RDR2 in PS4 takes more than 30m to install :) from the 2 discsI own a physical copy of GTA V on PC. Without any post-release updates, it's around 50GB. The physical edition is spread out across seven DVDs.
Do you really want to install a game over the course of several hours with the slow-ass read/write speeds of DVD, swapping out seven different DVDs over the course of the install? And when that's done, download all the patches anyway, since they're not included?
We're fighting climate change. We really could do without discs being pressed, wrapped in plastic and shipped all over the world.
The estimated carbon emissions from downloading only fall definitively below that of BDs for games smaller than 1.3 GB.
Keep in mind the exact metrics only exclusively apply to the UK and it has been 5 years since it was published so the infrastructure has improved especially with big players like Microsoft and Google but digital is not green.result in lower emissions than downloads could shift either up‐ or downward over the next few years. Overall, the results appear to be broadly applicable to title games within the European Union (EU), and for larger‐than‐average sized games in the United States.
that doesnt change the fact that the progress isnt working for OP. they even acknowledged they dont have great internetImagine blaming progress because internet infrastructure is bad instead of, you know, recognizing what the real problems are.
If you are serious about fighting climate change, there is nothing to celebrate about the huge growth of data centers due to demand replacing the distribution of discs and packaging. This is just a lazy way of making people feel better about a hobby that is a drain on the environment for mere pleasure. It's a narrative people want to believe because who doesn't want to believe that our wasteful hobby of digital dudes killing each other is being progressive and on the right track? But it isn't really, we're just redistributing the harm in a way that feels like it might be better on a superficial level, but in fact the ones who benefit most from digital distribution isn't the environment - it's the capitalist publishers who can spend less and charge more.We're fighting climate change. We really could do without discs being pressed, wrapped in plastic and shipped all over the world.
If you are serious about fighting climate change, there is nothing to celebrate about the huge growth of data centers due to demand replacing the distribution of discs and packaging. This is just a lazy way of making people feel better about a hobby that is a drain on the environment for mere pleasure. It's a narrative people want to believe because who doesn't want to believe that our wasteful hobby of digital dudes killing each other is being progressive and on the right track? But it isn't really, we're just redistributing the harm in a way that feels like it might be better on a superficial level, but in fact the ones who benefit most from digital distribution isn't the environment - it's the capitalist publishers who can spend less and charge more.
Long story short a study was done in the UK several years ago that found it can be worse to download a 50GB game even after considering shipping, disposal, plastic waste etc. Here's some choice quotes
Keep in mind the exact metrics only exclusively apply to the UK and it has been 5 years since it was published so the infrastructure has improved especially with big players like Microsoft and Google but digital is not green.
It's been a while since I read that article, but even the article itself had a lot of caveats like large countries like the US are drastically less efficient than the UK with physical distribution (in large part due to the size difference) and that the efficiency of digital distribution is increasing at an exponential rate so the values would be completely irrelevant in a year or two (on a 5 year article). Plus, they admitted that they were estimating a lot of the values. Not to mention that the vast majority of games are nowhere near 50GBs (and with SSDs becoming standardized on the next gen of consoles, there'll be a lot less duplication of game assets as an attempt to reduce load times).
Once everything is digital I'll be sad. Files aren't a collection
Man, I hate this sort of misleading, disingenuous crap.It's not that clear cut. Internet infrastructure is not carbon neutral and can make large downloads have a worse carbon footprint than a disc
Man, I hate this sort of misleading, disingenuous crap.
It's like when people tell you that "even manufacturing wind turbines and solar panels pollutes". Sure, it's true, but it's an entirely different order of magnitude than coal over lifetime.
What's worse, these sort of articles always skew the numbers in the most dishonest possible way.
The environmental impact of a download is literally its energetic cost. How much it "pollutes" is strictly related to how the energy sustaining a server farm is produced, how long the PC/console will be turned on, etc.
You have to juggle shit in the most creative way to make it figure as more wasteful than the industrial process of printing, writing and distributing physical supports that also DO NOT satisfy on their own the necessity to STILL have servers and online infrastructures for plenty of other uses.
Nah, "the internet" is a way bigger polluter than most people imagine. There's no need to juggle those stats to make them sound bad.You have to juggle shit in the most creative way to make it figure as more wasteful than the industrial process of printing, writing and distributing physical supports that also DO NOT satisfy on their own the necessity to STILL have servers and online infrastructures for plenty of other uses.
That's not my point, but thanks.RDR2 in PS4 takes more than 30m to install :) from the 2 discs