I would argue that you are doing it wrong.Story is garbo, but then again, if you are taking the Devil May Cry series' story seriously, you're doing it wrong
Sees DMC5 looking realistic as hell and everyone is fine
I wholeheartedly agree with you. I feel like there's this very common mindset that if a story doesn't have some clever social commentary, or it doesn't have a tormented main character, or if the antagonist isn't just as relatable as the protagonist, that it's not a good story. But DMC (particularly 3) has so much great stuff, like the great characters you mentioned, or Dante and Vergil's dynamic (and by extension, Dante's growth), the relationship between Mary and Arkham and how that ultimately ends... the list goes on. Sure, it's by no means ground-breaking, but it's solid.I would argue that you are doing it wrong.
The story and character are why I think a lot of people play these games. If the characters weren't endearing and you weren't into thier bullshit. People wouldn't engage with them. The characters and what they are doing tend to be a selling point. Its why I don't think the DmC game did as well as the others. The characters were garbage
Seems like a lot of people hate DmC for being a "reboot" of the Devil May Cry series when (to my understanding) it was meant to be it's own thing.
I would've loved two continuous takes on the franchise. Oh well.
People don't think about the amount of video design passes, animation passes the lore the visuals of the world ect play into characterizing the world and its characters. That they are in many ways still experiencing it and engaging with it without it being " super serious" even with characters that don't talk in some cases.It was extremely cringey. I also disliked how they rewrote Dante's origin and wrote angels into the DMC mythos when a common theme throughout the series has been that the closest things the world has to angels are just more demons (Mundus, the Order of the Sword's experiments, Fortuna's view of Sparda).
The gameplay was fine, but it sits comfortably below the rest of the series (minus DMC2).
I wholeheartedly agree with you. I feel like there's this very common mindset that if a story doesn't have some clever social commentary, or it doesn't have a tormented main character, or if the antagonist isn't just as relatable as the protagonist, that it's not a good story. But DMC (particularly 3) has so much great stuff, like the great characters you mentioned, or Dante and Vergil's dynamic (and by extension, Dante's growth), the relationship between Mary and Arkham and how that ultimately ends... the list goes on. Sure, it's by no means ground-breaking, but it's solid.
Ironically, this is probably why DmC failed. They tried too hard to punch above their weight in the storytelling department, and ended up neglecting the things that the series had done so well: keeping the story simple, making fun and memorable characters, and sprinkling in great moments. I'll never forget when the writers of DmC described their own game as "Shakespearian."
It's no Red Dead Redemption or The Last of Us, and it has its share of flaws (it's certainly not perfect), but to disregard the thematic elements of this series is just ignorant.
I thought it was considerably better than DMC4 and 5. I haven't played 1-3 since the PS2 days so no comment on those.
I understand the Capcom developed games have a bit more depth so they might be better for people who want to learn everything and absolutely rinse the games. I just play through these things once or twice though and DmC was on another level. I didn't even make it through DMC5, for me it's well presented but a bad, boring game.
I played DmC on PC at 60fps though. I don't think it'd be very enjoyable at 30fps. I'm also not particularly invested in the story or characters of the Capcom DMC games.
A lot of people seemed to be upset with the change of visual/story direction and choice of external developer. I remember conspiracy theories about the guy in charge at Ninja Theory making Dante look like him etc.. I know fans deny it but I'm sure a lot of people were already set on hating it before playing it.
I mean, the new story is a mess, the characters are horribly written, virtually none of the metaphors they try so hard to hit you over the head with actually work in practice...
It's just a bad take on the DMC series, conceptually. DMC isn't exactly deep or anything, and it's generally a very dumb franchise, but at least it's a fun kind of dumb, compared to Ninja Theory's ham-fisted attempt at social commentary.
Look at all that gray."Actually has art"
Way to piss on hundreds of developers who spent years on this
"Actually has art"
Way to piss on hundreds of developers who spent years on this
Honestly, if you remove tendrils and character models, this just looks like CoD map previews
the franchise even makes fun of those who take it seriously, constantlyThe story and character are why I think a lot of people play these games. If the characters weren't endearing and you weren't into thier bullshit. People wouldn't engage with them. The characters and what they are doing tend to be a selling point. Its why I don't think the DmC game did as well as the others. The characters were garbage
Look at all that gray.
As if half this thread isn't people pissing on Ninja Theory's developers who spent years on DmC.
I'll never forget when the writers of DmC described their own game as "Shakespearian."
Sure, if you just completely ignore the same people in every DmC thread who are doing literally the exact opposite of that.Except this thread is full of praise for the combat, art direction, level design, etc etc.
"If you remove the parts that look good, it looks bad"
I mean, sure?
Guess I need to play more CoD
Seems like a lot of people hate DmC for being a "reboot" of the Devil May Cry series when (to my understanding) it was meant to be it's own thing.
I would've loved two continuous takes on the franchise. Oh well.
Sure, if you just completely ignore the same people in every DmC thread who are doing literally the exact opposite of that.
Ah yeah, I forgot to include these examples in the post I was specifically commenting on. Silly me?
I suppose you're right, haha. Still, the line was legendary given the context.No offence, but apparently you did forget bc the person who said that was Lilith's voice actress, lol.
DmC was always intended as a reboot. It was never intended to be its own thing or an alt universe. The reboot terminology was in use from day 1. Itsuno restated that point a few years ago. That had DmC sold better, it might've replaced the old series. Talk about it being an alternate universe came about later during the PR cycle, and has since DmC came out taken form of its own as a sort of revisionism.
Half the game takes place in a demon tree. It's not specific examples when half the game looks like that. The other half looks like this:
It's fine not to like it but boiling it down to "CoD with tendrils" is dumb.
I still don't get the "Dante is" side. Are the sociopath from Chronicle and whoever the kid in the hoodie is supposed to be cool?
The Chronicle image is supposed to say "This is a superhero story more grounded and real than the flashy and flamboyant Batman & Robin". Never mind they also try to say DmC is cool like Tyler Durden and that DMC Dante is a gay cowboy...for some reason?I still don't get the "Dante is" side. Are the sociopath from Chronicle and whoever the kid in the hoodie is supposed to be cool?
I still don't get the "Dante is" side. Are the sociopath from Chronicle and whoever the kid in the hoodie is supposed to be cool?
Right on. This is honestly the first I'm hearing of it being a reboot, because, like you said, I always read it was an alternate universe type thing.