i'm glad to see my memory isn't failing lol
i'm very sad realizing it's been nearly 20 years since I've played Klonoa 2...
You should replay it if possible. It is still amazing! Fantastic. It's a 10/10i'm glad to see my memory isn't failing lol
i'm very sad realizing it's been nearly 20 years since I've played Klonoa 2...
You should replay it if possible. It is still amazing! Fantastic. It's a 10/10
Rumos is a Klonoa collection is on it's way.
It's how you depict the human women, though. Madonna was pretty cartoony, looking like a short-haired, old-school Donkey Kong Pauline.
Cities aren't the problem, at least to me. It's definitely the lack of uniqueness or stylized take on the cities. You see cities in old-school Sonic games. There's still quite a lot of stylization to the look of those cities:No no, I enjoyed the movie for what it is, but it's very far from the ideal imo. I still hate the fact it's live action.
Some of you are conflating cities/people with too realistic. There isn't some line where you can never include those certain real world elements, it's just that sometimes those attempts are uncanny, or lack the style I associate with the series.
Nah, modern Sonic is inherently problematic IMO. There was never an issue with a Sonic in a live-action movie. I think it was more how poorly he was depicted in the 2006 game alongside human characters. Honestly the more Saturday morning-like depiction of the Paramount Sonic works precisely because he's more Looney Toons-esque rather than the edgy fearless often too serious personality he has in the modern games. Paramount Sonic reminds me more of 90s AoStH more than anything.I loved them more than any other 3D Sonic.
You can be sure of it. If anything it has solidified this image of Sonic since so many people saw the movie and will want to see it extended into the games
Cities aren't the problem, at least to me. It's definitely the lack of uniqueness or stylized take on the cities. You see cities in old-school Sonic games. There's still quite a lot of stylization to the look of those cities:
It's how you depict the human women, though. Madonna was pretty cartoony, looking like a short-haired, old-school Donkey Kong Pauline.
We talking about the same SA2 with this damn thing?yeah, like the early 3D graphics of SA1 and, to a lesser extent, SA2 make their humans fine for the most part but.... Sonic 2006? Gag. Unleashed was smart in the human redesign.
Yeah, this nails it right here. I knew the movie was pandering to people my age (who are now old enough to bring in kids if their own) with casting Jim Carrey, but I didn't consider the tone was too. No wonder it felt familiar, it absolutely does nail the tone of that show.Nah, modern Sonic is inherently problematic IMO. There was never an issue with a Sonic in a live-action movie. I think it was more how poorly he was depicted in the 2006 game alongside human characters. Honestly the more Saturday morning-like depiction of the Paramount Sonic works precisely because he's more Looney Toons-esque rather than the edgy fearless often too serious personality he has in the modern games. Paramount Sonic reminds me more of 90s AoStH more than anything.
Nah, modern Sonic is inherently problematic IMO. There was never an issue with a Sonic in a live-action movie. I think it was more how poorly he was depicted in the 2006 game alongside human characters. Honestly the more Saturday morning-like depiction of the Paramount Sonic works precisely because he's more Looney Toons-esque rather than the edgy fearless often too serious personality he has in the modern games. Paramount Sonic reminds me more of 90s AoStH more than anything.
What it just looks like an ordinary huma...OH MY GOODNESS!
LmaoNow the argument is that sonic doesn't work in a video game setting
Ding ding dingYour argument is predicated on a hypothetical consensus that I'm not sure really bears out
He'll probably be in the next racing gameI too can't wait until they announce that the Player 2 character in Sonic Frontiers is going to be Sonic's best friendTailsJames Marsden.
I mean... have you seen any "strange non human creature in a human world" family flick? then you have seen this.
Its superficially sonic, otherwise its trope after trope. If you have seen the garfield movie, smurfs, chipmunks, or any of those kind...then you have seen this movie.
mine neither, i think they are kinda bland mass market products without real artistic value personally.
mine neither, i think they are kinda bland mass market products without real artistic value personally.
Derivative, focus group tested family flicky.
Thats why im not shure how the sonic movie is geting so much positive feedback by being a
movie that could just as well be in the same universe as the Smurfs.
It kinda takes interesting IPS and waters them down, removes a lot of uniqueness.
There is a chance that the second one tones down those points and goes full on Sonic 3 (And Knuckles) plot wise, with focus on the core game characters. then this could work.
Rant done.
Hardly the best movie I've seen, but one of the better video game mascot movies I've seen and certainly a huge success with kids & most critics. In other words, cool contrarian take.
Im well aware of those points. (Nevertheless, valid and well stated).The Sonic movie got the feedback for 2 reasons.
1) It wasn't as bad as everyone thought it would be judging by the first trailer.
2) It's the best of this genre.
On the second point. It does a lot of things better than most movies of this type in that there's less of that pointless filler of "oooh, what does this thing do?" This movie is pretty dang short and uses the majority of its time to service the plot.
It also helps that unlike other movies of this nature, Sonic is able to have his own agency outside of the human sidekick since, he isn't just some random powerless character who actually needs the human companion to help him. He pretty convincingly doesn't want to leave and delays the decision to.
And as for the human companion, the plot doesn't linger on him more than it has to, at all. And while this leaves some holes on his end, most people are able to set them aside since they just give Sonic and Robotnik's story more screentime.
It's definitely not game Sonic, but as its own thing, it handles the genre well. But it still is... well cliched just by the nature of the story it's telling.
Im well aware of those points. (Nevertheless, valid and well stated).
Its just that this bar is so low, and ... i have 0 interest in such a ... safe product.
I watched it because of all the positive feedback, and after 1:30 i thought...
that fellt like an episode of a sitcom, without really more substance.
If somebody like that kin dof thing, for shure. then its probably one of the best examples of the genre.
you want to say.... a cartoon hedghog works better with cartoon humans? who would have thought.I feel like it works more when they are more exaggerated like robotnik rather than attempting to be more realistic or anime like Sonic 06. I thought unleashed did it perfectly with their human characters.
I feel like it works more when they are more exaggerated like robotnik rather than attempting to be more realistic or anime like Sonic 06. I thought unleashed did it perfectly with their human characters.
"Perfectly" is a stretch I think, none of these look anything like Sonic characters.I feel like it works more when they are more exaggerated like robotnik rather than attempting to be more realistic or anime like Sonic 06. I thought unleashed did it perfectly with their human characters.
Eh, FWIW, the combined on screen time of humans in both adventure games most likely is still exceeded by James Marsden's onscreen time in the movie. The difference is one is a hastily cobbled together mess of a world that has sonic plunked into the middle of it with no regard for how he and the rest of the world would interact, and the other is a fairly by numbers stranger in a strange land story that's all about that.
The movie was fine. It was a better than average kids movie.
"Perfectly" is a stretch I think, none of these look anything like Sonic characters.
I like how Naoto Ohshima chose to depict humans in his artwork. Just faceless background people.