The last time I tried playing Final Fantasy 9 was in 2011, and I only got a few hours into it before my PS3 died and ate the disc. So I was happy to hear that it came out on the Switch.
I know that this release has some technical problems that bother some people. They don't bother me too much, and they're not what this thread is about.
The plot of this game, though.... so much stupidity happens during parts that we're supposed to take seriously.
-How does Vivi somehow accidentally run onstage in the beginning of the game? You're telling me no one would have bothered to stop him? But sure, I guess that can be glossed over without much issue. Maybe everyone was distracted by what was happening on stage. Maybe Vivi didn't look where he was running. Fine.
-When the party hitches a ride with the teleporting black mages out of Cleyra, the black mages they latched onto never appear on the other side. Wait a second.... I guess it's possible that these guys were just dispatched off-screen by the party members, but Vivi would have been petrified with fear to be stuck in a small jar with a murderous black mage. Ehh....
-Zidane is carrying an unconscious Dagger through the castle in a frantic attempt to escape from the Queen and her soldiers. Things are tense, and there have been numerous encounters with security already. The castle is enemy territory, and it's crawling with enemy soldiers.
...So, naturally, when they get to the QUEEN'S BEDROOM, Zidane puts Dagger down to LET HER REST for an undetermined length of time. WHEN SHE'S ALREADY ASLEEP. WHAT?! They went to all this trouble to set up a tense escape-from-enemy-territory narrative, only for the characters to do something nonsensical, imbecilic and out of sync with the plot that drains almost all the tension away? Come on.
I'm all for suspension of disbelief, but that last one especially just undermines the entire narrative they're trying to set up.
Then there's little things, like someone in Dali saying that the town hasn't gotten visitors in years, and yet the biggest building in town is a fully-operational and well-maintained inn that factors into the plot? And the Black Mage has an inn, despite them deliberately hiding themselves from, and shunning, the outside world? (Yeah, I get that RPG towns need to have inns and this is just some minor nitpicking. But I'm on a roll here)
Maybe it's just a faulty memory but i don't remember nonsense like this happening in previous FF games. The plots may not have made sense in parts, but stuff like the above is just not excusable IMO.
So far in this playthrough I've only just gotten Eiko. I bet more stuff like this is gonna pop up and I'm going to chronicle it in this thread.
Thanks for your time
I know that this release has some technical problems that bother some people. They don't bother me too much, and they're not what this thread is about.
The plot of this game, though.... so much stupidity happens during parts that we're supposed to take seriously.
-How does Vivi somehow accidentally run onstage in the beginning of the game? You're telling me no one would have bothered to stop him? But sure, I guess that can be glossed over without much issue. Maybe everyone was distracted by what was happening on stage. Maybe Vivi didn't look where he was running. Fine.
-When the party hitches a ride with the teleporting black mages out of Cleyra, the black mages they latched onto never appear on the other side. Wait a second.... I guess it's possible that these guys were just dispatched off-screen by the party members, but Vivi would have been petrified with fear to be stuck in a small jar with a murderous black mage. Ehh....
-Zidane is carrying an unconscious Dagger through the castle in a frantic attempt to escape from the Queen and her soldiers. Things are tense, and there have been numerous encounters with security already. The castle is enemy territory, and it's crawling with enemy soldiers.
...So, naturally, when they get to the QUEEN'S BEDROOM, Zidane puts Dagger down to LET HER REST for an undetermined length of time. WHEN SHE'S ALREADY ASLEEP. WHAT?! They went to all this trouble to set up a tense escape-from-enemy-territory narrative, only for the characters to do something nonsensical, imbecilic and out of sync with the plot that drains almost all the tension away? Come on.
I'm all for suspension of disbelief, but that last one especially just undermines the entire narrative they're trying to set up.
Then there's little things, like someone in Dali saying that the town hasn't gotten visitors in years, and yet the biggest building in town is a fully-operational and well-maintained inn that factors into the plot? And the Black Mage has an inn, despite them deliberately hiding themselves from, and shunning, the outside world? (Yeah, I get that RPG towns need to have inns and this is just some minor nitpicking. But I'm on a roll here)
Maybe it's just a faulty memory but i don't remember nonsense like this happening in previous FF games. The plots may not have made sense in parts, but stuff like the above is just not excusable IMO.
So far in this playthrough I've only just gotten Eiko. I bet more stuff like this is gonna pop up and I'm going to chronicle it in this thread.
Thanks for your time