis Core is full of flair, and is really quite the opposite of its original rendition in terms of tone, even though it keeps the final segment where the three Shinra grunts overtake him. It was a bold decision for Square to change the ending the way they did, but I personally love both versions of it.

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Oh, and the soundtrack is amazing. The World's Enemy is the creepiest rendition of One-winged Angel there is in a game. Dreams and Pride accurately represents the starry eyed, ambitious young version of Zack that we start the game as. Moonlit Wandering has that melancholy country vibe to it, perfect for Zack's escape from the Shinra mansion. Howl of the Gathered plays during battles in the final dungeon, reflecting Zack's desperation to return to Midgar. Even better is that renditions of some of these tracks were originally heard in the Last Order OVA, which, by the way, is mostly canon to this game and shows events that the game itself skips over, the two biggest ones being Zack on the highway and showing more of the truck scene at the end.

It will be interesting to see how much of this game makes it into the VII remake. Perhaps the most highly divisive element of Crisis Core was the character of Genesis, who shared the voice and likeness of Japanese pop star Gackt. The reason people took issue with Genesis wasn't because of his appearance or voice, however - the man had a tendency to constantly recite poetry in place of actual dialogue, played an extremely integral role in a story where he didn't exist in prior VII lore, and even shoehorned his way into cutscenes depicting events from the original game, such as the Nibelheim flashback. My opinions on Genesis are divided. He is more appealing conceptually than he is as he is portrayed in game, as a friend of Sephiroth and fellow SOLDIER First Class. His nature as a genetic experiment might be a bit copy-paste from Sephiroth's own story, but I feel like it has a realistically believable in-universe explanation, as Shinra is wont to do these sorts of things since way back in the timeline - see: Vincent Valentine's flashback, over fifty years before the main story. He certainly had no place in the Nibelheim scene, but other than that I think he functions well enough as the primary villain of the game. Interestingly enough, Gackt's contract is rumored to be the most likely reason that the game hasn't seen a digital re-release on the PlayStation Network, so Genesis's inclusion in the VII remake remains largely up in the air. I think we can say for certain we'll be seeing more of Zack, at least!

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One last comment about the soundtrack and the ending: perhaps a divisive opinion, but The Price of Freedom is the best damn final battle music in any game, ever.

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This topic is a stub of an article I wrote back when the VII Remake was announced. I was still overly wordy and unprofessional back then, but here's the whole thing, if you want to read it.
 

King Dodongo

Banned
Oct 27, 2017
7,026
I remember a friend talking highly about this game, would be cool if they integrated this into the remake.
 

Mudo

Member
Oct 25, 2017
6,115
Tennessee
Wow great write up OP!
I loved Crisis Core also.
Graphicslky it was great on PSP. The music was *chefs kiss*.
The story was fun (and filled with sadness) and I love having more life added to FF7. Not all the new characters were amazing, and I don't necessarily want all of that brought forward into the FF7 remake.
I thought I would hate the battle system but was surprised at how fun it was. Fast paced, the slot machine, the customization - it hit all the right notes.

Cone to think if it, I would love a remake or remaster someday. I've still got my PSP and copy of Crisis Core, so I might replay it at some point soon. I had honestly forgotten about it until this thread.
 

Bradford

terminus est
Member
Aug 12, 2018
5,423
I really hated playing through this game last year, I found it insufferable, but I am curious to see if anything in it gets into the 7r project.
 

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,397
Ibis Island
You know what's going to happen, but you try against all odds to change the outcome.
That's the mark of a good game IMO.
 

Deleted member 6263

User requested account closure
Banned
Oct 25, 2017
9,387
For me, the game really only got interesting when we got to the kalm flashback moment. Everything up to that point felt like filler and padding.

But I'm most likely in the minority when it comes to the story. The ending was definitely great, but that's because we already knew the ending. I enjoyed the combat well enough throughout, and I'm glad they gave us the option to stick to the walls when you got tired of the "random" battles. I'm glad you enjoyed it as much as you did, though.
 

DanteMenethil

Member
Oct 25, 2017
8,054
I really liked the game back when it came out. Watching Maximillian Dood's recent crisis core stream made me realize it aged really poorly.
 

ZeroDS

The Fallen
Oct 29, 2017
3,419
Top game for sure. Absolutely loved it. Then again I also liked Dirge.

The missions were perfect for short play sessions. A remaster of some sort would be great. I just absolutely love that world. I would play anything set there.
 

Son of Liberty

Production
Verified
Nov 5, 2017
1,261
California
Crisis Core was one of the main reasons I bought a PSP. I thought it looked incredible for a handheld game and the gameplay was fun for its time. I don't remember much of the game's story but I do remember the ending.
 

Exentryk

Member
Oct 25, 2017
3,234
The only reason I bought a PSP was to play Crisis Core. Really enjoyed it. The mission structure worked really well with my commutes. Plus that CG scene with Sephiroth was such a highlight at the time.

Fun game!
 

Lukar

Unshakable Resolve - Prophet of Truth
Member
Oct 27, 2017
23,355
I've barely touched the game since I was a teen, but I really enjoyed it back then. I actually played through it years before I would even touch FF7. Loved its story and gameplay.

Really hope we see aspects of it represented in FF7R, even if they're just minor references or something.
 

Aly

Member
Oct 27, 2017
12,116
If there is one voice actor who Ill miss then it's Zacks. That guy carried the game.

I really liked the game back when it came out. Watching Maximillian Dood's recent crisis core stream made me realize it aged really poorly.
I watched some of it too. That DMW wheel spin was rough to get through each time.
 

The Last One

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
10,585
I finished replaying this game today and while I think some parts are definitely worse than what I remember the ending is definitely not. It's a pretty well executed ending.
 

commish

Attempted to circumvent ban with alt account
Banned
Oct 26, 2017
2,274
Great game. A Moment of Courtesy is probably my favorite game song. I still play the soundtrack all the time.
 

Jimmypython

Member
Oct 27, 2017
1,533
I played it a little bit last week since last time when I was still in college lol....I got major motion sickness going through Wutai :(
 

almendrabl

Member
Jan 24, 2020
116
I liked it too, it was a fun experience since Zack as a character is very charismatic. There are many things that add to the lore of FF7 between good and bad (poorly executed). The gameplay is the weakest of the game, but hey, it is passable for those who just want to find out about the story, for those looking for challenges they will feel bored, repetitive and simple.
 

Disclaimer

Member
Oct 25, 2017
11,466
Mm, the game gets a good bit of hate, but I love it. Wish it was able to be ported to modern systems, but in addition to all the Gackt nonsense, Square Enix probably wouldn't want to confuse people with whatever conflicts with VIIR's reimagining.
 

Hero Prinny

Member
Oct 25, 2017
3,189
I loved every second of crisis core, at the time i hadnt played ff7 but i did know bits and pieces of the story. I knew of zack and his fate, but I didn't know how he died so that last part really hit hard for me. Zack's actually my favorite character in the ff7 universe, and is my favorite ff character overall.
 

Jolkien

Member
Oct 25, 2017
3,758
Anchorage/Alaska
Story was decent besides the red guy. Soundtrack was solid, gameplay was dull and it has one of the worst level up system I ever engaged in. That slot mechanic was horrible.
 

AllMight1

Member
Oct 27, 2017
4,717
One of my favorite FF games, even if its a side story.
Like you mentioned the soundtrack is incredibly good all around. And I enjoy the combat a lot, I tend to enjoy action rpgs like PSO.
 

ConVito

Member
Oct 16, 2018
3,087
Really wish Square would just change Genesis' face and finally put out a remaster. Gackt's vanity be damned.
 

spman2099

Member
Oct 25, 2017
10,891
I remember a friend talking highly about this game, would be cool if they integrated this into the remake.

I appreciate the TC's passion here. It sounds like they really love Crisis Core. However, it would NOT be cool if they integrated Crisis Core into the remake. It would be the opposite of cool. If the Crisis Core version of Zack's death makes it into the remake it will degrade the entire game.
 
OP
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SolVanderlyn

SolVanderlyn

I love pineapple on pizza!
Member
Oct 28, 2017
13,501
Earth, 21st Century
I appreciate the TC's passion here. It sounds like they really love Crisis Core. However, it would NOT be cool if they integrated Crisis Core into the remake. It would be the opposite of cool. If the Crisis Core version of Zack's death makes it into the remake it will degrade the entire game.
I would like if they combined elements of CC with the original FFVII. The original, brutal death scene, no Genesis (or at least not besides mentions in a note found somewhere or something), but also incorporating more of Zack's past, maybe include ruins of Modeoheim or Genesis' home village (they both get blown up somehow in CC), acknowledge the other Turks (or even just Cissnei), that sort of thing.

Since the VII Remake isn't beholden to the old universe, it can pick and choose what it wants, leaving the bad and keeping the good.
 

spman2099

Member
Oct 25, 2017
10,891
I would like if they combined elements of CC with the original FFVII. The original, brutal death scene, no Genesis (or at least not besides mentions in a note found somewhere or something), but also incorporating more of Zack's past, maybe include ruins of Modeoheim or Genesis' home village (they both get blown up somehow in CC), acknowledge the other Turks (or even just Cissnei), that sort of thing.

Since the VII Remake isn't beholden to the old universe, it can pick and choose what it wants, leaving the bad and keeping the good.

I would be okay with that. I am generally cool with other Turks being included. I would also be okay with them adding some of the more innocuous elements. Hell, I don't even care if Genesis gets some kind of nod. I just don't want to see Zack's death turned into some shonen anime nonsense.

I think they could do Zack's story as DLC and align the two stories a little better. We could get all that Zack backstory and maybe retcon some of the dummer elements.
 

fourfourfun

Member
Oct 27, 2017
7,680
England
Crisis Core has some late game moments that are utterly stunning. IIt's easy to go away remembering that rather than how barren and perfunctory a lot of the game feels.

It looked so good but fundamentally did not hold a candle to its source material. PSP absolutely crying out for decent jRPGs helped its cause somewhat too.
 

Camisado

Member
Nov 3, 2017
1,385
I liked almost all of this game except for anything to do with Genesis and Loveless.

It was just a poster in the intro of the game, it doesn't need to suddenly be so critical to half the story and Genesis just felt so jammed into a story he had no business being part of.
 

ffvorax

Member
Oct 27, 2017
3,855
The best spin off for FFVII, and probably the only spin off ot the FF series I liked.
Not liked much some new entries... but overall I loved it too.
 

LiS Matt

Member
Jan 19, 2018
1,092
I would love to finally find out what the Cissnei reveal was going to be somewhere in the remake
 

Nakenorm

The Fallen
Oct 26, 2017
22,287
Enjoyed it at the time, but recently replayed it and found it to be very dull and full of cringe dialogue.
The soundtrack is still killer tho, and it is still somewhat exciting seeing the Nibelhiem incident go down.