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Dreamboum

Member
Oct 28, 2017
22,849
I was looking at the art of Ivalice games and I'm still super impressed at the architecture on display and it just makes me want to see that in HD with today's technology.

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Hell, even the screenshots of Final Fantasy XII still shows incredible it was. Archades was like if you got a mini-Midgar 3/4 into the game. Final Fantasy could never pull this off a game.

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Bhujerba is still awesome as ever

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Nalbina being reconstructed was also still super nice to see visually. There was a FMV showing Nalbina in more detail I can't find anymore but the FMV was so beautiful and showed parts of Nalbina you couldn't go and I can't stop but imagine if you could do that in a next-gen game

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Final Fantasy XIV displayed (a destroyed) Rabanastre in one of their raids and it's already super impressive what they could do despite being a 6 years old game with almost ancient technical capabilities.

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Hell, even the annoying sewers in the original game became beautiful and almost worth visiting in the raid.

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Ivalice basically seems a free licence for Square to make everything super intricate, detailed and beautiful.

And I really want that feeling back. No offense to FFXV but it really felt a bit disappointing considering that in the end it almost felt like they were fighting for a region that was just filled with gas stations. There wasn't the stakes, the political ramifications of having a region of different cultures having to brace for war together. The world needs substance in order for the story to have weight, for me.

I remember when I was reading the bestiary in FFXII and then came across the Bangaa bestiary page, and then came out holding back tears because of the story inside.

"It was a clement day when my partner and I arrived at Nabudis at the end of a long journey. I remember looking upon her beautiful welcoming streets and realizing no other place could be more fitting a destination. Gathering up what coin we had, we secured residence, and began to look for work. From odd jobs to risky border patrols, we did all, and were satisfied.

Thinking of it now, I realize, I was happy then.

We were not particular in our acceptance of work, and so in a short time amassed enough wealth that we might live in some degree of comfort. Our residence began to fill with the articles and artifacts of our daily lives, and soon we found our roots sunk so deep in the soil of this city, we could not imagine ever leaving. Though I assisted my partner with work, we gradually came to seek out our own time, and so grew apart. Yet, we were satisfied. Why need this life ever end?

Several years after beginning out life in Nabudis, there came a call for soldiers from the city watch. We had, by this time, made something of a name for ourselves, and so did a summons come to us. We were not born in this city of Nabudis, yet our love or the town knew nothing of this, and we accepted without delay.

I was given to the border patrol, my partner to the defense of the city wall. The night before I was to leave, we ate a splendid meal and drank such wine as we could afford. It was as though we knew it would be our last meal together.

The days of my patrol were harsh, yet we finished out duties, and weeks later, had only to return.

That night, I dreamt.

My partner came to me, trying to tell me something, yet I could hear nothing but the blowing of a distant wind. Perhaps I became homesick as I slept, for when I awoke, my eyes were wet with tears. In the dream, my partner had been unchanged, a perfect memory.

Our feet turned home, all our thoughts flying down the road ahead of us, faster than we might hope to walk, back toward Nabudis.

What awaited us upon our return was not a hero's welcome, but despair. Gone were the beautiful palisades, gone were the families and friends that surely awaited us. Only a wasted, blasted land remained.

Then we saw the people of Nabudis, though to call them that is a jape of the bitt'rest sort. They were the walking dead, hungering for life, and consuming all they found that was light and good. We fought them to save our own lives, and we wept.

Then, among the dead, I saw him. And I could fight no more."

That was so unexpected for me, but I loved that I could just casually do things and be rewarded with tales from a rich world such as this.

I don't even want Ivalice proper, I just want a great world that is fully realized and is cohesive and makes the world-building interesting to follow because the world in front of you is interesting in the first place. I'm not into being in a filler world anymore, I really want to be in a world where I could explore a tunnel or cave, see the light at the other exit, and then find out it's an area I've already been to, and it actually makes sense.

I don't want a world where most of the content is supplementary material, or just wallpapers that you can see off the distance but never reach yourself. I'm not asking to climb that mountain over there, just to come out as a satisfying experience where there is exploration, there are secrets, and it all participates in making the world lived-in, alive and believable.

Eorzea has become a great example of this recently (it's basically Ivalice 2 as far as I'm concerned), but I really want a single-player FF to offer something like that, with the benefits a single-player RPG can offer that MMOs doesn't have the resources, or cannot offer because it doesn't make sense to do so. To have anything less than those two will be disappointing for me.
 

Deleted member 426

User requested account closure
Banned
Oct 25, 2017
7,273
Ivalice is so beautiful and fully realised in FFXII and the game really lets the world breathe by stripping back needless distractions like an engaging story or characters with personalities.
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Member
Oct 25, 2017
17,256
Midgar, With Love
I'd love this. It's my deepest hope for the franchise that Final Fantasy XVI can achieve even a fifth of XIV's worldbuilding. Single player gaming is my bread and butter. I'm enjoying FFXIV more than I thought I would because it's fairly easy to solo most of the game and treat it as a "traditional" FF, but it will never be the same as playing through a story with a beginning, middle, and end. And I"d love for it to be the case with a great Final Fantasy again.
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
115,549
I would be fine with another Ivalice game, but only if it's the OG Ivalice and not the redesigned one with all the furries from FFTA and FFXII. I truly did not enjoy XII's version of the setting at all.

Also: Moogles are not bunnies, damn it.
 

Geg

Member
Oct 25, 2017
5,539
I loved Tactics but I thought XII was just all right. I'd much rather have a new setting
 

MilkBeard

Member
Oct 25, 2017
7,780
Square Enix needs to make a new Final Fantasy Tactics set in Ivalice. And make Final Fantasy XVI set in a totally new world.
 

Splader

Member
Feb 12, 2018
5,063
Honestly? Exact opposite opinion here. I could never get into the FF12 aesthetic and I've given up FF14 3 times now in the first 20 levels.
I actually think the world of FF15 is one of it's strongest points, with the various sights on the horizon that you can actually drive to and towns/settlements all over the place.
 
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Dreamboum

Dreamboum

Member
Oct 28, 2017
22,849
I agree

Also, nice way to bump the exact thread you did just over 18 months ago lol

That thread sucked and didn't make any sense while re-reading it and I wanted to make it more general about what I would like to see from Ivalice rather than being about Ivalice itself.

Honestly? Exact opposite opinion here. I could never get into the FF12 aesthetic and I've given up FF14 3 times now in the first 20 levels.
I actually think the world of FF15 is one of it's strongest points, with the various sights on the horizon that you can actually drive to and towns/settlements all over the place.
Why the dislike? Both games seems to have their strong point in terms of art direction and size.
 

SkoomaBlade

Chicken Chaser
Member
Oct 30, 2017
1,052
I love Ivalice as much as anybody else (SHAMELESS PLUG) but I really want to see a new setting for XVI. Not straight fantasy, not sci-fi, but something unique again, like FF6's steampunk, FF7's diesalpunk, or FFX's island setting.
Same here. FFXII is my favorite FF (and favorite RPG of all time) by a large margin and a large part of that is because of the amazing setting they crafted.

Buuuut, one of my favorite things about FF as a series is how each new entry is something new and fresh. There are far too many sequels in gaming these days that often play it safe due to being tied down by the setting or story or whatever.
 

Splader

Member
Feb 12, 2018
5,063
That thread sucked and didn't make any sense while re-reading it and I wanted to make it more general about what I would like to see from Ivalice rather than being about Ivalice itself.


Why the dislike? Both games seems to have their strong point in terms of art direction and size.
Oh true, I don't dislike FF12's aesthetic, it just didn't work for me. Was too industrialized, less fantasy, I dunno, hard to explain.
 
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Dreamboum

Dreamboum

Member
Oct 28, 2017
22,849
Same here. FFXII is my favorite FF (and favorite RPG of all time) by a large margin and a large part of that is because of the amazing setting they crafted.

Buuuut, one of my favorite things about FF as a series is how each new entry is something new and fresh. There are far too many sequels in gaming these days that often play it safe due to being tied down by the setting or story or whatever.
I'd say a good point in its favour is that Ivalice is just a region, not an entire planet, so there are plenty of space to create something new. We've come to expect something new and fresh but FFXV was still overall chained to its legacy as a Fabula Nova Crystallis game, and both FFXIII and XV were both sorely lacking in displaying several race of species. It was a human affair through and through. I'd like to see new fictional races like Ivalice did the Bangaa, the Seeq.

Also idk, people are also clamoring for Agni's Philosophy and that game is basically just co-opting middle eastern guerilla "aesthetics" and slap it as fantasy and that doesn't seem very interesting to me (and also raising a few of my eyebrows). I think there is more space to make something unique and new within Ivalice rather than the alternatives that I see in front of me if I'm being quite honest;
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
115,549
I'd say a good point in its favour is that Ivalice is just a region, not an entire planet, so there are plenty of space to create something new. We've come to expect something new and fresh but FFXV was still overall chained to its legacy as a Fabula Nova Crystallis game, and both FFXIII and XV were both sorely lacking in displaying several race of species. It was a human affair through and through. I'd like to see new fictional races like Ivalice did the Bangaa, the Seeq.

Also idk, people are also clamoring for Agni's Philosophy and that game is basically just co-opting middle eastern guerilla "aesthetics" and slap it as fantasy and that doesn't seem very interesting to me (and also raising a few of my eyebrows). I think there is more space to make something unique and new within Ivalice rather than the alternatives that I see in front of me if I'm being quite honest;

I may disagree with you about the whole fantasy race thing (please Thanos away the Viera, Square) but I do agree about Agni. That thing would just be FFXV's setting all over again, even down to the "healing potions are magic-infused energy drinks" thing. The only reason anyone gives a shit about it is because there's a girl in the trailers and the video came out in the peak of the anti-"oh no the whole party is boys" FFXV backlash.
 

Remeran

Member
Nov 27, 2018
3,893
Didn't yoshi p who's division is rumored to be in charge of ff16 say that if he were to make a new numbered that he's like to do an ivalice style game
 
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Dreamboum

Dreamboum

Member
Oct 28, 2017
22,849
Didn't yoshi p who's division is rumored to be in charge of ff16 say that if he were to make a new numbered that he's like to do an ivalice style game
I don't know if it's XVI but Yoshida said he is the only person that is in both teams (FFXIV and his new project) so take that as you will.

This might or might not be interesting depending on whether or not the Heavensward lead team really did leave to work on this project (the lead writer of Heavensward worked on all Ivalice games)
 

finalflame

Product Management
Banned
Oct 27, 2017
8,538
I don't know if it's XVI but Yoshida said he is the only person that is in both teams (FFXIV and his new project) so take that as you will.

This might or might not be interesting depending on whether or not the Heavensward lead team really did leave to work on this project (the lead writer of Heavensward worked on all Ivalice games)
This would be amazing news.
 

Lucreto

Member
Oct 25, 2017
6,632
Medieval setting but not Ivalice. I didn't like that particular setting. It it was closer to IX I would be happy.
 

Remeran

Member
Nov 27, 2018
3,893
I don't know if it's XVI but Yoshida said he is the only person that is in both teams (FFXIV and his new project) so take that as you will.

This might or might not be interesting depending on whether or not the Heavensward lead team really did leave to work on this project (the lead writer of Heavensward worked on all Ivalice games)
Heavens ward is top tier story telling man I hope they are the people doing it.
 

Mifec

Member
Oct 25, 2017
17,733
Ivalice got
nuked in 14 anyway for trying to stand up to Garlemald rofl. That's about as much worth it has now.

Hopefully since Yoshida is gonna be working on 16 he has a fully new world for it. Ivalice has enough representation

Heavens ward is top tier story telling man I hope they are the people doing it.
ShB (and the DRK quest) and HW are the best parts of 14 for sure.

My man Haurchefant <333
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
115,549
ShB (and the DRK quest) and HW are the best parts of 14 for sure.

My man Haurchefant <333

I have never been more harrowed in an FF game than during the post-HW patch questlines when the game started hinting that Aymeric might die. Heavensward was so damn good at making you care about its supporting cast, it's insane.